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HafCoJoe

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Everything posted by HafCoJoe

  1. I like how it's titled "Part 1"... Yeah I know him from the crash course series too. A good set of brothers those two are.
  2. I shall do so! And as well, I think I'll be streaming on my channel with this. I've been streaming stock parts with only visual enhancers and atmospheric trajectories. This would add a very nice bit of gameplay. I'll definitely keep you in the loop.
  3. How well does this work with a science save? It seems like it would work perfect for the game style I have in mind (meaning sandbox with science reports).
  4. I suggest talking about rocket engines vs. jet engine efficiency and how Jets use the air around them and rockets carry the air with them. Give the people a very general look at how rockets work too. And everything Upsilon mentioned too!
  5. Good to hear! Any chance the new Mk3 parts will be added in .90 or soon after?
  6. This part remake changes the models as well as the textures of the part. Take the Mk2 lander can for example. The one Ven remade has a slightly wider diameter and the model is slightly wider meaning if you load a craft you made before getting this mod that had stuff on the side of the Mk2 can, they now are phased inside its sides. Make sense?
  7. The engines and decouplers from Stock Part Revamp as well as IVAs for all capsules. Oh and also Hugo's mk3 cockpit and the rest of the new mk3 line. Kappa
  8. How would I... procure my first post? *rubs chin* The last started post on page twenty isn't anywhere my first post. Know where I would find my first one?
  9. Amazing choice! This is the first mod highlight that I've actually used before it was highlighted! Great piece of work. Any chance at all some of these could become stock? I'm a big fan of the new decouplers and parachute textures. Any chance someone on the inside could answer this?
  10. Well what if I'm a bit of all those... - Play stock parts with visual enhancements, don't use mechjeb, I build in the SPH and VAB a LOT, I do semi-realistic missions, and I try to recreate historic things at times too.
  11. Yeah I'd agree too. Either my percussion track or Upsilons original idc. As long as it's integrated I'd be happier!
  12. You know what, I haven't made a replica craft in a long time. This one deserves a tribute.
  13. Indeed. I quite like them and find them a good worth of time. ARE YOU JOKING?!?! The 0.22 release vid I STILL WATCH. I love it! See it with your eyes again! I love the super intense release vids. I suggest doing serious toned videos as oppose to comedy but hey maybe that's just me.
  14. Look into the mod Active Texture Management if you're in the hole RAM wise and want load time and less crashes over top notch visuals.
  15. The rocket IS his costume! Where else is he going to store his abundance candy...* * Other than his left leg
  16. I used to be a kerbal-er like you until I took a SNACKS to the knee! Awesome!
  17. When You're launching Duna missions by docking six rockets together in orbit and launching as one craft.
  18. I'm finishing final preparations for a new video/series I hope to start in the near future. A MEGA Duna mission involving 5 crewmates and launching and docking together six separate crafts for one single interplanetary hype filled mission of insanity. Glad you asked!!!!
  19. Now someone needs to turn the control tower into a scare crow or something...
  20. Every time... EVERY. DARN. TIME XD. You think I need to reconsider my final approach? [insert Kappa here] I can make it through all of them pretty much 50% of the time. I just always screw the last because I haven't gotten my final approach to an art yet. Waaaaaay to steep . Oh and @Thunderous Echo is navhud allowed? That'd make this a lot easier. If so I must acquire...
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