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bracknellexile

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    Rocketeer
  1. I had the same issue on KSP 1.10.1, right down to the date being Year 999 Day 499. Everything works ok on 1.11 though once I upgraded Kopernicus BE to the correct build. I have a stack of mods installed too and even just copying my mods folder across from 1.10.1 to the 1.11 install everything worked. Only update needed was Kopernicus.
  2. Awesome news! Is this latest beta just for Stock or does it work with Beyond Home too? Or should we still be using build 1.0.1 for that?
  3. Over Christmas, after a couple of hours watching me build rockets and showing her how the basics worked, I let my niece loose on KSP. This is what happens when you put a five-year-old in charge of your space program... Everything here is unprompted, save for a couple of reminders of which keys did what.
  4. Universe Replacer seems to be working fine for me in 0.23, as is BoulderCo's Texture Compressor.
  5. Chatterer and Universe Replacer work fine. Mission Controller doesn't.
  6. Before I first discovered KSP, I had a partner, social life. Now... now there's just me and the wee green ones. Now I'm not necessarily saying KSP was the cause but....
  7. Mine was a classic get-out-and-push mission. The initial lander made it back off the munar surface but didn't have enough fuel to do anything more than get into an elongated munar orbit. The rescue craft should have been able to pick up Bob no problem but at that point I had virtually no experience with rendezvous manoeuvres and blew most of the rescue craft's fuel trying to get close to Bob's craft. There were, of course, no docking ports on the lander so Bob had to EVA over to the rescue ship. The pittance of fuel left in the rescue craft was enough to break munar orbit but not enough for a Kerbin encounter so we ditched everything bar the command pod and the parachutes and got out and pushed. Eventually the periapsis dropped just enough to skim the atmosphere and after several orbits of aerobraking, finally made it back home intact. That was the day I learned that I would be spending many, many more hours than planned on KSP cos I'm too proud/stubborn/perfectionist (delete as appropriate) to leave any Kerbal behind.
  8. I only just discovered this thread so I'm a little late to the party but I just wanted to chuck in a huge thank-you to all the people working on the textures and to Tingle for the original mod. Your work, all of you, is simply jaw-dropping! Fantastic job!
  9. Nothing stopping you designing, launching and assembling one in your own game if you want to, there are enough mods out there to give you the parts to do it if the stock ones don't meet your needs.. Have to say though, personally I agree with Johnno; doesn't feel very Kerbal to me but each to their own.
  10. Documentation on stone tablets, a working punch-card reader and a 9600 baud modem!
  11. You're not alone in being old but not quite old enough. I was born in time to see Apollo 16 and 17 (or at least my father tells me I saw them, I have no recollection) but I'm just young enough to have missed one of the most pivotal moments in human history
  12. The real-world balloon in the analogy is a curved two-dimensional surface expanding in a three-dimensional space. Yes, the balloon is a three-dimensional thing to us but if you lived in the balloon universe you'd have no concept of 'inside' or 'outside', only the surface of the balloon which is, for you, your universe. It's curved but it's still a two-dimensional space. The real universe is (for the sake of simplicity) a three-dimensional 'surface' expanding in a four-dimensional 'space'.
  13. That's what your creator wants you to think. This entire forum is actually part of a computer game we Kerbals like to call Human Space Program. Making them believe they're actually playing a game based on us Kerbals within the game about humans was just an exercise in AI-design to see if we could create programs that believe they actually exist. That's why the physics isn't quite right, there wasn't much point in making it perfect when the real point of the game is to try to get your humans to Mars and Jupiter. The Kerbal devs tell me there's an Easter egg on Europa but my Voyager probe didn't find it. Maybe I'll send a manned mission, after all it doesn't really matter if a couple of humans die, right? it's only a game....
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