Jump to content

hahawin

Members
  • Posts

    8
  • Joined

  • Last visited

Reputation

1 Neutral

Profile Information

  • About me
    Bottle Rocketeer
  1. I'm quite sure this is going to be updated but since a lot of the people that contribute to this mod also work on other mods (like realism overhaul) that need upating as well, it might take a bit of time. If you're very eager to use it on 1.0.5, you can always try to get involved :)
  2. As has been said more than once in the last few pages, the center of lift indicator is very unreliable, and as I understand there is not much ferram4 can do about it other than removing it entirely. Use the graphs and simulation window to get an idea of your craft's permormance. Most likely it is just aerodynamically unstable.
  3. What are the implications of this change? A quick google on heatshield char only turned up papers that try to model heatshield effects... EDIT: thanks for the update btw This mod has been an essential for me ever since I discovered it and it only keeps getting better
  4. The latest commit (7cfbc6a899) has fixed things for me as well. I assume the reason ferram4 couldnt reproduce was because he was using this version to test it? Anyway, I'm glad its fixed
  5. So while the dev build seems to have fixed the issue with the mk II cargobay and bicoupler not voxelizing properly, a new issue seems to have popped up. When attaching identical fuel tanks to each other, the cross section graph is no longer smooth as in previous versions, it flucuates around the attachment points. I made some images clarifying the issue: [spoiler=] FAR 15.2, everything looks normal: Same craft, dev build: Note how not only the cross section curve has changed, the wave drag area is also significantly different. The problem isn't restriced to mk2 parts either, its happening on all tanks I've tested: [spoiler=] Mk3, dev build: Adding wings also seems to do something strange, the entire shape of the graph is affected by them: [spoiler=] Images were taken on a clean install of ksp 1.0.2 with no mods other than FAR, MM and MFI using FAR 15.2 and the latest dev build (commit 8ba2f4f in the git repo). Reproduction steps are fairly straightforward: just slap a few fuel tanks together and enable the cross-section curve. EDIT: Log file can be found here: http://pastebin.com/2GmmcZGv
  6. Is it ok if I post bug reports on the most recent dev built here, or does ferram4 not like getting bug reports for dev versions mixed in with those on releases?
  7. I'm having the same problem with the heatshields and the decouplers: I cant attach anything to them. EDIT: nvm, looks like StarWaster is already aware (must remember to refresh before posting)
×
×
  • Create New...