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Corw

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    Sr. Spacecraft Engineer

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  1. That is easy. They fart pure methane, so it is cheap and abundant
  2. They are so nice I had to buy both
  3. Scott Manley before he became Scott Manley of youtube fame on obscure bittervet gaming forum.
  4. The way I see it rearranging and improving tech tree wouldn't be that much into adding, but fixing.
  5. I love that the game is still being updated, but things that are mostly touched are parts and visuals. From my point of view and what and what makes me drop the game every time is the campaign progress (tech tree especially) and that has not been touched in years (if I am not mistaken, doesn't feel like it was). I know it is just my opinion and I know it is just my preference, but I would really love to know if there is anything planned or in progress that would touch this part of the game? And yes, I know there are mods for that ()
  6. Bugs? (sorry, as a fellow developer, I couldn't help myself )
  7. But this time they are starting with console support from the get go, no?
  8. Out of interest, do you live in a big city? Because the sky is not black in the night, away from the city lights.
  9. Jeb is clinically insane adrenaline addict.
  10. The part count limitation is not the obvious one, but it can really break immersion. Like when you have to trade nosecone on the side booster for solar panel or something and you end up with broken/stupid looking rocket to have it actually perform. Engine and a nosecone having same vale in part count? Really? Batteries, nosecones, antennas, fins, struts and alike and science equipment should just be excluded from part count.
  11. In current KSP I find the campaign gameplay the weakest part of the game. Building crafts and flight model have matured, parts are more beautiful than ever, game is great in sandbox. But the science, experiments, tech tree progress and buildings upgrade and limitations leave me deeply dissapointed and frustrated. They have no rhyme or reason and feel deeply unfinished. If I'm not mistaken, career is the part of the game that has seen the least changes over the time. I know the contracts have seen a lot of changes and have became good over time, but the core not so much. I keep coming back after each patch to check out new stuff, I start a new career and I keep dropping it with a loud "meh", each time faster then the last. So my question is, do I have something to looks forward to, even if it is far in the future? Is Squad working or career revamp or has plans to do so?
  12. Ladies and gentlemen, I think we have found that single person that didn't use Precise Node or some variant of it
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