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  1. Welcome to the Add-on Development Mod Library (Under Construction) *I ask that the community mod users do not deliberately necro old mods listed here for update requests. If we can use this thread for those purposes, it will help the community as a whole avoid unnecessary cluttering of the main Development and Release pages. This library is an easily accessible and organized listing of mods currently in development or were in development, outdated or abandoned community mods. Hopefully, from this point forward, mods will no longer be buried in the forum pages and forgotten. In addition, anybody looking for a potential project for updating or modifying can look here instead of trying to 'mine' for mods. Many of the mods listed here, in all probability, are still compatible for use with the current KSP v1.2.2. However, use with caution to prevent game braking glitches or bugs. For Modders (please read for any questions you have): I am very confident that I have included 95% of all mods from the Add-on Development pages and 99% of older Add-on Release pages that meet the vetting standards I have listed below. However, I am human and I may unintentionally included mods that can not be updated for whatever reason or may be obsolete due to KSP updates. In addition, I may have missed mods or have mistakenly excluded others from the list. If your mod is included in the Older Released Mod list, it is only because it has not been clearly titled or established, as of yet, that it is still compatible with v1.2.2. I am of the understanding most part mods will work with any version of KSP, for ease of organization and clarity for the community, they have been located here for now. If it is compatible, please inform @CarnageINC or @Gaarst and we will include it in the Community Library. Any modder who does not want their mod listed here can request for its removal, it will be removed in a timely manner. Any modder can request they want their mod relocated to a different section of the library and it will be done in a timely manner. I politely request that any modder who finds or knows about a mod in any of the sections that is updated, misplaced, obsolete or has been re-released, please inform me so we can keep the list cleaned up and streamlined. Mod Placement Requests: Any community member can request a mod for placement on this list so long as it meets a few requirements. First requirement is that it has not been completed and release to the Add-on Release pages. I do not wish to double up on mod links to create any confusion. If it is an older Add-on Release mod then I ask it meet the vetted standards listed below. Please state you have personally verified the mod download or GitHub links work. Any mod request in which the poster has not stated that the links work will be dismissed by me solely for the reason I will not look at the mod that in all probability I've looked at 3 or 4 times already. I have spent hundreds of hours looking at and inspected every single post and link located in the Development pages and the Release pages. TL;DR - provide a link and written verification to help me help you and the community. Vetting Standards for Add-on Released Mods: All older released mods with in this library have been carefully vetted with these standards. No mods where all links are expired or missing are included. No mods that had been adopted, updated or re-released and are now current are included. No mods that were left in a incomplete or non functional state are included. No mods that the creator expressly requested not be included. Mod Patch Notification: Any community member who know of a mod that is out-dated but has a 'unofficial' patch located with in the mod thread can assist us in making that clear to the community. Please provide the mod name and a link in this thread or PM @CarnageINC. Please ensure the link you provide is still a live valid link for the mod. Wanted to give a thanks to @Gaarst for letting me assist him in the updating and organizing the Community Library. That work is the basis of this library, the format and style are based off his work. ____________________________________________________________________ Mods in light green are compatible with the current version (1.2.2) but have not been recompiled for 1.2 so they will appear outdated. These are/will be in the Community Library. Mods in yellow are the ones dated from older versions whose compatibility are not yet established. These are in the Community Library. Mods in orange are inactive or discontinued development mods located in the Add-on Development pages. Mods in red are dated from older versions and have been shown not to be compatible with the latest version. These are in the Community Library. Mods in blue are located in the Add-on Development pages and are also found in the Community Library. Mods in purple are abandoned by author. Mods in black are mods in development or older released mods which haven't been complied or labeled for the current version. Mods marked with * are quite reference system used by the Librarian and are awaiting attention or relocation. Mods Currently in Development Mods in development within the last year are located in this section. For any mod "Released", look in the Community Library for that mod's updates and support. Mod Development Tool Library: All tools used by mod creators are going to be located here. I would greatly appreciate advice for links for this section [1.2.x] Amazing Curve Editor, by sarbian - This mod allows you to edit and see the shape of a KSP FloatCurve and copy the config to your cfg. Only useful to modders and those who edit cfg files. [x.x.x] AssemblyReloader, by xEvilReeperx - It'd be pretty neato if you could just press a button and see your current version running in a few seconds, wouldn't it? [1.2.0] DebugStuff, by sarbian - Debug stuff is a simple plugin that allows you to display the transform & colliders of a part in wireframe and display the part Hierarchy in a window. [1.1.x] HeightmapExtractor/HeightmapManager, by stupid_chris - Basically what this does is try to create an image of the land above the sea level for Kerbin. [0.2.4] JSIPartUtilities, by Mahara - A collection of PartModules for solving problems posed by alexustas, these will eventually be bundled and published separately for general use. Patch by linuxgurugamer [1.2.x] Kerbal Animation Suite Continued, by linuxgurugamer - For modders or video makers who want to animate their Kerbals. This mod has 2 components: the animator, and the API. [1.2.0] Kerbal Object Inspector Continued, by linuxgurugamer - This plugin allows mod developers to see exactly what's going on in the background of any game scene by listing every game object and their properties. [1.2.x] KSPLogger released, by linuxgurugamer - This mod is created to expose some internal data for external use is for streamers who would like to display some values on screen in some manner. [1.2.2] NodeHelper, by Felbourn - A useful tool if you're designing your own parts mod, that allows part nodes editing in game. [x.x.x] Parts Shaders Replacement - PBR, by Lilleman - This plugin, mostly intended to part modders at the moment, will replace all common KSP part shaders by customized Unity Standard shaders. [x.x.x] 0.23 PartTools, by Mu - This is a tool provided by Squad to help the community create parts for KSP. Framework mods: [1.2.x] ASET Avionics Pack, by alexustas - This pack is for the modders who create IVA for the spacecraft, this pack adds a lot of classic analog props for the planes. [1.2.x] ASET Props Pack, by alexustas - This pack is for the modders who create IVA for the spacecraft with set of almost 600 different devices and decoration elements for creation of interiors of space ships. [1.2.2] B9PartSwitch, by blowfish - Similar to Firespitter and Interstellar Fuel Switcher, this mod doesn't do anything by itself, but provides a way for other mods to enable part switching. [1.2.x] Community Resource Pack, by RoverDude - Creates a generic basis for new resources to be used commonly by other mods. [1.2.x] Contract Configurator, by nightingale - Allows mods to edit stock contracts and adds in new types of contracts, while providing a common framework for integration with other