Jump to content

Search the Community

Showing results for tags 'controller issues'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • General
    • Announcements
    • Welcome Aboard
  • Kerbal Space Program 2
    • KSP2 Dev Updates
    • KSP2 Discussion
    • KSP2 Suggestions and Development Discussion
    • Challenges & Mission Ideas
    • The KSP2 Spacecraft Exchange
    • Mission Reports
    • KSP2 Prelaunch Archive
  • Kerbal Space Program 2 Gameplay & Technical Support
    • KSP2 Gameplay Questions and Tutorials
    • KSP2 Technical Support (PC, unmodded installs)
    • KSP2 Technical Support (PC, modded installs)
  • Kerbal Space Program 2 Mods
    • KSP2 Mod Discussions
    • KSP2 Mod Releases
    • KSP2 Mod Development
  • Kerbal Space Program 1
    • KSP1 The Daily Kerbal
    • KSP1 Discussion
    • KSP1 Suggestions & Development Discussion
    • KSP1 Challenges & Mission ideas
    • KSP1 The Spacecraft Exchange
    • KSP1 Mission Reports
    • KSP1 Gameplay and Technical Support
    • KSP1 Mods
    • KSP1 Expansions
  • Community
    • Science & Spaceflight
    • Kerbal Network
    • The Lounge
    • KSP Fan Works
  • International
    • International
  • KerbalEDU
    • KerbalEDU
    • KerbalEDU Website

Categories

There are no results to display.


Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Website URL


Skype


Twitter


About me


Location


Interests

Found 2 results

  1. Hello I have read on steam that it is possible to map a wired Xbox 360 controller to Kerbal Space Program manually. I have been able to map the coloured buttons, the left and right paddles, the 'back' and 'start' buttons as well as the left and right stick buttons but unfortunately the left and right triggers, the d-pad and the left and right stick axes do not appear to be recognised. I should also point out that my version of Kerbal Space Program appears to be 1.8.0.2686 (WindowsPlayer x64) en-us is completely unmodded and does not have any of the official expansions loaded. The following provides a little more detail about my problem if required: From the main menu I go to 'Settings' and to 'Input' then under the 'Flight' tab, I attempt to map the controls I want using the assignment options under 'Rotation' and 'Throttle' ('yaw left', 'yaw right' etc.). I click on one of the grey buttons (normally the one furthest to the right) for each entry and then I am presented with a contextual dialogue box that instructs me to 'press a key or joystick button' for said assignment option. When I provide an input that is accepted (eg. press on the Y button) the highlighted entry (eg. 'None') following the words 'Current Assignment', changes to something else relevant (eg. 'joystickbutton1'). In the case of the the 'LT' and 'RT' triggers; the axes of the left and right sticks and the d-pad the 'Current Assignment' entry remains unchanged. Any help will be gratefully received Thank you
  2. Playing this game on Xbox is a challenge in and of itself. The game could really fly if the controls merge better. I'm left wondering though if in the hangers - will the camera control ever be simplified? A simple strafing movement in conjunction with the zoom would go a long way...
×
×
  • Create New...