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Found 107 results

  1. KSP crashes within an hour of starting, sometimes silently, with seemingly no rhyme or reason. I've seen it happen mid-flight on Kerbin, when reverting, and in the SPH. I have verified my cache in Steam to no avail. The error is always either KSP.exe caused an Access Violation (0xc0000005) in module KSP.exe or mono.dll caused an Access Violation (0xc0000005) in module mono.dll This looks a lot like bug #15646.
  2. Ok, this is attempt number umpteen to fix this. I could seriously use the help at this point. Ever since I upgraded to 1.3, my game will not launch. I've removed all mods that I can find that aren't 1.3-compatible in CKAN, and yet I'm still crashing to desktop during the initial loading screen. If I completely empty my Gamadata folder (except for the Squad folder, naturally), the game works... but even using (from what I can tell) all "1.3 compatible" mods, I'm CTDing every. single. time. Can someone take a look at my output_log and tell me what the heck is causing this issue? Thanks in advance. Log found HERE
  3. I got the game a few minutes ago and tried looking for some mods to add, since i've always seen YouTubers like Robbaz play with giant ships or missiles, and miniguns, so I thought to put mods in since it looked so easy and fun. I put in KAX, SCANsat, HotRockets!, MechJeb, and Docking Port Allignment. The game loads but then stops and crashes exactly on ModuleManager: FINAL Links to crash.dmp, error.log, and KSP.txt in order: https://www.dropbox.com/s/21cgkhjv6j5frjz/crash.dmp?dl=0 https://www.dropbox.com/s/xi5s5h8adxduukm/error.log?dl=0 https://www.dropbox.com/s/ctgc3kb0gregekz/KSP.log?dl=0
  4. My game crashes halfway through loading. I'm on windows 10 64-bit running version 1.3.0 on steam. Here's the link to the log file that ksp generated: https://www.dropbox.com/s/imkpxlwj87kial6/output_log.txt?dl=0 If someone could help me out that would be great, Thanks =)
  5. After having played for a while, exit out to the game menu, and then quit the game (from the menu)... instead of exiting cleanly, the game crashes... Can't give any better instructions for reproducing this, but hopefully the logs and crash dump will make sense to you guys. Version: Latest from Steam (1.3) Log and crash.dmp: https://1drv.ms/u/s!AmFxMLZJRXxKnckDHh6SlYXAEz4YaQ Mods (manually added): Mark One Laboratory Extensions (M.O.L.E.) 1.7.2 NearFutureSpacecraft 0.7.2 StockalikeStationPartsExpansion 0.5.1 Mods (export from CKAN): AllYAll 0.11.0 AtmosphereAutopilot v1.5.10 AT-Utils v1.4.4 B9PartSwitch v1.8.1 BetterBurnTime 1.5.4 BetterCrewAssignment 1.3.1 CommunityCategoryKit 2.0.1.0 CommunityResourcePack 0.7.1.0 CommunityTechTree 1:3.1.1 ConfigurableContainers-Core 2.4.1 ConnectedLivingSpace 1.2.5.3a ContractConfigurator 1.23.1 ContractConfigurator-CleverSats 1.4 ContractConfigurator-FieldResearch 1.2.1 ContractConfigurator-KerbalAcademy 1.1.7 ContractConfigurator-KerbinSpaceStation 1:3.6.1 ContractConfigurator-Tourism 1.5.2 CorrectCoL 1.6.0 CrewLight v1.6 CustomBarnKit 1.1.12.0 DefaultActionGroups 1.2.3 DMagicOrbitalScience 1.3.10 DockingPortAlignmentIndicator 6.7.0 DockingPortSoundFX v2.1.12 EasyBoard 1.5 EasyVesselSwitch 1.3.0 EditorExtensionsRedux 3.3.13.1 EvaFuelCont 1.5.0 EVAHandrailsPackContinued 0.2.1.5 ExtraPlanetaryLaunchpads 5.8.0.0 ExtraplanetaryLaunchpads-NoMoreProduction 1.0.0 FelineUtilityRovers 0.5.2 FirespitterCore v7.6.0 FirespitterResourcesConfig v7.6.0 FTLDriveContinued 0.1.9 GroundConstruction-Core 1.2.0 HeatControl 0.4.1 HideEmptyTechNodes 0.8.0 IndicatorLights 1.2.10 IndicatorLightsCommunityExtensions 1.3 InfernalRobotics v2.0.11 InterstellarFuelSwitch 2.6.3 InterstellarFuelSwitch-Core 2.6.3 Karbonite 1:0.9.1.0 KAS 0.6.3.0 KerbalAlarmClock v3.8.5.0 KerbalEngineerRedux 1.1.3.0 KIS 1.5.0 Konstruction 0.2.1.0 KSPRescuePodFix 1.1.0.7 KSPSteamCtrlr autodetected dll MalemuteRover 0.3.1.0 MechJeb2 2.6.1.0 MinAmbience 1.2.3 Mk1CabinHatch 0.2.0 ModuleManager 2.8.0 MoleUtils autodetected dll