mods. [1.2.2] Custom Barn Kit, by sarbian - A small plugin to change a bunch of parameters related to career, science, the buildings upgrade cost and when various features are unlocked. [1.2.2] Firespitter dll, by Snjo - The firespitter plugin file allows for modders to include rotating parts on their models. *As far as we know, this link is always up to date. [x.x.x] HotRockets! Particle FX Replacement, by Nazari1382 - A replacement for stock engine particle FX. If you are tired of seeing the same old effects, HotRockets is for you! [1.2.x] Kerbal Konstructs, by Ger_space - Provides the foundation to add new static objects or building to the game. [1.2.0] KittopiaTech - A Kopernicus Visual Editor, by Thomas P. - This Plugin is a continuation of KCreators "KittopaTech Ingame Terraforming" plugin, that can edit the stats of planets at runtime, via. a Graphical Interface. [1.2.x] ModularFlightIntegrator, by sarbian - Allows some mods to edit aerodynamic and thermal properties of some parts without breaking everything. [1.2.1] Module Manager, by sarbian - This mod lets you write patch files that edit other parts at load time without overwriting anything. [1.2.0] Principia, by eggrobin - This mod aims to replace KSP's unstable physics integration with a higher-order symplectic integrator, adding N-body Newtonian gravitation in the process. [1.2.2] RasterPropMonitor, by MOARdV - Overhauls the stock IVA system by adding many functionalities and information, to be able to control an entire mission from IVA. [1.2.0] RetractableLiftingSurface, by linuxgurugamer - This is a small module which allows you to have a folding wing or other retractable lifting surface. It allows for an integrated control surface. [1.2.2] SelectableDataTransmitter, by linuxgurugamer - This is a module which is used to allow an antenna be switchable between DIRECT mode and RELAY mode. [1.2.2] Sigma Binary, by Sigma88 - Enables easy integration of binary body systems for planet packs. [1.2.2] Sigma Dimensions, by Sigma88 - This mod is to be an "universal rescale mod", the only thing you'll need to do is set the rescale factor you want in the settings. [1.2.2] SmokeScreen, by sarbian - Allows other mods to edit the particle FX, useful for mods that change effects such as engines plumes, etc... [1.2.2] SolverEngines, by NathanKell - Does some engines config magic for other mods to use. [x.x.x] Stellarator - A Proof of Concept Solar System Generator, by Thomas P. - Stellarator is a software that can generate random solar systems for KSP / Kopernicus. [1.2.2] To Boldly Go, by daniel l. - An external application designed to procedurally generate an entire galaxy for KSP. [1.2.0] Toolbar, by blizzy78 - This mod provides an API for third-party plugins to provide GUI buttons to a toolbar. Developer Diaries: [1.2.2] C.A.L.++ (Community Ammunition Library for BDArmory), by Acea - This is a shared resource for BDArmory addons, containing a common ammunition definition file and ammo boxes for the added ammunition types. [x.x.x] Coyote Space Industries, by dboi88 - This mod is cargo freighter system being developed to be compatible with RoverDude's MKS mods. [1.2.x] DMagic Module Science Animate, by DMagic - This is post is Dmagic's workshop for his SCANSAT mods. [1.2.2] KPBS/MKS Integration Pack, by DStaal - This mod is to help integrate UKS with KPBS. [1.0.4] Kramax Plugin Reload, by Kramer - Development post for Kramax Autopilot mod. [1.2.2] KSP Interstellar Extended, by FreeThinker - This is the development thread of KSP Interstellar Extended where new development can be discussed or requests can be made. [1.2.1] LLL Continued Dev Thread, by linuxgurugamer - This is a development thread for the updating of LLL to 1.2.1. [x.x.x] Mining and Processing Extension resumed, by riocrokite - This post is to provide ideas for interesting and challenging setup for resources mining and processing on orbital bodies. [x.x.x] Mother Development Thread, by Bonus Eventus - This is the development thread for Mother, a parts pack for making motherships. [x.x.x] MSI's Infernal Robotics model rework, by ZodiusInfuser - This project aims to provide players with a variety of robotic, structural, and utility parts to enhance their unmanned (or manned) space missions in KSP! [x.x.x] Nert's Dev Thread, by Nertea - This thread is for what Nertea is working on right now. [x.x.x] RCS size variants and new options, by TiktaalikDreaming - This mod will be a collection of RCS and hypergolic engines. [x.x.x] Real ISRU Development Thread, by regex - This thread is mainly intended to move discussion of ISRU topics out of the Real Fuels thread while serving as a working document for a realistic ISRU mod. [x.x.x] Sigma Mod Expansions, by Sigma88 - This thread is a collection of all of Sigma88's mods. [x.x.x] Tokamak Industries Refurbished Parts Dev Thread, by Tokamak - This post is to provide a place for Tokamak showcase work in progress and for mod support. [x.x.x] TweakScale - Development Thread, by pellinor - TweakScale lets you change the size of a part. This thread is devoted to assist in development of the mod. [x.x.x] Umbra Space Industries, by RoverDude - This thread is to serve as the master thread for all things USI and also a place to discuss the WIP bits for all of the mods that RoverDude works on. VAB/SPH mods: [1.2.2] Ext-Seat Dummy, by Skalou - This mod adds a Fake Kerbonaut part made of a cutting-edge material (probably from UK). With some accurate physics properties, it can aid design or balance crafts. Crew Utility mods: [1.1.3] Roster Manager, by Papa_Joe - From the Roster list, you can select the Kerbal to manage, attributes, records, training, recruitment, termination, scheduling, etc. Efficiency mods: [1.2.2] Ascent StartTime, by okder - Ascent StartTime provides interface between mechjeb and plad's flyby finder, or allows you to plan your interplanetary transfer before you leave the ground. [1.1.3] Flight Operations, by Heed - Flight Operations has a vessel naming function and the Space Centre has a Flight History window of your completed flights that have been recovered, destroyed, or terminated. [1.2.2] SupplyChain, by Visionary - A mod designed to automate resource shuttling (and maybe other things). In Game Utility mods: [] Part Utility mods: [1.2.2] Antenna Helper, by Li0n - This WIP mod assists players in antenna selection for distant missions. [1.2.2] IR Sequencer, by Ziw - This is an almost an essential add-on for Infernal Robotics (IR is not updated to 1.2.2 yet). You can create and play sequences of servo movement commands and special commands. In-flight Information mods: [1.2.x] GPWS - Warning System for Planes, by bssthu - This adds warning sounds for a "ground proximity warning system", a terrain awareness and alerting system. Also adds a "traffic collision avoidance system". [1.2.0] PAPIPPlugin Continued, by bssthu - PAPI (precision approach path indicator) is a light array helping pilots approaching to the runway. [1.2.x] SpeedUnitDisplay, by ThirdOfSeven - What it does: noting complicated. No configuration, no buttons, it just changes your Surface speed indicator. [1.2.x] VOID Continued - Vessel Orbital Information Display, by linuxgurugamer - Adds several in-flight windows containing detailed information on your orbit, trajectory, vessel. Autopilot mods: [1.2.2] AtmosphereAutopilot, by Boris-Barboris - A autopilot in development that adds in fly-by-wire, mouse control and cruise control, maintaining level flight. [1.2.0] SolarSailNavigator, by mrsolarsail - SolarSailNavigator is a new plugin (ALPHA: you have been warned) to navigate continuous thrust spacecraft with solar sails, ion engines, and similar propulsion systems. Career, Credits and Contract mods: [1.2.2] Career Evolution Contract Pack, by pap1723 - This contract pack changes many of the issues in stock career mission progression. It adds in a more realistic progression of contract chains. Science Related mods: [1.2.2] SCANsat [v17.5] Dev Version, by DMagic - This add-on allows you to scan the surfaces of planetary bodies to produce various kinds of maps and mine relatively small amounts science (in career mode). Technology mods: [1.2.x] Cold War Progression, by minepagan - This tech tree that is balanced between historical and technological progression, with a catch. You need