The_Rocketeer

Members
  • Content count

    2015
  • Joined

  • Last visited

Community Reputation

1303 Excellent

2 Followers

About The_Rocketeer

  • Rank
    Rocketpack Superhero

Contact Methods

  • Twitter Too old, thank God.

Recent Profile Visitors

2434 profile views
  1. @Ossan3 MAKE THE TRUCK FLY!
  2. The Rocketeer approves
  3. I decided to take a new approach to this. My new attempt uses an unguided rocket tractor for a tow up to 10,000m, then cuts the tether (the tractor has chutes) and glides back down.
  4. Ooo, goody... a chance to play with my toys Here's Koncorde. If she goes up and stays there, she can do a whole lap of Kerbin in ~90 minutes:
  5. Why wouldn't you want to use RCS to dock? I mean, unless you're one of those people who thinks it's ok to build a hotel everytime you land on your property in Monopoly.
  6. In a word: gravity. It's weaker the higher you are, and that is a one-directional change. At no point on the way up does gravity increase (unless you started underground, but that's another point). Therefore anything that weighs 1 ton on runway weighs less than 1 ton at 5000m, not because it burned fuel but because there is less gravity. Therefore anything that has a Thrust-to-Weight-Ratio (TWR) = x and can lift off from the runway will have a TWR > x at 5000m. Therefore if a rotorcraft can take off on its own rotational lift, it can definitely climb above 5000m. Weighing it down will only work to keep it below 5000m if it stops it from actually leaving the ground. Using rockets to get around this would result in a flight that either returned to Kerbin's surface at destructive speeds, or that eventually reached equilibrium somewhere in more rarefied atmosphere above 5000m. Now you're right to say that the air gets thinner at higher altitudes - in fact I said that myself last time around, and I just said it again - but the point at which aerodynamic lift fade off kicks in enough to seriously affect rotorcraft TWR is a lot higher than 5000m. But by all means, prove me wrong if you can
  7. Your misconception here is that weight can make lower altitudes possible yet higher altitudes impossible. Gravity (and therefore weight) decreases as altitude increases, so assuming equivalent thrust, any vehicle that can hover at 1m can definitely ascend at higher altitudes. Using rockets to get off the ground would boost TWR, but once they've done their thing the rotorcraft will either fly up, up and away (until the air is too thin for aerodynamic lift), or descend and accelerate back towards the ground.
  8. erm... if a craft hasn't got enough TWR to gain altitude at 4,999m, it definitely doesn't have enough to lift off the ground at sea level. @Abastro where do u stand on parasails?
  9. Awesome stuff. I knew this leg-propulsion would lead to great things
  10. ...I guess something about rhetoric gets lost in translation. Thanks for being a sport regex, but it should have been obvious that a) I know that and b) I'm belittling the fuss because by two separate metrics this software product is outrageously good value for money even when you do have to pay for it.
  11. In the UK, a cinema ticket can costs in the region of £6 per hour. That seems a reasonable evaluation of the price of entertainment. In the UK, university fees cost upwards of £9000 a year, which pays for approximately 20 hours of lectures and tutorials per week for 40 weeks of the year (based on personal experience). Erring on the side of caution (YMMV), that comes to about £100 per hour for university-level education. KSP, an amalgam of recreational entertainment and higher-level education, comes in at 3000 hours logged so far, for the retail price of £18... that's £0.006 per hour, and decreasing. So what's the fuss about again?
  12. I know this isn't quite what you mean but I thought it was awesome and it felt pretty badS to outrun my own jetwash by so much at only 4m altitude
  13. @Crzyrndm I'm having an issue with Dynamic Deflection + Pilot Assistant inverting roll inputs. Things I'm sure of: uninstalling Dynamic Deflection got rid of it I first noticed it just after take-off when activating Pilot Assistant heading control when testing to see what had happened I realised it was affecting manual input as well as autopilot (Q banked right etc ) It didn't affect pitch or yaw It affected mored than 1 craft, including stock (Mallard) I've uninstalled DD for now to avoid trouble, but a fix or some advice would be gratefully recieved
  14. This is a decent summary for a place where Career goes wrong. If the only reason for having a satellite relay is either collecting science (or operate remote missions to collect science), that's a pretty lame reason. It would be better if the game rewarded you with funding commeasurate with maintaining and completeing missions, not just putting them in situ.
  15. You seem to have mistaken my commentary and conversation for argument. It is possible to contribute to a discussion by expressing a view without intending to particularly oppose any previous statement. Assuming that my remarks were intended as argumentative is somewhat narcissistic, but perhaps understandable considering I was directly quoting you to frame my statements. Edit: @KSK I respect your right to be utterly offended by my views, and I completely accept that I made some very in-the-round and generalistic statements which for many are still doubtless absolutely correct. I also appreciate the time you committed to letting me know what you thought of my post. If I upset you, I apologise.