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Found 3 results

  1. Why did you choose your avatar? I choose Kranz because I was reading his book. Why did you choose your username? I chose mine because when I created this account, I wanted to land on the mun. We choose to go to the Mun in this decade and do the other things, not because they are easy, but because they are hard; because that goal will serve to organize and measure the best of our energies and skills, because that challenge is one that we are willing to accept, one we are unwilling to postpone, and one we intend to win.
  2. So... A few months ago I created a mod that adds the system from movie Interstellar to your game. And that I thought "Why not make a mod that adds a system from another Sci-Fi movie?" So, let me introduce... THE KOLYPHEMUS SYSTEM This mod adds the kerbalized version of Polyphemus and its moons from the movie Avatar. NOTE: Two of the bodies in the mod (Kolyphemus and Pandoor) is fully based off the Polyphemus and Pandora. Other moons of the Kolyphemus are not canonical. The system: Kolyphemus - a gas giant with oxygen atmosphere that orbits between Eve and Kerbin Kalatea - that weird moon is often called "The Space Cheese" due to its strange shape, orbits between Kolyphemus' rings Moei - a lava world Pandoor - a habitable planet with giant trees on its surface (the trees are WIP and may glitch) [MORE PICS] [DOWNLOAD FROM SPACEDOCK] If you like my mods, then why not leave a small donation to keep me be motivated doing another one? It really helps me out! Thanks to: @Artem Kerman for helping me a lot with the visuals @Samio for uploading the Moei color map in the Posiible planet additions thread
  3. With the change to the new forum software, the old avatars were downscaled to atrocious quality; requiring a higher-res reupload. Since the forums only allow a square image not exceeding 0.25MB; and my avatar is a weird aspect ratio... I was forced to add padding to either side (I did not want to crop the Admiral's flippers.) This is the image I used as my avatar, I believe the forums itself transcode and save its own version of the avatar for local use on the server. And unless I am mistaken, transparency is not preserved in the conversion. And transparency would be nice to keep weird aspect ratio avatars from requiring solid color padding or cropping, especially if an image is used for the "cover photo" banner image on your profile (like mine which is part of the HubbleUDF.)