Docopp
Members-
Posts
6 -
Joined
-
Last visited
Reputation
0 Neutral-
Looks great, but I'm finding that the bottom of the window, with the "hire applicant" button, is off the bottom of my screen. screenshot inside the spoiler: Going to try reinstalling the mod. OK, I had my UI scale set to 90%, resetting to 100% fixed it.
-
[1.1] VesselMover v1.5 (+Vessel spawning, toolbar ui) - Apr 25
Docopp replied to BahamutoD's topic in KSP1 Mod Releases
Has anyone else seen this? I've got a base landed below ASL on the Mun, when I go to move it with Vessel Mover, it's lifted WAY, WAY up, making it hard to position with any precision. I'm thinking that the negative altitude sign got lost somewhere, and it's lifting my base to the appropriate height above ASL. For example, my base is at -60m, and gets lifted to + 65m. -
I'm seeing the larger (3.5m and 5m) engines being much more prone to over-heating since 1.0.3 and 1.0.4. Adding radiator panels doesn't seem to help. I believe the KW engines are missing the skin temp stuff Squad added, and are not pushing heat into attached parts correctly anymore. Is anyone else seeing this?