to pick which side of the iron curtain your space program will be on! Themed Multi-Pack Parts mods: [] Spacecraft and Station Parts mods: [1.2.2] ALCOR, "Advanced Landing Capsule for Orbital Rendezvous", by alexustas - Adds a new modern orbital capsule fitted with advanced IVA. [1.2.x] Coatl Aerospace ProbePlus, by akron - This is a comprehensive stock-alike (ish) probe expansion pack inspired by real missions from the mid-1960s to now. [1.2.0] DarkSide Technology (Beta), by Badsector - Parts to help build ships for long voyages, includes 2.5m foldable centrifuge, 2.5m and 3.75m hubs and inline 3.75m solar panels. [x.x.x] Hermes Interplantary Vehicle Continued, by Jasseji - This mod is intended to re-create the fantastic Hermes Spacecraft from the movie "The Martian". [x.x.x] IXS Warship Original Series, by Denko666 - This is an update/expansion of the IXS Enterprise, adding futuristic functionality while maintaining good integration with stock parts and creating new gameplay options. [1.1.2] KOSMOS Updates, by Bezzier - This is an update to the old KOSMOS Spacecraft Design Bureau mod, which was Soviet styled Kerbalized parts mod. [x.x.x] KSS Asimov, by v1per - This is a small parts pack to create a unique looking spacecraft. [1.2.1] LLL Continued, by linuxgurugamer - This is a development mod to update the Lack Luster Labs mod listed below. [1.2.x] NSS/OctoSat - SOAR Continued, by linuxgurugamer - This is a modular probe parts pack with a large number of different parts. [1.2.2] SSTULabs - Low Part Count Solutions, by Shadowmage - Adds various new parts with a focus on reducing part counts by using parts with multiple functionalities. [1.2.0] STS - AVALON, by RaendyLeBeau - This mods objective is to provide a space transport system with a direct approach, to closer planets within the solar system, similar to NASA's Mars Transfer Vehicle. [x.x.x] TD Industries Orion bits, by TiktaalikDreaming - Releasing parts for the 10m Orion craft from the early 60's. Primarily the upper craft components designed by General Atomics for NASA use. [1.2.2] Tundra Exploration, by tygoo7 - This is a mod that will include various stuff from SpaceX and other cool stuff that is stockalike. [x.x.x] Version2.0 Industries, by MichaelV2.0 - This mod parts pack seeks to fill a void in your intergalactic Kerbal empire. By adding parts for space habitation, exploration and transport. [1.x.x] Warpship Original Series, by Denko666 - WarpShip is an update and expansion of the IXS Enterprise, adding some futuristic functionality while maintaining good integration with stock parts. [1.1.3] XKOM - Interceptors, by njmksr - The Skyranger from XCOM: Enemy Unknown is the first installment of the XKOM Ships Pack, a pack to bring XCOM into KSP. [x.x.x] Yeti Space Program, by LukeTheYeti - This is a series of modular hull sections, command pods, engines, and adapters designed to be fit together to make big blocky sci-fi spacecraft. Spaceplanes and Aircraft Parts mods: [1.2.2] AoA Technologies, by Wolfair corp. - This mod adds in several new cockpits, nose drones and engines for your aircraft needs. [x.x.x] Deltaglider XR-1, by Redneck - This is a single part complete space plane concept. [1.x.x] D12 Aerotech - A B9 Aerospace Expansion, by PolecatEZ - This is a parts pack to expand the B9 Aerospace mod. [1.2.2] Mil Mi-24 Hind Cockpit, by StereotypicalBrit - This is (currently) a single-part mod that adds (as the name suggests) a command pod in the form of the Mi-24 Hind cockpit. [1.2.x] Mk3 Expansion (Dev), by SuicidalInsanity - This is a parts pack intended to flesh out the stock mk3 parts lineup with new engines, cockpits, fuselage parts and more. [1.2.0] OPT Space Plane, by K.Yeon - This is a massive parts pack that contains more than 60 space plane dedicated parts. [1.2.0] SRS: Small Cockpits, by Konnor - A small parts mod of 1.25 m cockpits with custom IVA layouts for each. [1.2.0] Zombie = One more B9 Inspired Expansion, by Konnor - This tiny part pack adds a few things that Konner found missing in B9 Aerospace. Engines and Tanks mods: [x.x.x] Chopper Parts, by frizzank - An experiment to see if frizzank could create helicopter parts that do not require a plugin like firespliter. [1.1.2] DIRECT - Super Heavy Launchers Revamp, by benjee10 - DIRECT is a parts pack designed to emulate primarily the Jupiter launch vehicles proposed by the DIRECT team. [1.0.5] Jool DIRECT, by Daelkyr - This is a collection of parts in 3.75 m and 5 m to help you realize your heavy lifting dreams. It is a Kerbalized version of NASA's DIRECT program and their Jupiter rocket family. [1.2.2] Ludicrous Propulsion Systems, by Benjamin Kerman - "The only solution to high part count when building in 0.625 and 1.25 meter size, now with even more extra-long fuel tanks and some interesting engines". [x.x.x] Methane Rocket!, by Joco223 - This mod adds fuel tanks, engines, and a lot of other thing that work with methane! [x.x.x] Moar Mk1, by passinglurker - Just a quick little part mod made because the rocket revamp was pushed back to 1.2 and didn't match the old fuel tanks with porkjet's new parts any longer. *Different post title [x.x.x] Orion aka 'Ol' Boom-boom', by nyrath - A totally insane propulsion system. It is based on the old "firecracker under a tin can" principle. Except the tin can is a spacecraft and the firecracker is a nuclear bomb. Ground and Naval Parts mods: [1.0.2] Exploration Rover System by ASET, by alexustas - Modular rover parts pack in developement. *It is still labled 1.0.2, its not a typo. [1.2.2] Netherdyne Mass Driver Mod, by Northstar1989 - This mod puts in a mass drive system to magnetically shoot your vessels into orbit. [x.x.x] Real Ships, by Azimech - This mod is aimed at creating realistic sea vessels, docks and buildings. [1.2.0] Stockalike Mining Extension, by SuicidalInsanity - SME adds a number of mining and ISRU-related parts in a variety of form factors. Currently a Work-In-Progress. General Part mods: [1.1.3] Dr. Kermanassus' Parts Emporium, by nili2work - An ongoing thread for random parts made for the fun of it. All will work with vanilla KSP. [1.0.5] Kerbal Tubes, by Sticky32 - A small parts pack that adds stock-alike, hollow structural parts to the game, designed to be EVA'd through or for storing things. [1.2.0] KerBalloons, by JoePatrick1 - This mod brings balloons into KSP, allowing you to gather atmosphere science without launching a rocket or plane. [1.1.3] MaErDa Corp, by Warsoul - A parts pack of some sort??? [x.x.x] Mouse's project thread, by SpaceMouse - Random part mod for learning purposes. [x.x.x] My Coming up KSP Mod, by Kerbal Nerd123 - An assortment of WW2 fighters for KSP. [1.1.3] Old School Fairings, by Felbourn - Greetings, Kerbanauts! Do you play with Stock aero? Do you like old school fairings? [1.2.0] Rockolight and Rockopanel Adapters, by SpannerMonkey(smce) - A new take on adapters, this mod has adapters with animated openings. [1.2.2] Smashing Industries, by SmashingKirby148 - This is a thread for a WIP pac. [1.1.3] Stock Part Revamp, by Ven - This part pack replaces several of the stock textures and models, hopefully making them more beautiful in the process. [1.x.x] Tokamak Industries Refurbished, by Tokamak - This pack has parts that cover all aspects of your mission. It also includes Porkjet's Hab Pack parts. Weapon mods: [1.2.2] BDArmory Continued, by PapaJoe - The BDAc family of mods were all created by BahamutoD, and in his absence, we have taken it upon ourselves to keep the explosions flowing. [1.1.3] BDArmory FPS, by V8jester - When it positively absolutely must be destroyed overnight! BD FPS is dependent on BD Armory, KIS and Module Manager to function. [x.x.x] Blue Hawk Industries, by TMasterson5 - This is a pack for 1970's era weapons and is a finalized mod. It will no longer be added to, but will be maintained for functionality. Dropbox link [x.x.x] Master Tech Weapons, by TMasterson5 - Master Tech Weapons is a weapons expansion pack for BD Armory. It is now finalized and will not be added to, but will be maintained for functionality. [1.1.2] MalFunc Weaponry, by Themorris - Naval weapons add on for BDArmory. [1.2.x] NAS - Naval Artillery System, by Acea - (NAS) is an expansion of the BahamutoD's BDArmory, providing a set of naval weapon replicas and weapons used to attack naval ships