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Everything posted by GoldForest
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I have a suggestion for that. You could make a colidable mesh on the pipes/raceways that runs up the center of the tank. That would allow decals while not allowing surface attach to the actual tank itself. Of course, the best solution is probably just to allow surface attach on the tank itself. I mean, KSP is about lego-ing rockets and allowing things that IRL wouldn't allow. How would knowing what rocket Invader works on be anything like what happens in War Thunder?
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White painted metal. And actually, could we get a, dare I say, naked X-15? (A non-painted silver version) I'm guessing you're leaving the honors of the "Modern" version to Invader? Oh, that's not that bad. You want to see worse? There's also drawings of a X-15 with shorten S-I stage and a X-15 with full size Saturn IB, but I can't access the document for those images.
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Rocket* Titan IV was never a missile. The last Titan "Missile" was the Titan II, IIRC. Or were you suggesting someone make a Titan IV missile? Which would be a Titan IV without the SRBs TBH, so it would just be a stretched Titan II? Okay, now that I'm picturing that, that is cursed. A Titan IV without SRBs... just... the widened fairing atop a stick... ugh, hurts me! Sidenote: Apparently Titan III's program was called SSLS, with various acronyms. Titan III, best SLS! /joke
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So, I did a quick and dirty copper color conversion on the Atlas D, just to see what a copper Atlas D would look like. Hope you don't mind @Zorg I don't really have any photoshopping skills, so this was really quick and dirty. A simple "Recolor" in Paint.net. And of course, I did an oxidized version as well, because why not. I know a copper rocket would never reach oxidation of this level, but hey, I think it looks good. Oh, and for the memes/lawls I did Delta Blue. Metallic Delta Blue... cursed, blessed or blursed? Also, I just realized I made RGB Atlases... Gaming Atlas confirmed! (Copper Red, Copper Green, Delta Blue)
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Ahem.... other star system mods... That is all. ... But in seriousness, the Big Nova would be great for interstellar missions. Or heck, even doing single launch to planet missions such as Jool. I admit, the use cases are niche, but if you make it, they will be used. I guarantee it. Also, the modding community will love you more for it, because big rocket = moar rocket = best rocket. Also, I was wondering if someone would try to jerry rig BDB into KSP 2. Really wish Intercept would drop those modding tools and bring back gamedata or at least an easy to access modding folder. Is that a Saturn themed Atlas? Or an actual official paint scheme used on a select one or few launches I don't know about? Also, been meaning to ask, is the original 2 engine engine mount going to be made?
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Okay, so I've decided to take a more toned-down approach to Super ISS 3. It's basically going to be Lunar Gateway and ROSS on a Supermodule Core. Two cores. Maybe a two supermodules and 1 tuna module (or whatever the small super module is called) to connect the two of them. Still designing it out in my head.