Warsoul

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About Warsoul

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    Zbrush Artist

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  • Website URL https://sketchfab.com/Warsoul

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  1. Read install instructions but all externals stuffs will be implemented in V0.99 I'm currently working on a complete rehaul of the MaErDa's Techtree. Added 2 tiers for each nodes for V0.94 I try to figure how to balance the research points each ones cost. Where i can find the maximum research points available at endgame ?
  2. Added : Executor Engine Type 4 Light Switch for mostly all Emissive Parts DustBike Pod ( Early access) Atlander Series Color changes Fixed : Some minors tweaks and balancings
  3. Added : Executor Engine Type 4 Light Switch for mostly all Emissive Parts DustBike Pod ( Early access) Atlander Series Color changes Fixed : Some minors tweaks and balancings
  4. I need help to add my mod into Ckan under All Rights reserved licences. Who can help me or explain how it work ? https://spacedock.info/mod/899/MaErDa Corp Beta Testers Pack
  5. http://trendintech.com/2017/05/23/new-monster-mars-rover-looks-a-little-scary/
  6. https://i.giphy.com/26xBGIluaD1iHYe1W.webp http://trendintech.com/2017/05/23/new-monster-mars-rover-looks-a-little-scary/
  7. Why people donwload old version of my pack ?
  8. Not yet just finished to flip all my normal map. I'm on expanding the MaErDa techtree for more Tier level on each nodes. Idk why my 16 technodes i does yesterday has vanished when i reloaded ksp. Wich one i need to edit ? ModuleManager.TechTree or TechTree.cfg ? There a fastest way to edit the techtree than editing by hand ? Yeah this is coming in V0.93 with the new Executor Engine Type 4 !
  9. I followed the old thread instructions but it won't work at all ! What i'm missing ? MODULE { name = ModuleJettison jettisonName = fairing bottomNodeName = node_Bottom isFairing = True jettisonedObjectMass = 0.1 jettisonForce = 3 jettisonDirection = 0 0 1 }