from both side in WWII. [1.2.x] North Kerbin Dyanamics - Nuclear Bomb and Heavy Ordnance Pack, by harpwner - The definitive BDArmory Nuclear Weaponry (and other things) Pack! [1.1.2] Star Wars Mod, by KSP Bros KS - Just a little BD addon with red, green, blue, and orange lasers from Star Wars, using tibanna gas. [1.0.5] Tycho Orbital Shipyards Weaponry, by sashan - This mod is a Point Defense Cannon as seen on MCRN Tachi space corvette in The Expanse TV series. [x.x.x] Wraithforge (BD Armory addon), by Wraith977 - Addon for BD Armory currently containing several weapons made by various divisions of Denel in South Africa. Construction mods: [1.0.5] KAS Assembled Aerobraking Shield, by AlbertKermin - This is a 2.5 m heat shield, to which can be fitted with (through KAS, KIS, or in the VAB) eight additional panels that expand it to a 5-meter radius. [1.x.x] Kerbal Construction Time, by magico13 - This mod is designed to make vessels take time to build rather than being able to constantly launch new vessels one after another. [1.2.2] Keridian Dynamics, by Eleusis La Arwall - This pack contains converters like Furnaces, 3D-Printers and a Chemical Reactor to produce RocketParts from Ore or MetalOre. Replica Spacecraft and Launcher mods: [1.0.x] Boeing X37, by Tristonwilson12 - This is a Boeing X37 replica. [1.1.x] Chinese Pack Continued, by Wavechaser - This is a Chinese rocket replica parts pack. [1.x.x] German WWII rockets, by TiktaalikDreaming - This adds in some German rocket designs, incluing the A-12 orbiter rocket. It was never built, but was a fairly well sketched out idea. [1.1.2] ISS Dev Thread, by Mike-NZ - This is a mod to replicate all the ISS parts. [1.x.x] North American Rockwell Mars Excursion Module, by TiktaalikDreaming - This is a replica for a design of a manned Mars Excursion Module (MEM) that has in the years since become somewhat iconic. [1.x.x] Rockets and Spacecrafts, by DECQ - This mod includes parts for three vehicles, Angara, Soyuz and Dragon 2. [x.x.x] Saturn V (Reincarnation), by DECQ - This is a revised mod by DECQ of the Saturn 1C, Apollo block III. [1.2.2] Soviet Probes & Soviet Rockets, by raidernick - Adds replicas of well-known Soviet launchers (R7 family, UR-500 Proton and Zenit) and probes. [x.x.x] Space Shuttle, by Mike-NZ - This is a space shuttle replica mod that was in development. Dropbox link, Mike-NZ has 2 shuttle links, not sure which is useful. Other Shuttle mod. [x.x.x] SpaceLaunchSystem, by DECQ - This is a parts pack for NASA's SLS currently in development. [1.1.3] SpaceX Interplanetary Spaceship, by CMDR Flexo - This is a WIP for a 1:1 scale SpaceX ITS for Kerbal Space Program. Replica Parts mods: [x.x.x] FASTCORP Autogarage, by fast_de_la_speed - The Autogarage is a compilation of real-life vehicles converted for use in KSP! [1.1.3] Forgotten Real Engines, by Zarbizaure - This pack is intended to fill the engine gap within RO. Tired of unrealistic models? Want moar engines? Or just a specific engine forgotten by the modding community? [1.x.x] NK-33 Engine, by Mad Rocket Scientist - Replica of a Soviet era rocket engine. [x.x.x] PEBKAC Saturn parts, by Kurld - This is a version of the Saturn S-IC thrust structure for mounting 5 engines under a stack. [1.2.0] Shuttle Payload Technologies, by MrMeeb - Small parts pack that adds in payloads for your Space Shuttle missions. Star System Pack mods: [1.x.x] Alien Space Programs, by GregroxMun - Take KSC And Push It Somewhere Else! (Duna, Laythe, or Eve). [1.1.3] Gargantua Black Hole, by KerbalMan23 - What this mod does is add a black hole to your game! (Warp drive HIGHLY recommended). [1.1.3] KASE, by KillAshley - A complete re-work of the stock planets, KASE aims to bring out the native beauty of the stock worlds, without taking away from what made them great in the first place! [x.x.x] Larinax Solar System, by RA3236 - This is the first planet pack to include a developing protostar system. It is currently WIP and contains Larinax, the main star, and Laephus, a terrestrial planet. [1.2.0] Revamped Stock Solar System, by GregroxMun - Revamped Stock Solar System is a mod that takes the stock Kerbol system and makes it look quite a bit cooler. [1.2.2] Seven Worlds around SLIPPIST-1, by GregroxMun - Rendered in a stockalike art style, SLIPPIST-1 is a Kerbalized rendition of the TRAPPIST-1 star system. [1.2.1] Stockalike Solar System, by Sigma88 - This mod rearranges bodies from other mods to reproduce the Solar System but with a Kerbal style. [x.x.x] Traveller's Dream Planet Pack, by TheSealBrigade - Tech De Ra is a pleasant, always-90 degrees paradise. You better bring your lawn chair, because lying in the sand is an extremely bad idea! [1.1.3] Universe: Star System, by Daeridanii - Universe is the same size as the Toy Solar System mod, except, instead of just downscaling existing planets, Universe replaces and adds more. Planet Pack mods: [1.2.1] Arkas, by The White Guardian - This Mod adds a single planet to the Kerbol system between the orbits of Moho and Eve. [1.1.3] Copied Planetoid Mod, by AlbertKermin - This adds and modifies a few bodies in the Kerbol system. [x.x.x] Dres is a Harsh Mistress, by BigFatStupidHead - Dres, with it's low gravity and no atmosphere, gives you a great leg up on an interplanetary space program. [1.1.3] Farlo Planetary Pack, by StickyScissors - This planet pack adds a few new planets and moons to the KSP stock system. [x.x.x] Raid planet/moon addon, by KerikBalm - This mod is basically a terraformed mars replacement for Duna. [1.0.5] Saru Planet Pack, by tygoo7 - This is a planet pack that includes a Saturn analog for Kopernicus. [1.1.2] Sigma: Lava Laythe, by Sigma88 - So Sigma88 thought: "why don't I make an alternate version of Laythe, but with lava!" [1.1.2] Stock Planet Expansion, by The White Guardian - Stock Planet Expansion or S.P.E is a pack that adds countless moons to the Kerbal solar system for you to explore! From Moho to Eeloo, we got you covered! [x.x.x] The Death Star, by cubinator - This is a Kopernicus addon meant to recreate the original Death Star. It features a superlaser crater and an equatorial trench. [1.2.2] The More Habitable Planets Mod, by ForumUser - This mod is focused on making 10 more habitable planets than just Kerbin and Laythe. [1.2.1] Xen's Planet Collection, by Xenonclave - This is a collection of stock-alike and (mostly) procedurally-generated Kopernicus planets and moons. Planetary Structures mods: [1.2.0] Alien Space Program, by GregroxMun - Take KSC And Push It Somewhere Else! (Duna, Laythe, or Eve). [1.x.x] Kerbal Cities Pack, by amankd - This WIP mod attempts to make a basic proceduraly generated city with a variety of buildings and road networks for KSP. [1.2.x] Real KSC in KSP, by Tristonwilson12 - This brings the real Kennedy space center and cape Canaveral and some various pads around the Globe, to KSP VIA Kerbal Konstructs. [x.x.x] South-West Launch Site, by Beale - A small launch site located on the north island of Kerbin's own New Zealand. Planetary/Atmospheric Visual mods: [1.2.0] Para-Sci High-Performance Atmosphere Pack, by parameciumkid - Improve you planetary atmospheres with this mod, for use with the EnvironmentalVisualEnhancements mod. [1.2.2] Scatterer, by blackrack - Adds atmospheric scattering effects to the atmospheres of planets. [1.0.5] Sigma: Kerbin Recolor, by Sigma88 - This one will change Kerbin, and will have various options. Gameplay mods: [1.2.1] Galactic Neighborhood, by Sigma88 - Galactic Neighborhood,loading multiple planet packs in the same game. [1.2.0] Kourageous Tourists, by whale_2 - This mod temporarily promotes tourists to crew members and imposes several restrictions on them when they can go EVA. [1.1.3] Punish The Lazy, by technicalfool - A really simple reputation nibbler. [1.2.2] Sigma Dimensions, by Sigma88 - The purpose of this mod is to be an "universal rescale mod", the only thing you'll need to do is set the rescale factor you want in the settings. [1.0.5] WAST Stock Realism Reblance, by Wavechaser - This mod puts the difficulty between stock game and RO, and specs making as much senses as possible. Gameplay Parts mods: [1.2.2] Automated Aerial Refueling System, by Icecovery - This mod has plugins that can allow users to automatically connect two aircraft in the atmosphere for refueling and