NearFutureConstruction 0.8.2 NearFutureElectrical 0.9.1 NearFutureElectrical-Core 0.9.1 NearFuturePropulsion 0.9.1 NearFutureSolar 0.8.3 NearFutureSolar-Core 0.8.3 PlanetWiki making_CKAN_happy PortraitStats 14.0 ReentryParticleEffect 1.2a SmartParts 1.9.7 SmartStage v2.9.7 SpaceLink 1.0 SpaceXLegs 2.5.1 StageRecovery 1.7.2 StationScienceContinued v2.3.0 Steamworks autodetected dll StockalikeMiningExtension 0.96.1 Strategia 1.6.0 Toolbar 1.7.14 TriggerAu-Flags v2.9.2.0 UKS 1:0.52.1.0 UniversalStorage 1.3.0.0 USI-Core 0.4.1.0 USI-FTT 0.7.1.0 USI-LS 0.6.1.0 USITools 0.9.2.0 WildBlueTools autodetected dll xScience v5.7 ZeroMiniAVC v1.05
  6. I am fully aware that this question has been asked before so I apologize, but every forum post I've found has not worked for me. I am a heavy modder but this problem never happened to me before the 1.3 update. I've tried loading with mods only for 1.3, verifying game files via Steam, reinstalling KSP, and wiping KSP clean. However, after Module Manager finishes, the game just crashes and the error log says it has to do with mono.dll. Here are the logs: https://www.dropbox.com/sh/8c4vop3nklfpevb/AAAxG1PMPODUV-TjFgQqdutNa?dl=0 If it helps, it seems KSP crashes on the first mod that adds aerodynamic parts (or possibly parts in general).
  7. Hi guys, Ive been using 1.2 for a long time, never had any crashes etc.... I had and I have around 2 gigs of mods,but I wanted to have B9 procedural wings installed, because I saw great ww2 plane models made in that mod, tho i had something procedural stuff already installed.. Nevermind,.. Since I installed the B9 one for 1.3 I cant play the game. Tried running it with openGL , with DX11 , no difference. Allways crashing... Please help!
  8. I used to play KSP a lot, today i felt like playing again but, when i started it crash a thousand times, tried to check files with steam, re-install it, mess with the configs, i dont know what to do anymore! here is the file.. please help! https://www.4shared.com/rar/VZhpb0G1ei/2017-06-21_163312.html i zipped the error file because i dont know what is the right one to share with you guys
  9. Hello KSP Community, I write/translate this post for my little brother because he doesn’t speak English at all. My Brother has a corrupted save file and we don’t get it fixed completely. His save game corrupted as he tried to switch to another vessel in the tracking station and the game crashed. After restarting the game he got the Error object reference not set to an instance of an object And wasn’t able to lead the save game anymore. We both tried to play around by editing the savefile and deleting one vessel after the other we found the vessel which lead to the error (Name: GBM Fabber) After removing it from the savefile the error was gone and he was able to hit the load button again. But if you do so, the save game doesn’t load anyway. The Load button get grayed out for a few second while he tries to load the game. But after a few seconds the stops loading and goes back to the save game selection. His game is not modded and besides a German Translation mod, which wasn’t installed at the time the error occurred it also was never modded. He already tried to reinstall the game which didn’t helped because of that there is no output log file I didn't figured out how to attach files so you can download them from my google drive Original Corrupted savegame: presistant-non-edit.sfs.txt Edited File w/o the corrupted Ship: presistent-edit.sfs.txt Load Meta File: presistent.loadmeta.txt Addition Information: KSP Version: 1.3.0 OS: Windows 10 1703 Build 15063.413 (Creators Update) CPU: Intel Core i5 3350P @3.1GHz RAM: 12GB DDR3 Graphics: GTX750Ti PS: If you can write your reply in german, I would appreciate it. Because than I won't have to translate it for my brother. But English is also okay
  10. I am encountering a crash during the game loading. As far as I can tell, all my mods are updated (Except for the Phoenix Industries mods, which I removed). Here are my mods. And here is the error file.
