Cakeofruit
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Rocketry Enthusiast
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Chart of money over time
Cakeofruit replied to andred's topic in KSP1 Suggestions & Development Discussion
YES -
Your mod is awesome, i manage to balance shuttle that go in orbit first try with your mod ! I'm glad you have already a update in your hood. Thank you ! you made my day
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I strongly recommend that the follow mod didn't send a email but that there is a notification system on the spaceDock. maybe a option ? I would also like _ filters like for ksp version / parts or plugins or both / Impact on performance _ Add mods to a modpack directly from the mod Spacedock page. _ Gallery for the mods packs ! _ KerbalX.com links on the profile Keep the great work, this site is nice ! PS : the mod pack don't work right now for me ;(
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[1.3] kOS Scriptable Autopilot System v1.1.3.0
Cakeofruit replied to erendrake's topic in KSP1 Mod Releases
this update freeze my ksp loading when the kos part are patch with the module manager. I play on a mac and it's the only mod install -
[1.3] kOS Scriptable Autopilot System v1.1.3.0
Cakeofruit replied to erendrake's topic in KSP1 Mod Releases
This is how i get the AoA FUNCTION AOA { RETURN VANG(ship:facing:vector, ship:srfprograde:vector). } -
[1.3] kOS Scriptable Autopilot System v1.1.3.0
Cakeofruit replied to erendrake's topic in KSP1 Mod Releases
there is a lib for that, https://github.com/KSP-KOS/KSLib/blob/master/library/lib_navball.ks -
I ve tested my SSTO autopilot script
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[1.3] kOS Scriptable Autopilot System v1.1.3.0
Cakeofruit replied to erendrake's topic in KSP1 Mod Releases
I've write a SSTO ascent script, tell me what you think about it link : https://github.com/Cakeofruit/Kos.PlaneToOrbit The real deal are in this file : https://github.com/Cakeofruit/Kos.PlaneToOrbit/blob/master/sp_guidance.ks -
Difficulty centering docking port (VAB)
Cakeofruit replied to Francio's topic in KSP1 Gameplay Questions and Tutorials
alt is your friend ! also put the thread on answered -
intensive testing of my new shuttle ( this one is almost stock )
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Graphics flashing colors issue
Cakeofruit replied to cyoung_mi's topic in KSP1 Technical Support (PC, modded installs)
it's a OSX bug, tell me, do you run 10.10 ? -
Flaps, Slats, Airbrakes for v1.0
Cakeofruit replied to kookoo_gr's topic in KSP1 Suggestions & Development Discussion
and fairing ! -
Official Mod Compatibility Thread for .90
Cakeofruit replied to NathanKell's topic in KSP1 Mods Discussions
RCS Build Aid got his gui broke by the beta. Damn my mk3 shuttle is gonna be delay ;( but i will make it FAR ready the toolbar seem ok -
thx to you to make that game so good !! and thx to the mod community that make wonderful mods and some contributioon to the stock game. ( plz add select root to the functionnality if not already in the BETA )
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I know that dropbox and a simlink is a good alternative but i wanted a script that i can tweak and that i' m mastering. I want to use this on my work and project so dropbox is out of the league Time machine lost 3 h of careful flights to set up my RT networks. nice piece of code to check if a app is launch i will try it ( see if it fit well in the script) . i'm also trying to make a xcode interface but i really struggle ;( ps : thx NathanKell to move this thread in the good location and for your awesome mods