you only need to click one button! [1.2.0] Boosteriferous SRB Thruster Profiles, by soundnfury - Shuttle SRB's were designed to have a burn rate that varied with time, decreasing the thrust while passing through Max Q. So why can't KSP SRB's do the same? [1.2.0] ESLD Jump Beacons Revived, by Booots - The ESLD Beacon network will get your Kerbals from point A to points B through Z in no time at all, presuming you've positioned and fueled them. [1.1.2] KerbalBrain, by critic - The idea is basically having a part that can perform the same engineering activities using KIS tools as a Kerbal can. [1.1.2] Make it SINK, by Fengist - Turn any stock vessel into a submarine. [1.2.0] Newbier Newb's Revamp of Civilian Population, by Tralfagar - This mod adds in the concept of a off planet Kerbal population that can expand and grow over time. [1.0.x] PARA-SCI JUMP DRIVE, by parameciumkid - A jump drive where to jump anywhere, you have to have already been there and left something for the drive to target. [1.2.2] ReCoupler, by Booots - This mod 'welds' multi-point attachment nodes into a solid piece to prevent parts from moving or colliding under high G loading. [1.2.0] Solid Electric, by Sharpy - Solid Electric introduces a set of parts based around the propellant. All parts run on the solid propellant and electric charge. Realism Gameplay mods: [1.1.3] Deadly Reentry, by Starwaster - This mod balances part thermal properties, if parts get too hot they may catch fire. Parts and Kerbals that experience excessive G forces for excessive periods of time may fail/die. [x.x.x] Free IVA, by pizzaoverhead - Free IVA! Free as in freedom: Get out of your seat while in IVA, move around inside your craft, open and close hatches. [1.2.0] KeepFit, by timmers_uk - A plugin to track kerbal fitness levels and impact their G-tolerance as a result of spending years bunged up in tiny capsules. [1.0.5] NIMBY, by magico13 - Not In My Backyard (NIMBY) - A plugin that restricts vessel recovery to a limited range around "recovery beacons". [1.2.0] PersistentThrust, by mrsolarsail - PersistentThrust is a plugin that allows propulsion systems to operate during timewarp. [x.x.x] Radioactivity, by Nerta - This is a plugin whose goal is to add a relatively realistic radiation simulation system to KSP. [1.2.1] Real Battery, by Blackline - This mod rebalances stock batteries to create a more realistic battery function. It increases battery storage but limits discharge and recharge rates. [1.1.3] ResearchBodies, by JPLRepo - This is a mod that adds the functionality of tracking celestial bodies to explore them. [1.1.0] Solar Cycle Simulator, by Whitecat106 - This plugin simply generates and tracks the constantly changing solar cycles of the sun, this can be used in conjunction with RSS or a Stock game. [1.2.2] Sufficiently Realistic Progression Zero, by NotTheRealRMS - This is a mod pack that modifies KSP for a more realistic experience. Not a good/accurate description, needs work. [1.2.0] Water Expansion, by CliftonM - This mod attempts to add an expansion to water physics in terms of pressure, engines, etc. Life Support mods: [1.2.2] KabinKraziness, by JPLRepo - KabinKraziness goes up over time based on how much space the crew have, how far from Kerbin you are and if your Cabin temp is within 5 degrees of the climate control setting. [1.2.0] KeepFit, by timmers_uk - A plugin to track Kerbal fitness levels and impact their G-tolerance as a result of spending years bunged up in tiny capsules. IVA mods: [1.2.2] Kermantech MK3 IVA, by luizopiloto - A Kerbal Space Program mod with an improved IVA for the stock MK3 Shuttle Cockpit. [1.2.0] 'Mk1 Cockpit' IVA Replacement by ASET, by alexustas - Advanced IVA for 'MK1 Cockpit' is a full set of instruments and indicators for your aircraft, made in the General Aviation style. [1.2.0] 'Mk1 Lander Can' IVA Replacement by ASET, by alexustas - Advanced IVA for 'Mk1 Lander Can' is a full set of instruments for your spacecraft, inspired by the Golden Era of cosmonautics (1960-1970-ies). [1.2.0] 'Mk1-2 Pod' IVA Replacement by ASET, by alexustas - Whole brand new interior for the Mk1-2 Pod. [1.1.0] MK3 Pod IVA Replacement by Apex, by robertlong13 - A WIP IVA of the Mk 3 shuttle command pod. [1.1.x] MK3 Space Shuttle IVA, by Jeast - This is a WIP mod for a Mk 3 cockpit IVA. Polished Parts mods: [1.1.x] CoolRockets!, by sarbian - This is an early release of a visual enhancements for stock engines and stock tanks. [x.x.x] Dangerously Shaded Stock Refresh, by DangerouslyDave - This is a WIP mod that is a reshade of the stock textures. [1.2.x] Destruction Effects, by jrodriguez - This mod adds flames and smoke to certain parts' joint break event. [1.2.2] RealisticComponents, by VikingStormtrooper - RealisticComponents Suite is a collection of small mods for KSP 1.2.2; the aim is to provide parts that look like the real ones. Visual and Sound mods: [x.x.x] IVA Everything, by martinezfg11 - Looking at KSP's awesome new feature, IVA's, you see through windows or "cutaways", is interesting and fun. What if the cut-aways were not only for parts with IVA's? [1.x.x] Kerbal Sound Overhaul Project, by pizzaoverhead - Aside from rocket engines and explosions, Kerbal Space Program is currently a very quiet game. This project is an attempt to fix that. [1.0.4] ProbeControl, by Tabakhase - A command center-like-IVA for unmanned vessels (Probe Cores). [x.x.x] TheWriteStuff, by CmdrThyte - DO YOU HAVE WHAT IT TAKES...to write stuff? Customize your space ships by adding text and decals to part textures. External Software: [x.x.x] Arduino based physical display, by zitronen - This is useful software and information for Arduino physical display's for launching your Kerbals. [1.1.3] kIPC - Inter-Processor Communication Between kOS and KRPC, by dewin - This is a KSP plugin to try to implement a bridge between kOS and KRPC. [1.1.2] ModelLessModlets,by genericeventhandler - This is a bunch of ModuleManager scripts that take stock models and modify them. [1.2.2] SideView Alpha, by sarbian - Experimental program in development to make your KSP work on multiple monitors. [x.x.x] Stand Alone Map View, by Unit327 - A Kerbal Space Program mod that opens the map view in another window/monitor. Older Development Mods DO NOT ASK FOR UPDATES! Mods not activily under development, no author activity in over 1+ years are located in this section. Modding Tools: [x.x.x] KSPBlender, by Dasoccerguy - This is a .craft importer for Blender. Last post. Utility Mods: [1.0.x] CrewQueue, by enneract - This mod is focused around the idea of encouraging the player to keep a deeper roster of crew, and to increase the value of individual experienced crew. [0.2.3] DimmableVAB, by Link - This will basically remove all of the background, and turn on the ships lights. [x.x.x] Extended Trim, by MasseFlieger - This adds additional options in our trim controls, below is an early attempt to add this into the game. [x.x.x] Flight Computer, by pixartist - Fully automated flight, programmable via VPL. Last post. [x.x.x] KerbalGIS, by Gnonthgol - This plugin will setup your own tile server inside your game. This allows you to get better resolution, newer maps and better plugin integration. [1.0.5] LightsOut, by nodrog6 - Add day and night modes to the VAB and SPH! Turn off the lights in the editors! Works at all upgrade levels! Last post. [x.x.x] OrbitSnap, by godefroi - OrbitSnap addon will "snap" a vessel to the orbit of a predefined orbit, and eliminate any (tiny) perturbations that may have been inflicted as you adjusted your antennas. Career, Science and Tech Related Mods: [x.x.x] Contractpack: Dawn of the Space Age, by KSP_Jack - A campaign type mod for career and tech progression? The patches alone are worth salvaging if possible. [x.x.x] RealScience, by Agathorn - Say good bye to whack-a-mole style "science", and embrace a more solid research based approach to science. [0.2.3] RealSimpleScience, by Sandworm - More space/atmo science closer to kerbin, none of which is biome-dependant. Dropbox link [x.x.x] Tek Industries Science, by tek_604 - This is a plugin for science, including parts. Last post. Space Related Part Mods: [1.0.2] Black Sky Suborbital Rocketplane, by AndyMt - The Black Sky is a suborbital spaceplane, based on the original design of the world's first crowd-funded spaceplane. [1.0.2] Moon Rocket from TinTin, by xxhansonmaxx - This is the Moon Rocket from one of the TinTin comics "Destination Moon". Last post. [x.x.x] Pteron Micro Shuttle, by Sage Sagan - "Oh mommy! Its so cute, can we take it home!" A micro shuttle based off of Soviet spaceplane concepts. Dropbox link [1.0.4] Q Orbital Systems, by curtquarquesso - This is a small parts pack complementary of stock parts, as well as parts from Beale's Tantares parts pack. Last Post. Dropbox link [0.9.0] Systems Alliance Ship Yard, by flywlyx - I believe these are 2 Mass Effect ship models. [1.0.5] The 0.35m SSR MicroSat and Airlaunch Vehicle, by Squiggsy - Basically this is an aeroplane launched rocket containing a 0.35m Satellite. Last post. [1.0.5] 2-Kerbal Command Pod, by Yarbrough08 - This mod introduces you to the Mk. 1-1 A2, Two Kerbal Command Pod. Last post. Air, Sea, Ground Related Parts Mods: [x.x.x] ACI - Aeropod, by Quellcrist - This is a unique and well done 1.25m cockpit stylized to resemble the F-8 Crusader. Dropbox link [x.x.x] Aerostats, by wasml - This is an airship part(s) mod. [x.x.x] Amphibious Hovercraft, by zitronen - A single part hovercraft replica I believe. 