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Found 5 results

  1. Before, there was the KAC - the first mod I ever used, and for many years the only one. In the recent KSP update, a version of it has been added to the stock game. What are your experiences with that stock alarm clock, guys? How would you compare it to the KAC mod? Which one (if any) are you using now?
  2. Sometimes when I launch a vessel, there's this horrible gray filter on everything I can fix this by reverting to launch. I have mechjeb, KAC, hyperedit, and Making History. Are any of these causing this, or is it a stock bug?
  3. A collaborative work with help from @klond and @Azimech many thanks for the use of your hard work guys! It's been a very long project but worth it, hope you enjoy it!
  4. Just putting my favorite mods back into KSP 1.3 and having the following issue: Steam KSP 64bit 1.3.0.1804 clean install (meaning that I deleted everything within the the KSP folder and had steam replace all the files) Added only Kerbal Alarm Clock after the clean install. Tested In following saves New Sandbox, New Science, New Career, Career started in 1.2.0 Kerbal Alarm Clock seems to be working for functionality however the log is getting spammed with the following "Exception: Missing Field Exception: Field '.KeyBinding.primary" not found" Spamming appears to happen in all situations except when in the Title Screen. TriggerAu I know you are a busy man, and its a free mod so no pressure at all, just giving you the heads up.
  5. Hello, Having an issue with KAC and transfer windows. Basically KAC transfer window and node editor for the transfer is not matching up in any way. i.e. I've noticed when I set an alarm for a Kerbin to another planet and come back to that alarm, say 5 days prior to set-up the launch to orbit, mechjeb or the maneuver node says the window is months or years away. i thought initially I was missing the window, or had the wrong parent body select in KAC, but it's been consistent. So to try to clarify better: I set an alarm for Eve. KAC says x-fer window in 100 days. I do things...Mun launches, satillites, whatever. 5 days prior I get ready, make or verify my rocket. Launch pad, Launch guidance, launch at window, 1 year plus wait for window! Launch now anyways, get into orbit, mechjeb transfer to planet, 1 year plus wait for window! Eyeballing the planets and they 'seem' about right. X-fer now results in reasonable D-V, it seems anyways. I hit recalculate on KAC and it shows 1 year plus... It seems the launch window is drifting on long wait times for windows? I don't remember this being an issue in the past. I have a lot of mods, but I don't think any would affect this except Kopernicus? Thanks!
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