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The Comprehensive Colony Communications Archive
Heretic391 replied to The Space Peacock's topic in KSP2 Discussion
Honestly one of the best posts I've seen since release. Fantastic job! I wonder how much of these features won't make it in the final game . I know that sometimes things don’t always turn out as expected once they’re implemented -
Project DebDeb - The Jupiter IV
Heretic391 replied to NexusHelium's topic in The KSP2 Spacecraft Exchange
Very cool! So many "would not" recommendations -
F-15A + Air-Launched, Anti-Satellite (ASAT) Missile
Heretic391 replied to Heretic391's topic in The KSP2 Spacecraft Exchange
Oh yeah, it's going to be awesome! hahaha now to figure out how to create a banana to drop to slow you down -
F-15A + Air-Launched, Anti-Satellite (ASAT) Missile
Heretic391 replied to Heretic391's topic in The KSP2 Spacecraft Exchange
Thank you. Wish I could have made it look more realistic looking -
F-15A + Air-Launched, Anti-Satellite (ASAT) Missile
Heretic391 replied to Heretic391's topic in The KSP2 Spacecraft Exchange
Once we get multiplayer, we will start an interstellar interplanetary colony war...wanna join? -
Based on the real life F-15 fighter jet that successfully destroyed the Solwind P78-1 satellite. Unfortunately, I couldn't make the missile look like the real thing. Parts: 107 Press 1 to cycle engine mode. Use staging to decouple the ASAT Missile. https://kspbuilds.com/build/F-15A---Air-Launched-Anti-Satellite-ASAT
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Had the same issue occur. It seems to permanently delete the files. Might be worth setting up Windows Shadow Copy
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Wow that looks fantastic! Great work
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++this, I don't recall it ever being mentioned. Really would like some asteroids and claws... If it wasn't mentioned I guess this will need to be moved to KSP2 Suggestions and Development Discussion.
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Huge Rocket for Eve & Gilly "Genesis"
Heretic391 replied to Heretic391's topic in The KSP2 Spacecraft Exchange
It was the second ever launch in Explorstion mode so it was lacking a few parts. Nuclear is great. I think you could do with just 2 probes for eve. One to the Olympus area and another for impact sites. They are very far apart however near Olympic you can unlock all the science. Just needs a good rover. Wait we can use struts for landing legs? -
Download the build here: https://kspbuilds.com/build/Huge-Rocket-for-Eve-and-Gilly---Genesis Parts: 946 Tons: 21k It has two rovers, one for Gilly and another for Eve. You could go to any planet if you wish, however you will need a return ship for Eve. Video below if you want to see how it looks/works.
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Haha always love your comments The rocket took 1 week. Literally worked on it every night. A lot of the time was spent testing the lander, rover, gilly rover etc. Started questioning my sanity 2 days in.
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First mission was to Dres. It gives the second highest science points in game and its not a difficult planet to visit. Earnt about 16k with a zero tek rocket. And yes, the rover was sandwiched originally tested with a spaceplane but it was too hard to get the rover low enough to the ground to decouple .
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2nd ever launch in Exploration mode has earnt us 62,601 science... Went to Gilly, Eve and made sure to visit almost all research locations by driving over 40km.
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The Nature of Awesome & Unusable Builds
Heretic391 replied to Fizzlebop Smith's topic in KSP2 Discussion
Great point, i guess for now we need to share screenshots of what we've unlocked