3rd party download link [x.x.x] AUC Aeronautic Technology, by Hary R - This is a small parts pack for aircraft similar to F-22/F-23 style. [1.0.5] FantomWorks, by FreddyPhantom - This part pack provides parts, as an extension for KAX by Keptin (KAX is not required to run this). Last post. [x.x.x] Hover craft, by flywlyx - Replica model of a Soviet/Russian Hovercraft. [1.0.2] Mk2 SR-71 Fantomworks, by FreddyPhantom - Stock-a-like Mk2 SR-71 cockpit. [x.x.x] Portable Rover Components, by alexustas - This is a WIP mod that is a small portable rover. Last post. Dropbox link Part Packs and General Parts Mods: [0.9.0] Clockwork's Spare Parts, by Clockwork_werewolf - the Mod contains 5 fairly simple parts. Dropbox link [1.0.5] Hot Contents Orbital Systems, by Hysterrics - This is a mod that aims to have multiple parts for every purpose imaginable. [x.x.x] Metal Wasp Industries Solar Panel and Parts Pack, by MrWizerd - This is a re-release of parts originally made by Terazone kerbal TetrisWizard. Last post. Isn't this mod integrated into another one? [x.x.x] MJY Future Space Industries, by mjy - This appears to be a model pack of 3 Sci Fi ships from DS9, Stargate, Star Trek. [x.x.x] Modular Rover Parts, by zilfondel - The RV-1 Rover Cabin is feature complete and is now available for download! Google drive ink. Last post. [x.x.x] Nuclear Salt Water Rocket, by shynung - An engine mod based on the concept of the Nuclear Salt Water Rocket. [x.x.x] Part Models, by Martonaut - 2 part models available to anyone who wants to use them. Dropbox link [1.0.0] Radial Engine Mounts, by TeeJaye85 - This initial release contains two Radial Engine Mounts designed to allow you to turn your stack-mounted engines into radials. Patch by MeCripp (Dropbox) [0.9.0] Stack Inline Lights, by alexustas - 'Stack Inline Light' with full color and brightness setup and in any sizes! Last post. Dropbox link [x.x.x] Tim Yam's Spaceliner, by pandoras kitten - This thread functions as a showcase for Tim Yam's incredible adventures in the world of 3D modelling. [x.x.x] Vodorod: Engines pack for RO, by SirKeplan - A couple of Hydrolox engines, primarily aimed at Realism Overhaul and not Stock. Dropbox link Weapon Mods: [1.0.5] BDDMP, by jediminer543 - BDDMP is a mod that was initially created by dsonbill, then adopted, that allows for the use of BDArmory weapons in DMP. Last post. Is this mod obsolete? Planetary Mods: [x.x.x] Cloud configurations for OPM, by Eleusis La Arwall - Different cloud looks for OPM mod. Last Post. Is this mod obsolete? [1.0.5] SKY - Scale-up Kerbalism for You, by SkyRex94 - A KSP Kerbol system re-scaling and modification mod. Last Post. Dropbox link [0.9.0] StarSystems, by medsouz - This is a multi star system mod with a black hole. Last post. [x.x.x] Spud - A Moon for Dres, by MrChurnley - Dres was thought to be a lonely planet. Then Spud showed up. [x.x.x] The New Kerbol Mod, by MrHappyFace - This completely redesigns the stock planets, while keeping the same feel. It adds zombies to Laythe, horrific winds to Eve, and general awesomeness to every planet. Gameplay Mods: [x.x.x] D.E.F.L.E.C.T.O.R. Shield, by kimiko - De-Fluctuating Energy Capacitor for Temperate or Overcooked Re-entries Shield. Dropbox link [x.x.x] Electrical engines!, by touzenesmy - Tired of using a lot of stacked batteries to get more than 4k electric power ?, we thought about you! This mod adds electrical powered engines. Last post. [1.0.2] ExtraPlanetary LaunchPads Extended Part Pack, by rabidninjawombat - Additional part and re-texturing of EPLP. Last post. [1.0.5] N.A.N.A. Wildfire, by kimiko - WARNING: THIS IS A WORK IN PROGRESS: THINGS MAY ACTUALLY CATCH FIRE! Last post. [0.9.0] PackedParts, by bear67 - Ever run out of Rocket Part Storage and wanted a way to Compress them for later usage? Pack your Rocket Parts at a 10:1 Packed Parts Ratio. Visual and Sound Mods: [x.x.x] MainSailor's Textures, by Phineas Freak - INTRODUCING: MainSailor's Procedural Textures. Last post. [0.2.5] Squad HD Re-texture Project, by blackheart612 - A re-texturing of the stock engines in KSP. Last post. Dropbox link. Was this discarded because its obsolete? [1.0.5] Stock Replacement Assets, by hoojiwana - A very Work-In-Progress set of parts to replace various rocketry art assets with improved models and textures. Last post. External Software: [x.x.x] DMP Linux Server Tools, by dsonbill - A set of linux-native tools for administering and installing a DarkMultiPlayer server on GNU/Linux. Pastebin link [x.x.x] DMPExtendedPlugins, by dsonbill - DMPExtendedPlugins is a plugin for DarkMultiPlayer server. 3rd party download link [x.x.x] Firmata and Direct Serial for Auduino/others, by marzubus - This allows KSPAddons to open a direct serial port and talk with an Arduino or any serial device. [x.x.x] GetOffMyNetwork, by ragzilla - Attempts to run early in load order to inspect (using Mono.Cecil) all other plugins loaded into the KSP AppDomain. Older Development Mods with Restricted or Missing License (Update #4) Older Missing License Mods: [] Older Restricted License Mods: [] Older Released Mods Released Mods not specifically marked for v1.2+ are located in this section. Use with caution. Utility Mods: [1.1.2] EVA Follower, by MSD - This mod allows you to order kerbals around, make them follow you, or make them patrol the area. Patch provided by RealGecko (Dropbox) [1.1.2] Kerbal Optical Alignment System, by tg626 - Adds an optical sight and target to stock docking ports in KSP. [0.2.3] Kerbal Space industries, by Hyomoto - This Multi-Function Display provides many quality of life improvements, its ultimate goal enabling IVA missions without map or HUD. Dropbox link [1.1.x] Kerbin Date Calendar Redux, by nuclearping - Adds a small calendar window to keep track of the date. Additional work has been done by linuxgurugamer, his GitHub link. [1.1.3] MechVal, by DBowman - Take the guess work out of very low TRW interplanetary transfers. This mod will do variety of tedious node management. [1.1.3] NASA CountDown, by belpyro - Need a timer for your rocket launches? This mod adds a big digital timer like NASA's. [1.1.3] Procedural Parts, by OtherBarry - Procedural Parts allows you to procedurally generate a number of different parts in a range of sizes and shapes. Patch by Starwaster (Dropbox) [1.1.3] PWB Fuel Balancer - Revived, by Papa_Joe - Mod automatically moves fuel between tanks to return the Center of Mass to a preset position so your vessel is perfectly balanced. [1.1.2] Resource Details in the Tracking Center, by avivey - This plugin just shows the resources state of the selected ship in the Tracking Center. Patch by RealGecko [1.1.3] RSS DateTime Formatter, by Agathorn - This is a very basic mod with one function, to replace the stock KSP displays of times and dates with an approach better suited for RSS players. [1.0.2] Solar Panel Action Group!, by JoePatrick1 - Very simple plugin but saves you from having to manually add them all to an action group. [1.0.4] SteamGauges, by Trueborn - This mod adds older aviation style gauges to your KSP game. Career, Science and Tech Related Mods: [1.x.x] KTT - Kergarins Techtree, by Kergarin - This techtree starts with some parts to gain science Points from the launchpad and runway. Then you decide if you want to unlock rocket- or plane-parts first. [1.0.5] NanoKube: Ultra Tiny Probes!, by Patrick Suddeth - This mod adds small probes and experiments for your tiny rockets. Space Related Part Mods: [1.1.2] Aerojet Kerbodyne, by blackheart612 - This is a Orion service module part mod that gives you 3 variants for different mission needs. [1.x.x] Apollo, by DennyTX - This is a comprehensive replica mod of the complete Apollo project. I know DennyTX is pretty active still but I'm not quite sure if this mod is usable. [1.1.3] Common Core Pods, by RaptorHunterMz - The Common Core Pod Program it's a effort to develop a modular capsule suitable to a wide range missions. [1.x.x] Convair NEXUS, by TiktaalikDreaming - This is a replica of a massive rocket design from the early era of rocket designs. [1.1.3] Endurance Continued, by JPLRepo - Recreate the Endurance spacecraft from 'Interstellar.' [1.1.3] Energia project, by DECQ - This adds in the Soviet Energia booster system for the Soviet Buran Space Shuttle. [1.1.2] Kerbal Stock Launcher Overhaul, by blackheart612 - This mod is remaking vanilla launchers for a modern twist. Parts based on their real life counterparts with KSP theme (stockalike). [1.0.5] KerbolBattles Parts Pack, by SuicidalInsanity - This adds Kerbalized parts from StarWars to KSP. Currently features a small selection of cockpits, engines and structural parts. [1.1.3] KSO (Kerbin Shuttle Orbiter), by Nazari1382 - The Kerbin Shuttle Orbiter System, a classic early KSP mod that features a nice little shuttle. [1.0.5] Mk2.5 Spaceplane Parts, by RaginCaucasian - This is a parts pack for a mid sized shuttle variant. A cross of a Mk2 and Mk3 parts. [1.1.0] Mk3 Hypersonic Systems, by nestor_d - This mod is geared toward expanding the possibilities for making sleeker spaceplanes using the Mk3 fuselage system. [1.1.3] Mk3 Mini Expansion, by Andem - This Mini pack contains 2 Parts : Mk3 Shuttle RCS nose cone, Mk3 Airliner Cockpit. [1.1.3] NicheParts - Real Engine Pack, by MockingBird - A small'ish parts pack which adds some real life engines and RCS parts. [1.1.2] Orbital Utility Vehicle, by nli2work - This is a complete parts pack to create a small space vehicle to help you out on orbital jobs. [1.1.0] PanzerLabs AeroSpace K-Sat Series, by JohnnyPanzer - This mod provides a new line of probe models called the K-Sat series, with integrated power (storage and generation) as well as built in antennas. [1.1.0] SATURN V, by DECQ - This is a mod the is a close replica of the classic Saturn V. [1.0.5] ShadowWorks - Stockalike STS and More, by TheShadow1138 - This is a parts pack that adds a stock alike version of the SLS in 5m size, has space shuttle and Orion parts included. [1.1.0] Spacetackle's K.I.E. Fighter, by spacetackle - Now you can build StarWars Imperial TIE Fighters for your own mischievous deeds. [1.1.x] Speedy's Hex Truss System, by SpeedyB - Need some truss parts for you space station? This mod pack adds in a few new parts to your inventory. [0.9.0] StarShine Industries: Extendable Engine - Vinci!, by ganinian - This is an engine pack with extendable engine nozzles. Dropbox link Air, Sea, Ground Related Parts Mods: [1.1.2] Eskandare Heavy Industries Thermonuclear Turbines, by Eskandare - This is a small engine mod that adds nuclear turbine aircraft engines based off of this concept, Aircraft Nuclear Propulsion, Project Pluto. [1.1.2] Kerbin Rover Off road vehicle, by TiktaalikDreaming - A small Jeep replica for your Kerbals to drive around in. [1.1.3] K.R.X. Kerbal Rotor Expansion, by Eskandare - This is a engine parts pack that gives you helicopter engines of various sizes. [1.1.2] Mobile Frame System [MFS], by riocrokite - Designed for all your planetary mobile engineering and hauling needs! [1.1.2] Phoenix Industries ARES Rover, by -ctn- This is a manned rover, based off of the design in The Martian! Now you can re-create your own missions to Duna. [1.1.3] Porkalike Rapier, by hoojiwana - A re-imagining of the stock R.A.P.I.E.R. engine, with brand new art to match the fantastic style of Porkjet creations. [1.0.5] SpaceX Autonomous SpacePort Drone Ship, by sciencepanda - This is a model of SpaceX's Drone ship that is in current use. Part Packs and General Parts Mods: [1.1.2] Antennas - Additional Antennas, by DTPhantom - This mod adds six new antennas to the game that are compatible with both Remote Tech and Telemachus. [1.1.x] Canadarm, by Jeast - This is the Space Shuttle Canadarm. [1.1.3] Ioncross Crew Support, by Starwaster - This mod is a simple customizable life support mod for Kerbal. [1.1.x] KSPX - Kerbal Stock Part Expansion, by stupid_chris - This is large part mod that a wide variety of parts of similar nature to stock counterparts. [1.1.0] Monkey Business Inc., by blacsky33 - A very large parts pack with a multitude of parts available. Dropbox link [1.0.4] Munar Industries, by Munar Industries - A modular fuel tank parts mod. Last post. Dropbox link [1.1.3] MunSeeker Mk1 Greenhouse TAC LS Add on, by munseeker - This is a greenhouse designed for TAC life support, based on the stock KSP cupola model. [1.1.0] ORIGAMI foldable antenna dishes, by IGNOBIL - Foldable radial mounted Antennas to complement RemoteTech's needs. [1.1.3] Prakasa Aeroworks Pods and More, by Balto-the-Wolf-Dog - Prakasa is a pack aimed at aircraft and spaceplanes, with the objective of filling the 2.5 meter void between the Mk2 and Mk3. [1.1.3] PSA Greenhouse for USI Life Support, by panarchist - The PSA greenhouse comes in 2 sizes - 2.5m and 3.75m. The 2.5m greenhouse has the same mass and specs as the USI-LS greenhouse. [1.1.3] Pulsejet Argus, by Pagan_Scorpion - This is a small engine mod that is a replica of the German V1 pulse jet engine. [1.1.2] Radial Engine for spacecraft, by Kevin4D - This adds 3 futuristic looking radial engines for your large spacecraft/SSTO to land VTOL style. Planetary Mods: [1.1.3] Astronomer's Visual Pack: Andromeda, by Matchlight, This is a visual update pack for a mod called Andromeda. Not sure this mod is even valid anymore. Can anyone assist on this one? [1.1.2] Dres Plus, by WillThe84th - This mod aims to make Dres more exciting and fun. Dres is resized, has rings added and 3 moons. [1.1.0] EveBiomesPlus, by Snark - This mod adds several new biomes to Eve and adds many science descriptions to new and existing biomes. [1.0.4] Jungis Planet Pack, by ibuckshot5 - This adds only one planet but a lot of moon to the stock KSP system. [1.0.5] Kosmodrome - Space Centre, by Divico - Kosmodrome - Space Centre has three Launch Pads, a Runway, a Heli/VTOL Pad and two additional spawn points on the runway. [1.1.3] Kumar's Dwarf Stars, by ProtoJeb21 - KDS is a pack that will add 6 dwarf stars around the Kerbol system, ranging from spectral types Y5V to M0V. [1.1.2] New Horizions, by KillAshley - This planetary pack adds in quite a few new planets and moons to the stock Kerbol system. [1.1.3] Odysseus Planet Pack, by Kepler68 - This planet pack Adds 2 gas planets, 4 moons and 2 asteroids between Duna and Dres. [1.1.2] Real Solar System Expanded, by ImkSushi - This mod is the continuation of Pozine's RSS Planets & Moons Expanded Mod. It adds more stuff to RSS. [1.x.x] [ReShade] Mediator KSP presets, by JayS_NL - This adds in 2 presets to modify the visual appearance of KSP to give you my eye candy. [1.1.2] Sigma: Jool Recolor, by Sigma88 - This is a Jool retexturing to change its color to a more Jupiter-istic look. [1.0.5] Sigma: OPM Tilt, by Sigma88 - This mod gives Urlum (OPM) a 90° axial tilt. [1.0.5] Sigma: OuterSpaceComms, by Sigma88 - A set of 3 antennas designed to probe deep into outer space. [1.0.5] Sigma: PluronKhato, by Sigma88 - This mod will add a Kerbal analogue to the Pluto-Charon system. [1.1.3] Starfox Lylat System, by rough93 - The Lylat Planet Pack adds in all core planets of the Lylat system from the Starfox game series. [1.1.0] TOP SECRET!, by Eskandare - This is a mod for Kerbal Konstructions that gives you more bases from which you can operate from. [1.1.3] Uncharted Lands, by KillAshley - A re-imagining of the stock planets, Uncharted Lands strives to create both beautiful and interesting worlds possible. [1.x.x] Winter