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IRobot

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  1. @Snark Wow thank you a lot!! @Vanamonde I understand, but i haven´t unlocked soch that much so far. @Kryxal SAS is activated. First they just turn a little bit, but at about 4000-5000m it flips.
  2. @Nicias The first decoupler was there, in order to get the pod and the science stuff into the orbit and after this i have to seperate them, so i can avoid that the atmosphere burns my parachute. The other chutes are there to bring the data back to Kerbin, so i don´t have to send it. @Snark Unfortunately not. Does it work like the girder segment? When i add the fuselage, doesn´t get the nose also a longer lever arm? and as a reult of this more power against the fins? Btw. have you an idea how i could get more science points, as long as i´m not able to get into the orbit?.
  3. @Snark Wow thank you very much! Besides from moving the solids down can i do anything else to raise the CoM? Ok i will try to change to the 4-fold system. Is there also a reason why the rocket spins in one direction? I use the service bay, because the experiment storage unti didn´t seem very aerodynamic to me. @bewing Also thanks to you!! You got the reason for the service bay xD I understand what you mean, i just decided to put these on, because without them the rockets started turning even faster. You both were a great help!! Thank you very much!!
  4. Hello Guys, I´ve got a problem with my rockets. No clue why, but the tend to flip over after rolling a little bit. btw. I´m a beginner A time ago I didn´t have this problem, but with the time my rockets kept getting bigger and the problems started. That´s my rocket at the moment: https://www.dropbox.com/s/lnuockbi32q4nxs/Q%26AKSP.png?dl=0 Could you please help me prevent this or improve my rockets? Thank you IRobot
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