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About Majorjim!

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  1. You didn't answer my question. How do you KNOW they are in such need of money. I posit that they have made bucket loads from KSP alone. I very much doubt they are in need of more money as you implied. In fact you then went on to say you hope they don't go bust. Lol, that will never ever happen. They made so much money from the base game!
  2. how do you know this? They are a tiny company that have made millions from KSP, and remember they pay staff Mexican standard wages! They need the money like I need a hole in the head.
  3. The DLC is not stock. Stock is what everyone has available to them, the base game. DLCs, as someone said could be called 'stock+'.
  4. Errrr...
  5. Folks, myself included, have been asking for this for years.. I have my doubts about it ever making it into the stock game..
  6. Good luck! Oh, also, try using an RCS block instead of an antenna if it's a high stress system. They tend to be more reliable for high weight, high stress mechanisms.
  7. I can see how you saw that. Nope that would indeed not work. If you have any issues making one, feel free to post again, I or another will be happy to help.
  8. Do you mean the pic I posted in the first post? The antennas do sit inside 8 thermometers and will become part of a separate craft so they spin inside the thermometers.
  9. I have no idea at all. I was just quoting folks from the link.
  10. Yup, thanks. Here are some possible suggested solutions @SQUAD I cleared Occlusion culling, I'm going to re-run occlusion to see what happens. I had this problem with hard shadows, then I swapped to soft shadows and lowered the strength, maybe this could help you too Make sure your far clipping plane on your camera isn't too high or you will see weird artifacting - (forum reply) - This worked for me. I added an extra camera for the near clipping plane from 0 to 100 and the far camera I set to vertex lit. no more flickering shadows.
  11. Assuming it's an aircraft yes? Spacecraft are often ugly, patched together affairs.
  12. I look forward to seeing the new parts squad has for us, but as foxster says, it will devide the craft sharing community. Any large, complex builds I post will always only use stock parts and as the DLC isn't 100% stock I won't make anything complex from the parts. It's funny, I've had the game for so long and my building skills have progressed so much that I have already recreated the American and Russian early space programs. I don't have any desire to fly those missions with stuff I didn't make from the ground up. I don't doubt that the new parts will give a lot of pleasure to a lot of people though. :-)
  13. I can see that matey, hence what I said after that. It's a recreation of sorts so it needs to look more like something than not. Great work on it, I can't wait to see the view from those two little windows. :-)
  14. The LM model does indeed look great! Thank you for the screenshot. I too am a tad concerned it is more duplo than lego but ho hum, the pack is what the pack is, a recreation of sorts. It will come in handy for those with slower PCs I suppose. Like a few others I have already made my own LM that I wont be giving up! It probably took as long to make as that model did. I look forward to seeing the other parts, heres hoping for more structural parts.