Kerbol 2016, by GregroxMun - This is a festive winter mod on the stock Kerbol system. Gameplay Mods: [1.1.3] BackgroundProcessing, by jamespicone - This is a small and simple mod that performs some processing for vessels 'in the background'. [1.1.3] CCP Custom Control Pad, by L.J. Silver - This allows you to launch your rockets using a tablet. [1.1.3] Kerbal Sport: Jebediah Kerman's Fishing Challenge, by nightingale - Now you too can relax and catch some fish while you wait for the recovery team to come and pick you up from the other side of Kerbin. [1.1.3] Kerbal Wind, by DaMichel - Implements wind and a continuous-gusts model for Ferram Aerospace Research. [1.1.3] KSP-PAO, by JOHNMKNIGHT - Welcome to KSP-PAO, your space center's virtual Public Affairs Officer!! This is a mod that works on a browser?!? [1.1.3] SimpleLife, by MatterBeam - This mod aims to integrate simple life support and Kerbal recruitment mechanics into the stock game. [1.0.4] Tech-Based Probe SAS Upgrades, by albany_ - This mod changes the probe SAS behavior based off of how far you have unlock the tech tree. [1.1.2] Year 2200 - A Nuclear Future, by MatterBeam - This is a integrated mod that balances gameplay options with realistic accuracy and minimal set-up. Visual and Sound Mods: [1.0.x] Atmospheric Sound Enhancement, by pizzaoverhead - Adds the effects of the density, temperature and relative speed of the atmosphere to craft sounds. [1.1.3] B737 Mk3 Cockpit Interior, by DeputyLOL - This is an 737 IVA mod for Mk3 command pod. [1.x.x] BattleTech Aerospace Procedural Parts Textures, by Battledamaged10 - I believe this is just textures for Procedural Parts. If it needs to be put in the Community Library please let me know. [1.x.x] Emergency Vehicle Lighting & Sirens, by Azimech - This is just 2 config files that uses other mods, not to sure on the quality of this mod, it was a questionable placement here. [1.1.0] Flight Systems Redux, by MOARdV - Flight Systems Redux contains additional IVA props from alexustas, and it includes IVAs for the FASA Gemini and Yarbrough Mk. 1-1 A2 command pods. [1.1.3] Idiot Lights, by Fengist - Idiot Lights are the solution to keeping track of your fuel status without having to watch a bunch of numbers. [1.0.0] KerbPaint, by Texel - KerbPaint is a shader replacement addon that adds alternate versions of all of KSP's builtin shaders designed to permit recoloring of select parts. [1.x.x] KSA IVA Upgrade, by RangeMachine - This is a modification for stock IVA's. It provides ASET's ACLOR functionality for stock Mk1 pods. [1.1.3] Mk1 Cockpit RPM Internals Now With ASET, by fast_de_la_speed - 2 internals for the Mk1, a standard RPM that adds 3 displays, and an ASET internal that crams almost all the instruments inside the cockpit. [1.1.3] RCS Sound (and light!) Effects, by pizzaoverhead - Tired of your monopropellant rockets being left out in the sound department? This adds a sound effect when firing RCS engines. [1.0.2] Persistent Trails, by SirJodelstein - This mod shows a visual trail of your vehicle's movement. Patch by JPLRepo (Dropbox) Obsolete, Restricted or Abandoned Mods Abandoned by Author, Development Pages: [x.x.x] Bobcat DEMV Mark 4 rover; DEV STOPPED, by Raptor22 - Older Bobcat rover model. Dropbox link [x.x.x] Bobcat DEMV Mk5 rover; DEV STOPPED, by Raptor22 - Older Bobcat rover model. Dropbox link [1.1.2] B.R.O.K.E.; DEV STOPPED, by magico13 - B.R.O.K.E. is a WIP framework for the creation and implementation of mods that center around regular funding adjustments. [x.x.x] Dark Days; DEV STOPPED, by daniel l. - A kopernicus pack that transforms the sun into a disintegrating red giant [x.x.x] DynamicSFX - Custom Part Sound Effects; DEV STOPPED, by ensou04 - Welcome to the Dev thread! DynamicSFX is a successor of ShipEffects Sound Mod. [1.0.5] kappa-ray irradiate your kerbals; DEV STOPPED, by soundnfury - kappa-ray models three kinds of radiation; in increasing order of energy, these are Van Allen belts, direct solar rads, and galactic cosmic rays. [1.2.0] Kerbal Galaxy Revamped; DEV STOPPED, by TheJangleMan - A new KSP star system project. [1.0.0] KCARS Mark II; DEV STOPPED, by philotical - A random assortment of models. I found only 1 live link in the OP. I noticed there are others who have posted links, mine this thread if you can. [1.2.1] Probe Control Room; DEV STOPPED, by icedown - This mod adds a mission control like room to all unmanned vessels. [x.x.x] Science Hard Drives; DEV STOPPED, by SirDargon - ScienceData is now stored in hard drives that have a limited capacity, require ElectricCharge and time to transfer ScienceData to them. [1.2.1] Stock Sized Real Solar System; DEV STOPPED, by sDaZe - This mod plans to bring RSS to stock size, basically a reversed RSS mod. Was this released by another author? [x.x.x] The Martian Rockets; DEV STOPPED, by MajorLeagueRocketScience - A 'The Martian' movie inspired replica of the Chinese Taiyang Shen rocket. Author stated project stopped then later made a patch. [1.0.5] The RAT Pack - Multi Mod Pack; DEV STOPPED, by satnet - The RAT Pack provides Ram Air Turbines, reverse thrusters, terrain warning and escape tower. [x.x.x] Vanguard Astrodynamics; DEV STOPPED, by Randazzo - 5 various mods that were worked on by Randazzo. [0.2.4] Voice Commander; DEV STOPPED, by blizzy78 -A plugin for software called 'Voice Commander' that enables players to use their natural voice to command their ships. Abandoned by Author, Release Pages: [1.0.5] Atomic Age - Nuclear Propulsion Red Hot Radiators, by Porkjet - More nuclear rockets for various purposes! Additional radiators added! Last post. [0.2.4] Bargain Rocket Parts, by Rubber Ducky - This mod adds in some goofy fun parts to KSP. Last post. [1.0.5] Harder Solar System, by stevehead - Harder Solar System is a step up in difficulty from the stock system. stevehead is no longer supporting this mod. [0.2.5] Lionhead Aerospace Inc., by Yogui87 - This appears to be a parts mod for spacecraft and rovers. All links on main page dead but on pg 71 there are some live ones. Might be others found elsewhere. [0.2.5] MEPS - Multipurpose Express Pallet System, by Thiagobs - This is a simple mod that adds a pallet for your SSTO's or space shuttles to carry science or equipment to orbit. Last post. Dropbox link [1.x.x] Pro Props - Wearable items for your Kerbals, by Locob - KIS props for your Kerbals to wear. Last post. Most links are dead, there are a few active dropbox links found. [1.0.4] Sentar Expansion, by Borisbee - This is a remake of all the original PlanetFactory planets. It adds 1 gas giant, 8 planets, and 3 moons. Last post. [1.0.5] Sido's Urania System, by Sido - This is a new star system with 7 new planets 8 moons. Last post. Mess of a page, but there is a Dropbox link [1.1.3] Zero Point Inline Fairings, by NecroBones - These are a inline fairing part mod. NecroBones retired this mod, I've posted only because its parts may be of use for someone, someday. [1.x.x] 5dim Military Contract Pack, by odin_spain - This adds in military contracts for BDArmory mods. Last post. Older Restricted License Mods: [Will be done at a later date, low priority at the moment] Obsolete Mods: [0.2.5] FireCrew, by xEvilReeperx - You can now fire, retire or retrain unassigned crew members through the Astronaut Complex interface. Another mod has this function. Final note, if the mod librarian stops being active in the libraries for longer than 6 months for whatever reason, I hope that someone will volunteer to continue maintaining this library for the community's use. You have my permission to do. For future curators of this library: All posts created prior to April 1, 2017 have been inspected. There is no need to go farther back than that. There may be a dozen or so mods I may have missed or thought they were not in a working state to be included, its probably not worth the effort to find them. Some advise for library maintanence: The development pages are like a plant, always in growing and changing, they require more attentiveness than the release pages. Only add mods that have functional models or code to the library. Review Current and Older Dev section every 3-6 months to relocate mods as necessary. If a mod is adopted and re-released in either Add-on forum, ensure you remove old or irrelivant links to keep library functional.