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CapeKerbinaveral

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  1. Not great quality or anything, just threw it together real quick
  2. Will do, later this week Thanks I edited it, does it work now?
  3. I want to recreate a bunch of commercial aircraft on a 1:1 scale, using only stock parts and Tweakscale. This mod greatly increases the accuracy needed when working on a 1:1 scale, while keeping it challenging due to having to build stock. I started of with a Boeing 737MAX7 and it turned out pretty decent. I am not going to put windows or interiors on the planes to at least save a little bit on parts count. This is more about trying to get the shape and size as accurate as possible which is why there is a custom cockpit. This makes the plane have huge drag but she still flies pretty decent!
  4. Dear Forum Users, whether its possible or not I just wanted to put this out there. I came up with an idea for a plugin to make designing spacecraft cost money in career mode. let me explain. Right now we design spacecraft in ksp which all basically have a fixed costs: parts x costs of parts - recovered parts = cost of rocket launch. Now if we take the Saturn V as an example, a quick google search gave me that it cost about $1.16 Billion in today's money to launch 1 Saturn V. However the development costs of the Saturn V were an estimated $60 billion in todays money. That begs the question: Would it be possible to make a plugin that measures the time spend building in the VAB/SPH and have it cost 10 Funds per minute (for example). this makes designing spacecraft cost money. Also, if u launch an already designed craft u will spend marginal time in the VAB/SPH thus there will be none to barely any "development costs". A slider could be introduced that specifies how much funds one minute would cost so the mod is adjustable to any player. I look forward to everyone's toughts about this. Capekerbinaveral
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