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Found 2 results

  1. Hello everyone, The public pre-release of the localization pack is here! It has been a massive undertaking to localize Kerbal Space Program in four more languages: Japanese, Simplified Chinese, Russian and Spanish. Around 4,000,000 lines of code carefully revised to catalogue all the aspects that needed to be localized and addressed. More than 82,000 words translated. 456 images created for textures and UI. 684 slides prepared for the KSPedia. For the past few months more than 20 dedicated volunteers threw everything they’ve got at the game in order to help us catch any error and to ensure that the KSP humor and technical accuracy was kept intact. They did an incredible job and we can’t express enough gratitude for their help, but now we need more eyes to help us polish the final details of the localization effort to ensure a high quality experience to all KSP players around the world. This test build is open for everyone before we officially release the update (1.3). You’ll be able to opt-in via the Steam betas and through the KSP Store. Naturally, you’ll need to own a copy of the game beforehand in order to access these builds. A Pre-release project has been made available on the bug tracker to report errors and/or unlocalized texts. Additionally, to facilitate discussions of the Pre-release branch we’ll be opening up a temporary sub-forum for feedback, but while talking about and exploring bugs on the forum is welcomed, we highly encourage you to use the bug tracker to ensure the team gets all your feedback. For more details of what and how to report, click here. If you need help to get the pre-release builds on your language, check these download tutorials to start playing (the KSP Store tutorial will be made available tomorrow, March 17th). Steam video tutorials: English Español русский 日本の 中国 But that is not all, throughout the pre-release phase, two “additions” will be inserted to the builds: Ambient Light Adjustment: A Boost value to the ambient light setting that can brighten the render engine settings to bring light into the darkness. Asteroid Redirect Mod: The official mod will finally be merged to the base game to add that extra facet to contract gameplay without needing an extra download - including the SENTINEL Infrared Telescope. For more details and the full changelog, check out the Pre-release Chagelog. Got any additional questions? Don’t forget to read our FAQ, now in five languages! English Español русский 日本の 中国 We’re almost there and we couldn’t be more excited. Happy launchings!
  2. Hello everyone, We encourage discussion of bugs and content on the 1.2.9 Pre Release Subforum where other members can help to confirm any anomalies you may find. We do ask that all bugs are reported on our dedicated bug tracker where the development team can most easily attend to them. Reporting a problem on the forum does not count as a bug report unfortunately. We rely on a particular format and certain information that allows us to get to the problem as quickly as possible. Any text that is seen in game that is not in your preferred language may not have been localized at this time. We are adding more strings as the the Pre-Release testing phase progresses. Anything that begins with a language tag such as [es],[ja],[ru],[zh] has already been translated, but is not able to be displayed. We know about these and ask that these are not reported as bugs, they are already being worked on. The real bugs are any text that still appears in English (the escapees) or a strange looking string of text (the refusers) Escapees are strings that have been overlooked and we need to identify them and add them, refusers are strings that have been translated but a code error has occurred. Please report any occurrences of escapees and refusers along with any other kind of bug that affects the operation of Kerbal Space Program. Please read the wiki on the bug tracker where a guide to reporting bugs can be found. Attached logs are most important, and instructions detailing where these can be found on your platform can are also in our wiki. Thank you, good luck, and happy launches from the QA team who eagerly await a report of no bugs at all.