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Salnonax

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  1. I like all these, but is there any easy way to get One Window to have a Blizzy toolbar button? Having to navigate the stock mod list to use it is literally the only downside to using it.
  2. I've been a huge fan of these mods for ages. Would it be a huge effort to have at least One Window use the Blizzy toolbar? I turn that one on and off routinely and it would be tremendously convenient if I didn't have to scroll through the app list to do so.
  3. I find myself really hurting for recuperation. It only comes from the 2.5m cupola and is a must have on a long trip. Even a mission to Duna or Eve needs the ship to be festooned with cupolas like it has a pox disease so that my crew can survive. I've modded the SSXP parts so the greenhouses and aquaculture modules provide a bit and like the results. Any way you could add it in to the main download? In my head canon, the fresh food and opportunity to garden or tend to the animals is relaxing enough to match looking out at space from a cupola. The 3.75m parts support 2 Kerbals each and the 2.5m one supports one, so carrying one of each lets me keep 8 Kerbals at around 45 health permanently. That let's me do a few days of ops away from the station/mothership without needing to worry they'll die or spend forever recuperating for another excursion.
  4. Found a sort of bug. I got credit for "landing with <1% fuel remaining with no deployable parachutes" when I think I shouldn't have since I think it's intended for a powered landing. I'm in career mode so the only 1.25-2.5 adapter I have is the fuel tank which I used to refill the main tank in a lower stage while in flight so it was empty and there were no attached engines. I then splashed the craft down with four parachutes in use and got the award.
  5. I've had a lot of fun building my first station, but how do I finalize my results? My first two experiments are 'filled up' with eurekas and such, but the only option when I right-click on the experiment is 'deploy.' That option doesn't seem to do anything since I still get the error about not finalizing when I undock/decouple.
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