  11. https://drive.google.com/file/d/0B65UbcdnfM7ebm1BVzBxX1BGUkE/view?usp=sharing So no clue what's going on but I know BDArmory is doing it. I've updated everything and tried ATM but neither worked. I crash right at the starting loading screen at 'Loading Part Upgrades'. There's no black screen just a normal crash. I'd really rather keep BDArmory so if there's a solution other than not using it that'd be great.
  12. So I have some mods installed but not many. I think I've narrowed the crash on startup to the Module Manager mod but I can't seem to find a work around for it. The game loads for a while until it tries to load the Module Manager and then crashes, giving me a line in the error report saying that the error was caused by mono.dll. Here is a list of installed mods. - BDArmory -Firespitter -KAX -Module Manager -Tweak Scale Here is a link to the crash report. https://www.dropbox.com/sh/dngxpn6blyrxc9l/AADXALXtU2pBfbzH4diHmtVna?dl=0 Any help will be greatly appreciated.
  13. Hi, where should I send the crash report? thanks
  14. Game crashes as soon as try to EVA crash.dmp https://www.dropbox.com/s/sm72csvu23l6r8i/crash.dmp?dl=0 error.log https://www.dropbox.com/s/n2d7o0i47wbdbu1/error.log?dl=0 ksp.log https://www.dropbox.com/s/tziwwj6wvxcso7d/KSP.log?dl=0 output log https://www.dropbox.com/s/vzk3y4qmhb5nhlo/output_log.txt?dl=0
  15. First off, while I do normally mod my KSP manually (I have CKAN but rarely use it), I am a complete moron when it comes to reading OUTPUT.LOG. I am in the process of deleting KSP and making a fresh install to attempt to figure out which mod is causing my headache but I figured I'd come here and ask those who are smarter than I to help me out. Here's my latest log 1.2.2 Revert and the last 1.3 Version I attempted. Note that I have tried to revert to 1.2.2 to no avail and I'm assuming it's one of the mods that I "updated" which didn't update, possibly? Any help would be appreciated.
  16. Can't open KSP because when open it it loads until "asset bundle definitions" and then crashes. Running KSP on steam with mods. It was fine before the last update. I don't know what update but the latest update open to the public as of the 10th of june 2017. It never happened before and I checked my task manager and nothing was maxed out. Running windows 10 on a good gaming laptop and I have never had any problems until now so it can't be hardware or CPU but just in case I checked anyway. What happens is that it loads like normal until "Loading Asset Bundle Definitions" then it pauses and crashes. Here are the crash logs on the latest use and crash: https://www.dropbox.com/s/ry3drk5npjgtekx/crash.dmp?dl=0 https://www.dropbox.com/s/5uuxuj66iagvy0x/error.log?dl=0 https://www.dropbox.com/s/xupvfldsq34znzr/output_log.txt?dl=0 I have looked for a long time and there were no solutions to my problem. The logs above are from the same crash. Please help me I don't know how to fix this.
  17. Hey I`m running a fairly heavy modded version of KSP and most recently I got crashes as soon as I try to launch something. I can view/build the vessels in VAB but as soon as they are loaded on the launchpad the game crashes. The error log is here: Error Log I hope it`s of some help and someone can help me out on that problem. greetings, Tuck Edit: Through try and error removing parts I found out it`s a problem with a specific part pack (ModularPods). I don`t know if it`s not compatible with other mods I got or a problem of the pack itself. But not using parts from it resolved it. @TiktaalikDreaming tagging for you to see.
