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Tankaa

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  1. Nice, it's very MOOSE-flavored, isn't it? I think I'll be adding these things into my 0.24 playthrough along with some of your other fine works.
  2. The top-mounted windows make more sense from a thermal protection prospective too, it means that their ever-so-fragile gaskets don't get exposed to the blowtorch of heat upon reentry if the craft rolls somewhat. Keep up the good work, K3, I'm eagerly watching this and waiting for its gradual inclusion in B9.
  3. Oooh, very nice work there. I can't wait to see if you'll include other Big Gemini-esque features for this larger pod.
  4. The thought just struck me this morning, but a small single-seat or two-seat folding single-part rover that fits into a storage crate would be a nice device to have. Sure, we can build one out of parts in situ, but the ability to bring a prebuilt model would help keep parts count down and performance up. (Same goes for a LESS-style emergency munar ascent craft.)
  5. That Kn-2 cockpit is beautiful. Keep up the good work, Sam, I can't wait to see what you come up with next.
  6. Sears carries suitable work coveralls in a range of colors (although if you're Mr. Scrawny, you have to special-order stuff). Another option would be an Army Surplus store if you don't mind olive drab (which seems to be the only option if you want nomex instead of cotton/poly blend.)
  7. Keep up the good work, Czo. I think the mold is potentially psychotropic. Even if it isn't, ship-eating mold is Bad News.
  8. The inability to think in the long term and the ever-tighter focus on short-term gains is probably the overarching problem. "Externality denialism" is probably the worst byproduct of this, essentially "Darn the negative side-effects that affect you tomorrow, I got mine today."
  9. Hmm, maybe you could try a more downtempo/ambient take on version of "Adventures in Space," that seems like a good jumping-off point...
  10. Great work. I really need to tackle something like this sooner or later... And yeah, we do need a few more tracking stations out there, it would make RemoteTech a little less vexing, as fun as setting up relays in Kerbosynchronous Orbit can be.
  11. Not bad. I'd have started a bit simpler, though, with some tower blocks, roads, houses, factories, and the like. Admittedly, when I think about low-poly cities, I think of Frontier: Elite II or Frontier: First Encounters.
  12. Presented in Noir-O-Vision. Bluesy musical accompaniment is optional, but suggested. An impending altercation at the Black Rock Interstellar Spaceport's Eat @ Jeb'sâ„¢ franchise between a corrupt security officer with a grudge, one hapless pliosaur ex-merc engineer, the unfortunate green-skinned proprietor, and the cyborg Azorean a best known as the "Gray Maiden." The reasons for why this happened are a bit convoluted, to say the least. Known for its questionable food sourcing and revolutionary high-speed/high-high temperature cooking techniques, the Eat @ Jeb'sâ„¢ franchise has spread wildly throughout the multiverse. It's one of the many side businesses started by Jebediah Kerman after a round of KSP budget cuts, and it also happens to be one of the major suppliers of flight comestibles and cooking equipment for KSP. Some of its fine products include "Engineering Coffee," "Soylent Blue," "Macerated Potatoes," "Mysterious Chili," and "Cosmic Mycopalooza." (It's generally viewed as being better than the food at the competing Misato'sâ„¢, home of the infamous "Surprising Curry Ramen" and "That's Certainly Not Tang.")
  13. It seems to be working fine for me, and you've done a good job with translating those old design studies into flyable craft for the Kerbals to tool around in. Will we get to see what the Kermunists have been working on at some point? (Maybe if KSC2 is ever implemented as a proper launch site and a few mod pods proved suitable.)
  14. Oh, by the way, the 1m version of the pod needs a bit more duct tape attached to its connecting points...putting it between the 2m command pod and large parachute results in the parachute and MechJeb getting yanked off when when the canopy inflates.
  15. That second one is very good. (It\'s also one of the few situations where lens flare is reasonable.) You should try inking some of this stuff and/or cleaning up the sketchwork, your sketching, coloring, and shading skills are pretty solid.
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