Cydonian Monk

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  • Location Houston, TX, USA
  • Interests Model Railroading (Operations), Languages, Space Stuff, Engineering

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  1. On my car it looks like a pearlescent candy coat. Some guys pay hundreds of dollars to get that done, I just park under a tree.
  2. It's still raining pollen here in Houston. I'm waiting for the trees to exhaust themselves before I wash my car again. Again. Again.
  3. Railroad Tycoon 3, which doesn't work on Windows Vista/7/8/10 without editing a config file to turn off one of the graphics settings. It's also broken by default on Steam, which either deletes or doesn't install some if the .cfg files on the first pass. Fun game aside from the AI's rail-laying pathfinding. I still love the underlying freight simulation mechanic, where waiting traffic will use rivers or even travel overland if the industry isn't rail served.
  4. Question: Aside from the new parts, how much of this expansion is already present in KerbalEDU?
  5. With those six pictures I'd say yours is closer to 6,265. In all seriousness - Submissions with images will show skewed voting results versus those without (just human nature). Based on the rules-post it doesn't seem that images will end up in the final print, so.....
  6. Isn't that what these mission reports are all about? Geting out and pushing, catching a suborbital launch with a rendezvous from a previously orbital craft, etc. No matter what I'm sure you'll make it interesting.
  7. To be fair, the song was almost unknown until Manfred Mann [changed it...] performed it. Same goes for most of Springsteen's earlier work, as he was selling more songs to others than he was performing himself. Assuming kerbals are human-like (big assumption), they probably bring their own bacteria with them in their gut/gizzards/foodpouch. Would likely still be limited decay until those ran out of food, heat, and/or whatever gas they live on.
  8. I don't listen to music while playing KSP. Weird? Perhaps. Back when I was still able to stream it was "weird" to me to have CC/RF and whatnot music on in the background. This city is too loud and I don't get enough quiet in my life, so a couple hours in the dead quiet of space is pretty good. Therapeutic you might say. Not as mind-clearing as flying down twisty country roads in WV at the limits of whatever car I'm driving with the windows down on a cool early-autumn day, but still good.
  9. *polite cough* The Boss's "Blinded by the Light", as interpreted by Manfred Mann and his Earth Band. *polite cough* (Springsteen had a rather snarky remark about Manfred's version that I can't repeat here because reasons. Obvious reasons to anyone that has heard him speak in public.)
  10. A Rescue From Safety Red dust stirring in the morning light, a scene all too familiar to Winner Kerman. Like all kerbals, Winner is blessed with that irresistible drive to explore. A compulsion which propels to great heights and terrible lows, and one which brought him to Duna seven years ago. He was not stranded, though his ship beyond repair, for kerbals are never stranded on distant shores. We merely become ground-based explorers. Yet this morning was different, for a gift was delivered. When the dust cleared a shining rocket stood before Winner. A rescue from the heavens, a ride home. A smile stretched across his face, for he was ground-based no more. Soon the capsule's door flew open and in he jumped; his seat adjusted, the switches flipped, a ship prepared with practiced rhythm. He paused. Something was off. Something had changed. Strange scribbles adorned every surface, alien words printed under every switch. Even there, on the Big Red Button. Спастись? What did it say? What did it mean? His instincts were devastated, his training forgotten. Lesser kerbals would have been paralyzed with fear. This is not how the mind of an explorer works. They experiment, they gamble, they embrace uncertainty. And so Winner strapped in, buried the throttle, and slapped the Big Red Button with gusto. Спастись! Away! He soon remembered the button's purpose, an epiphany delivered while drifting downwards under silken sheets. Safety. Escape. His rocketship remained tall, shining in the sun, missing that one important piece. Its capsule. And so tonight Winner begins his new mission as a ground-based explorer. Red dust stirs in his footprints as he walks alone. His rescue foiled not by a lack of bravery, but by a lack of understanding. If only we had included a dictionary.
  11. My humble entry: resubmitted here: http://forum.kerbalspaceprogram.com/index.php?/topic/157260-the-kerbal-chronicles/&do=findComment&comment=2974557 A Rescue From Safety Red dust stirring in the morning light, a scene all too familiar to Winner Kerman. Like all kerbals, Winner is blessed with that irresistible drive to explore. A compulsion which propels to great heights and terrible lows, and one which brought him to Duna seven years ago. He was not stranded, though his ship beyond repair, for kerbals are never stranded on distant shores. We merely become ground-based explorers. Yet this morning was different, for a gift was delivered. When the dust cleared a shining rocket stood before Winner. A rescue from the heavens, a ride home. A smile stretched across his face, for he was ground-based no more. Soon the capsule's door flew open and in he jumped; his seat adjusted, the switches flipped, a ship prepared with practiced rhythm. He paused. Something was off. Something had changed. Strange scribbles adorned every surface, alien words printed under every switch. Even there, on the Big Red Button. Спастись? What did it say? What did it mean? His instincts were devastated, his training forgotten. Lesser kerbals would have been paralyzed with fear. This is not how the mind of an explorer works. They experiment, they gamble, they embrace uncertainty. And so Winner strapped in, buried the throttle, and slapped the Big Red Button with gusto. Спастись! Away! He soon remembered the button's purpose, an epiphany delivered while drifting downwards under silken sheets. Safety. Escape. His rocketship remained tall, shining in the sun, missing that one important piece. Its capsule. And so tonight Winner begins his new mission as a ground-based explorer. Red dust stirs in his footprints as he walks alone. His rescue foiled not by a lack of bravery, but by a lack of understanding. If only we had included a dictionary.
  12. Hmm. Very very short. Maybe.
  13. Plot Twist: Thompberry and Ze Kraken Lorde are both literal cans of worms.
  14. Thanks! The mission ideas are likely to get a bit weirder than normal here soon, but hopefully not too weird. And once the weirder than normal stuff is over things will stabilize for a short while. And then probably go off-the-wall nutters again. As an aside, I updated most of my mods today. Everything is (mostly) running ok now, aside from one small crash at game start (that I _think_ was due to a corrupt ModuleManager cache, likely not MM's fault). As I result I spent some time tweaking old designs and working on some new ones. One of the slightly-tweaked / slightly-new designs is what I'm presently calling an "Iron Mini" (though what name it would use depends on where it falls into the production timeline, if it gets used at all). It's basically a small version of the Iron that uses the new slanted adapter 1.25m-1.875m fuel tanks from one of @Angel-125's recent updates to MOLE. (Thanks for the new parts!) It has roughly the same range and ∆v capabilities as its larger Iron cousin, it just seats 3 instead of 5. More than likely this little jumper will end up being the upper stage for a future Tylo landing attempt, or become a semi-private shuttle for Kerbin's super-elites. It can land anywhere that doesn't have a thick atmosphere, and take off again from most of those places. Landings on Duna might rate a set of small parachutes - if the mass fractions work in the ship's favour. Here's a totally-not-randomly-conscripted test subject in a totally-not-canon test save moments after having landed a version of the Iron Mini on Duna. (Full disclosure: I hyper edited it into Duna orbit just for this landing test.) One small issue was discovered during the test: Kerbals tend to get kraken-struck by those 3-rung ladder pieces, ultimately resulting in a giant kerbal-ending cloud of "poof." Not ideal, but I already have a solution in mind. Just tell test!Bill's next of kin that he died a hero, and never mention his body being turned into a grotesquely warped silly-string version of a kerbal. A few other designs I've finalized will definitely show up in future installments, so I won't go into them just yet. Cheers.