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RabbitOfDogs

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  1. Big thank you to @nightingale and @severedsolo for giving us CC and some amazing contract packs... stock KSP is just so bland without them...
  2. @severedsolo I've been using your mods since it was just the space station contracts... Somehow I never noticed this one! Downloaded... Installed... Here we go!
  3. Take your time! We would rather it be finished properly than you rush it out only to spend all your time trying to make hotfixes for things that weren't ready yet!
  4. Well we already knew Cosmonauts were crazy, but I was speaking entirely regarding Kerbals... they always wear their helmets on takeoff or landing... I'm pretty sure Gene threatens to take their snacks away if they don't... But seriously @Beale i love this mod and ALWAYS use it in my games! Keep up the good work!
  5. Based on your argument on helmet size it's actually mathematically impossible to fit 2 kerbals in a 1.25m pod sitting side by side... Whether or not a pod can hold a set number of kerbals without helmets is irrelevant, as the space must be able to hold them with helmets as they are required for take-off and re-entry. Therefore you cannot fit 3 kerbals in a 1.25 pod. I believe a 1.875m pod would still be too small for 3 even with a tiered seating arrangement unless the pod is elongated and given a backseat. Thus either their helmets are smaller than .625m or kerbal capsules are bigger on the inside...
  6. @Beale that will be hard to do when their helmets are triple the width of their shoulders... not enough room in the pods for the IVA... take the stock 2.5 pod for example, that can only fit 3 by using a tiered seating arrangement...
  7. The launchpad is crying? At least it has the support of Kerbin underneath it... I feel sorry for the launch clamps!
  8. Yes, please! I have the one from BDB, but I can honestly see the advantage of having an extra as little differences in stats can make a big difference in missions.
  9. Is there any chance in getting subassemblies made for the LV's? I keep messing something up when i try to put the R7 together... I'm sure it has already been said at some point, but no matter how much I search I cannot find it...
  10. strangely i was having lots of crashes until i removed the files for the ground vehicles... apparently in my case one of these is conflicting with something. currently running test with mods 1 at a time to see which is the culprit
  11. This is the primary reason that I use MechJeb... the AR202 case can be surface attached almost anywhere and acts as a probe core (just make sure you still use "Control from here" on the cockpit otherwise your ship can get some really weird ideas of up and down...) Also, since it's so small it easily fits inside of a cargo bay or even on the surface of your ship (surface attachment not suggested if using DRE!!!)
  12. you will have to wait until they release it on Curse as the author has not said it is available anywhere else
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