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Found 7 results

  1. DISCONTINUED UNTIL FURTHER NOTICE! THIS MOD IS STILL A WORK IN PROGRESS AND NOT YET AT A POINT FOR RELEASE. PLEASE KEEP AN EYE OUT AS THIS MESSAGE WILL CHANGED TO RELEASED. THANKS. UPDATE: THIS WILL BE RELEASED AS AN ALPHA ONCE STAGE 1 IS COMPLETE. ------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- ABOUT: From a small team just entering the modding world, we bring to you the SpaceX parts pack. This mod brings you all the parts required to produce your very own Falcon 9 series. Based off measurements and specific information provided on the SpaceX website along with some good guess work, these parts provide a 1:1 scale of the real Falcon 9 used by SpaceX. CONTENTS: This pack includes a variety of parts that can be used in combination to produce realistic looking Falcon 9 rockets. This pack will currently include the following: · Merlin Octaweb Engine · Merlin Octaweb Engine Mount · First Stage Fuel Tank · First Stage Control Module · Landing Legs · Grid Fins · First Stage Radial Decoupler · Interstage Decoupler · Merlin Vacuum Engine · Second Stage Fuel Tank · Second Stage Control Module · Dragon Decoupler · Dragon Trunk · Dragon Trunk Fins · Dragon Solar Panels · Dragon Heat Shield · Dragon Preassurised Pod · Farings More parts will be added as I progress through the models and assemblies. PROGRESS: As I have previously mentioned, I am new to the modding community and am developing this mod in partnership with a few friends. This pack will take some time to be released as I work a standard work day and have personal priorities. I am currently working on this pack with any time I have. I ask for your patience with this and I will keep this up to date. The progress so far: · Merlin Octaweb Engine o Modelling – 100% o Texturing – 0% o Coding – 50% · Merlin Octaweb Engine Mount o Modelling – 100% o Texturing – 100% o Coding – 95% · First Stage Fuel Tank o Modelling – 100% o Texturing – 0% o Coding – 50% · Landing Legs o Modelling – 100% o Texturing – 0% o Coding – 50% · Grid Fins o Modelling – 100% o Texturing – 0% o Coding – 50% · First Stage Radial Decoupler · Modelling – 0% · Texturing – 0% · Coding – 0% · Interstage Decoupler o Modelling – 0% o Texturing – 0% o Coding – 0% · Merlin Vacuum Engine o Modelling – 50% o Texturing – 0% o Coding – 0% · Second Stage Fuel Tank o Modelling – 0% o Texturing – 0% o Coding – 0% · Second Stage Control Module o Modelling – 0% o Texturing – 0% o Coding – 0% · Dragon Decoupler o Modelling – 0% o Texturing – 0% o Coding – 0% · Dragon Trunk o Modelling – 0% o Texturing – 0% o Coding – 0% · Dragon Trunk Fins o Modelling – 0% o Texturing – 0% o Coding – 0% · Dragon Solar Panels o Modelling – 65% o Texturing – 0% o Coding – 0% · Dragon Heat Shield o Modelling – 0% o Texturing – 0% o Coding – 0% · Dragon Preassurised Pod o Modelling – 50% o Texturing – 0% o Coding – 0% · Farings o Modelling – 0% o Texturing – 0% o Coding – 0% PICTURES: DOWNLOAD: This mod is still far from completion. Once completed this mod will be available to download off Spacedock. A link will be provided once released and this post will be updated. UPDATE: THIS WILL BE RELEASED AS AN ALPHA ONCE STAGE 1 IS COMPLETE. CREDITS: As I have previously mentioned, this is a shared project. Although all the modelling has been carried out by myself, this mod would not be possible without the correct configs and texturing. I would like to thank my friends Fordie, Spoonstiker and Mr Mental for their help with coding this mod and making it work.
  2. Here's an idea: Any mod authors who want to explicitly allow they bundling of their mod into modpacks, reply to this thread with the name of the mod and any other info. I figure this will make making & installing KSP modpacks easier since one can just zip up all the (non-Squad) folders and post it, without having to check with every mod author for consent. I didn't think this through at all so if there's a major problem with this just tell me! Guaranteed yes: Ask-for-permission: Guaranteed no:
  3. I was trying to create myself a RSS "modpack", but both because I'm lazy and because I'm bad at searching stuff, I can't find any lists of mods that I must have in order to play RSS correctly. Is someone willing to write a list of mods (just the list, I'll find by myself all the downloads) that I need?
  4. Thread is under development Hello everyone! Have you ever watched Scotts Galileos Conquest and though. I wanna try play better than Scott with same mods? Well, problem was that Scott haven't released he's final modpack list, he is only given us what looks like inside he's gamedata folder, so from that information and also watching series i have found almost all mods that Scott plays with. If you find incorrect or something wrong with in this mod pack or missing mod, please let me know. CKAN install 1. Install ckan and download ckan file HERE 2. Install mods that does not install from CKAN 3. Run KSP as 64x Modpack file- Disabled for now -Modlist is here I want to say BIG THANKS for all modders, who have made these awesome mods! This modpack is tested on KSP 1.2.2 on Windows 10 platform.
  5. Essential Mods ModPack For KSP 1.1.3 Hello, my name is Gustavo but you can call me HardZiin, today i brought to you a modpack with all my favorite mods. In this modpack you will find spacecraft mods, visual mods and another kinds of mods. This modpack use the 1.1.3 version of Kerbal Space Program (Still not tested in another version). Lets start with the list: SpaceCraft (General) Mods Kerbal Attachment System Kerbal Inventory System Kerbal Engineer Redux Kerbal Planetary Base System Near Future Propulsion Near Future Solar Near Future Eletrical Near Future Spacecraft Parts Near Future Construction Easy Vessel Switch SpaceY Heavy Lifters Docking Port Alignment Infernal Robotics Infernal Robotics Rework Chatterer Modular Rocket Systems Station Science Visual Mods (Optional) Reentry Particle Effects Environmental Visual Efects Planet Shine Distant Objects Enhancement Renaissance Compilation Other Mods Show Fps Module Mananger Texture Replacer
  6. Essential Mods ModPack
  7. New modpack Coming Soon! I am in the making of an awesome modpack filled with new parts and exploration! This doesn't include and change in scale to the universe. It's just your same old Kerbal universe! Name of pack is not yet decided but modpack should be up before July 4. Here are some of the main mods in the pack: MechJeb KWR Near Future Pack Kerbal Engineer Redux And much more! I hope you guys are ready and I will keep you posted with screenshots and more!
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