decemberstorm
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About me
Rocketeer
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no one ever asked to build city's only to have them be seen on the surface, and frankly it would be pretty cool to see lights and illumination from those city's when in orbit.
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So i was testing out ferrams aerodynamics mod( great mod btw ) and well my plane disintegrated( doing a split-s on 4x speed is a bad idea), anyways i bailed out and at 5km and some how survived. Did kerbals get some super human buffs last patch?, or was this just a freak coincidence.
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let me present to you the kss(kerbal space station) H-01
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lets fill out infrastructure b4 the solar system
decemberstorm replied to canti's topic in KSP1 Discussion
It would be pretty neat to have a space race type of campaign where you would have do this or go to that before the ai does. -
so i was at jool trying to get my orbit at about 100k or so and suddenly my craft implodes for no reason at all, anyone ever experience this before?
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Show off your awesome KSP Pictures
decemberstorm replied to Capt'n Skunky's topic in KSP1 Discussion
my brave kerbals were in space for 3 years to get to dune, lets just say they were not impressed by what they found. -
my brave kerbals spent 4 years in space to finally get to duna, lets just say they were not impressed by what they found.
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The Procrastinaut Space Program: Official discussion thread
decemberstorm replied to Pleborian's topic in KSP Fan Works
love your channel buddy, keep up the good work. -
largest space plane launched rocket.
decemberstorm replied to decemberstorm's topic in KSP1 Challenges & Mission ideas
yeah it would be quite nice if they fixed that bug but oh well, and it does not have to look nice to be functional. -
largest space plane launched rocket.
decemberstorm posted a topic in KSP1 Challenges & Mission ideas
Rules. 1.The rocket must be launched from a space plane at an altitude above 10 km. 2.mods are allowed but please no crazy config edits. 3.please post 3 pictures, one with your craft on the runway, the decoupling and/ or launch of your rocket from the carrier craft and in orbit around kerbin. 4.it is optional but recommended that you use mechjeb to measure the weight of your craft once it reaches orbit Leaderboard 1. 2. 3. 4. 5. 6. 7. 8. 9. 10. my attempt. -
i saw this thing on the largest plane challenge, what mod allows those blades to rotate?
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ksc 2!
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hmmm.. that might work! thanks.
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This may be a stupid question but is it possible to get a geo stationary orbit on the mun, if so would it still be in the muns gravity or would it intersect with kerbins gravity?