  18. When i install firespitter the game crashes the game on startup, i also installed it when the game was playing and reloaded the database and it crashed help firespitter is a very important mod and i need it for other mods like airplane + and community ammunition library
  19. So I'm running a fairly heavily-modded installation of KSP. Upon the most recent update to 1.3, I can't get past the initial loading screen. Everything seems to be going fine, then *poof*!.. crash to desktop. Can someone with more technical skill than I take a look at my log and tell me what's causing the trouble? I figure it's a mod that hasn't been updated for compatibility yet, but I don't know how to tell which mod... Thanks in advance! Log is located here.
  20. Fixed by uninstalling Rivatuner and MSI Afterburner. More info: KSP Version: v1.3.0.1804 Windows 64-bit, updated from v1.2.x Graphics card: Geforce GTX 1070, Driver version 382.33 (tried before updating and crashed, tried after updating, same problem) What Happens: Game crashes after changing screen resolution. My monitor resolution is 1650x1050. It crashes when I change to lower or higher resolutions. Mods / Add-Ons: All Stock Steps to Replicate: 1- Get a monitor with max resolution of 1650x1050 2- Open the game 3- Change resolution to something else 4- Crash Gif showing (it is too small, but log files are below with more info): Log Files: - output_log.txt - error.log - crash.dmp
  21. I am experiencing a crash at launch everytime I launch the game I don't know if I have too many mods or my GeForce is not powerful enough. I have 24GB of memory, I souldn't have any RAM issues Crash report : https://pastebin.com/grQTJfUK Thanks in advance
  22. I am suffering a crash about halfway or 3/4ths of the way through start up. I had just recently installed the Andromeda Visuals - Daydream visual enhancement pack, but it seems to be having issues. I run on a moderate gaming PC, so I'm sure it can handle it. Can you guys take a look?
  23. TIP regarding modded installs of KSP crashing on starting up (specifically; when reaching the "Parts upgrade" part of the loading screen As far as I can tell, KSP crashes on startup ONLY when a mod carries a COMPONENT along inside it. Kerbal Engineering Redux, for instance, won't work as it introduces parts. Visual mods such as Scatterer and EVA will not cause a crash, as they introduce no new parts to the catalogue. So as a general workaround for people suffering crashes; remove all the mods which install components, until those mods are updated by their developers (and don't go poke them until they do). Mods which introduce optional parts (which are not always needed) can be removed, this includes the parts in Kerbal Engineering Redux* (just remove the Parts subfolder from the Kerbal Engineering Redux folder). I hope this will at least enable people to enjoy the most they can out of KSP until the mods are updated. * I am aware that there is already an update for KER, just like to include this example as a proof of concept. DISCLAIMER: I shall post this as a general announcement/tip for those suffering from crashes on modded installs of KSP. Moderators may move this thread where-ever they like it to go, but as I would like to maximize visibility and found the Questions section not the best place to start, I shall post it here instead.
  24. Hello, I'm running the steam version of KSP and while I am able to run the 32bit version any attempt to start 64bit has resulted in an instant crash before even entering the loading screen. I have attempted to start in clean versions of both 1.3 and 1.2.2 to no avail. I am running 64 bit windows 10 version 1703 build 15063.296 with 16GB of RAM, Intel i7-4790 and a Geforce GTX 1060 SSC with MSI afterburner v. 4.3.0 and Rivatuner at v.6.5.0. 1.3 Crash logs https://www.dropbox.com/sh/aolcfj8fbd9qvy1/AABDny17Kkn5LMP8dYe1SU-ba?dl=0 1.2.2 Crash logs https://www.dropbox.com/sh/pjo20itxn51rlde/AAAxTrAEE9lmh-1CGqyJGOLwa?dl=0 If any other information is needed please ask. *UPDATE* Updated Rivatuner to 7.0.0 Beta 19 and Nvidia driver to 382.33. Issue has subsided, remove at earliest opportunity or leave open for future reference.
  25. KSP keeps crashing on loading, and the only thing I can read from the error logs is that it's being violated(probably I assumed its gender wrongly). Usually I could fix it myself, but now I am left dumbfounded. Please help, crash dumps and output logs will be posted too. EDIT: Can't post output_log.txt since it crashes my browser.