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About Whackjob

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  1. On a side note, I think I'm gonna tinker around and redo that first one for the heck of it.
  2. Sometimes if ya wanna build big, you gotta build small.
  3. I didn't play today, but I remenisced on old, old designs, made well before I had any idea what it was I was doing. I did have the occasional early success, though.
  4. I never did a grand tour, much less an SSTE. One day, I'll get around to doing one, I hope. Except it won't be single stage nothing. A tower lander, for every surface! Spent stages and trash everywhere! It could be fun. Very well done, Kergarin. That's a brag-worthy feat of engineering.
  5. This. It wasn't my biggest lander (by far), the fastest, or the most efficient, but it's my favorite screenshot out of all the ones I took from any game or any flight here. That's the original Arkingthaad tower lander, on Duna, refuling via the Kethane mod.
  6. I'm partway there already.
  7. I feel the need... the need fer... schpeed.
  8. The trusses are part of the truss cage reinforcement system I pioneered. It lets you launch really large and asymmetrical things without giant chunks calving off.
  9. I'll have to go to old archival screenshots.
  10. I notice I failed to actually answer the question. I first got it when I watched the Scott Manley videos. I kid you not, that's what got my career really going. Once I learned how to orbit and rendezvous, that was that!
  11. Welcome aboard! You are good enough with English. You have no reason to worry!
  12. If I'm making a tower lander, it's some version of Arkingthaad. If it's a round flat plate with fifty to a hundred engines or higher, it's an AEIA (An Exercise in Absurdity) MkWhatever. If it's a big rover, it's a Whackamo. If it's something else, it's a Brick.
  13. Okay, this thread is Whackjob bait like no other. I'll contribute. ... when the smartest place to put the crew can is on the *bottom* of the rocket. ... when the rover you want to launch requires unique embarking procedures. ... when you build tall enough to smell the grass burn while the air at your head is as thin as your hair.
  14. Welcome aboard! There's two schools of thought in KSP engineering. The smart folks choose, "What's effective and practical?" I am not a smart man.
  15. You back, man?