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Found 8 results

  1. This is the ground textures mod for any STOCK game. It is developed to work best along side Stock Visual Enhancements. This mod adds ground textures to ALL celestial bodies within the STOCK SOLAR SYSTEM and makes scatter objects tangible. Here are some comparative screenshots of the scaled space textures in v2.0, courtesy of @RadGH Comparative Screenshots CHANGE LOG Mac and Linux can now use DDS textures REQUIREMENTS: KOPERNICUS https://github.com/Kopernicus/Kopernicus/releases DOWNLOAD To install: 1. Install Kopernicus https://github.com/Kopernicus/Kopernicus/releases and drop into GameData. 2. Drop the SVT folder into your GameData folder. Optional For the Kopernicus ring shaders to work, download THIS and install it in GameData\Kopernicus\Plugins\ (click Yes if asked to overwrite). This mod is licensed CC BY-NC-ND Thank you to @Avera9eJoe and @Endraxial for the awesome scaled space planet textures. (that's half of this mods awesomeness!) if you would like to help keep my motivation up, then you can donate. Any amount Is amazing, really!
  2. What is this? This visual enhancement pack strives to give your stock system a facelift, with realistic clouds and atmospheres. What Currently has Enhancements? As of now, Kerbin, Eve, Duna, Laythe, and Jool all have Visual Enhancements be it clouds, atmosphere effects, or city lights (in Kerbin's case). Known Issues: Scatterer also has a few small bugs that im sure will be ironed out in the future. The KSC will sometimes be underwater, and this is totally normal. A scene change will fix it. (click the tracking station and exit it) Scatterer does not show in the main menu. Clouds do not show in the main menu with Kopernicus installed. I WILL NOT PROVIDE SUPPORT IF YOU DO NOT PROVIDE ME WITH AT LEAST YOUR OUTPUT.LOG AND SCREENSHOTS IF NECESSARY. IF ALL YOU HAVE TO SAY IS "THIS ISN'T WORKING" YOU WILL BE IGNORED. Change Log v1.2.2 Separated Sun flare from Sun spikes to allow user to turn up or down the intensity of each texture. Fixed some case sensitivity issues for Linux users Fixed issue when user makes changes to EVE configs in the GUI it erases all MM cfgs from SVE_Settings. Tweaked EVE configs for better performance on Kerbin, Laythe, and Duna TO INSTALL: Download and install Stock Visual Enhancements https://github.com/Galileo88/StockVisualEnhancements/releases Download and install SVE Textures https://github.com/Galileo88/StockVisualEnhancements/releases/tag/1.0 Download and install Environmental Visual Enhancements https://github.com/WazWaz/EnvironmentalVisualEnhancements/releases Download and install the latest Module Manager https://ksp.sarbian.com/jenkins/job/ModuleManager/125/artifact/ModuleManager-2.7.5.zip Download and install latest Scatterer https://spacedock.info/mod/141/scatterer Optional (recommended mods) Kopernicus (required for Jool rings to work) https://github.com/Kopernicus/Kopernicus/releases PlanetShine https://mods.curse.com/ksp-mods/kerbal/224876-planetshine#t1:other-downloads Distant Object Enhancements https://github.com/MOARdV/DistantObject/releases If you are still experiencing any lag from the volumetric clouds, open the EVE GUI (alt+0) and look for the cloud layer you want to change in the cloud manager. Scroll down until you find the layerVolume section of the GUI and change the visibleRange value from 10,000 to a lower number i.e. 8,000/5,000/2,000 until you get the performance you are looking for. Thank you @Waz for this wonderful feature. Download Links version 1.2.2 Also Try: Stock Visual Terrain http://forum.kerbalspaceprogram.com/index.php?/topic/143828-stock-visual-terrain/#comment-2676888 For those who struggle with FPS with this mod or any other visual pack, I would like to point you towards this awesome visual mod by @parameciumkid!! SVE is licensed by CC BY-NC-ND Want to contribute to my coffee fund?
  3. Tell me what you think!
  4. This mod plans to bring RSS to stock size This mod is a WIP so bugs are expected What does it do? Makes all the bodies stock size, so yes, Kerbin size. Is it compatible with Eve and Scatterer? Yes! Both are included in the download! The sunflare used in this pack is from this mod: http://forum.kerbalspaceprogram.com/index.php?/topic/138919-112-11-galileos-sun-flares/ License is CC-BY-NC-SA-4.0 http://creativecommons.org/licenses/by/4.0/ Donate to the " Get me a new computer fund" https://www.paypal.me/sDaZe Anything helps, thanks! DOWNLOAD HERE! https://github.com/Galileo88/SSRSS/releases You also need to download RSS Textures, Sigma Dimensions and Kopernicus for this mod to work! RSS Textures - https://github.com/KSP-RO/RSS-Textures/releases Sigma Dimensions - https://github.com/Sigma88/Sigma-Dimensions/releases/tag/v0.6.1 Kopernicus - https://github.com/Kopernicus/Kopernicus/releases/tag/release-1.2.2-2 PLEASE DO NOT REDISTRIBUTE ANY OF THE TEXTURES INCLUDED IN THIS PACK WITHOUT ASKING FOR PERMISSION KNOWN ISSUES: - Clouds do not show up in main menu - Scatterer (atmospheric haze) does not show up in main menu or in tracking station - Small amount of "z fighting" between ocean and land on Earth. I'm working on a fix. To get the correct look for the Moon, you MUST install the optional RSS-Textures included in the DL ChangeLog: 2.0.3 - Updated city light textures ( Day and night) - Updated Mars's Scatterer - Made Mars's Clouds better - Updated Jupiter's Auroras - Updated Saturn's storms - Updated terrain level for all bodies - Updated Auroras for Earth - Updated Earth's clouds - Fixed timewarp issues around Titan - Updated the cloud shadows on Earth to make them more realistic and you should get better FPS - Fixed other minor bugs - Updated the sunflare - Updated Earth's Ocean 2.0.4 - added 6 hour kerbal days - Better SVE performance - Added Ground textures to all bodies (WIP) - Reduced download size - Other little fixes
  5. THIS THREAD IS FOR THE DISCUSSION OF CROSSING THE SVE AND KSPRC VISUAL PACKS TOGETHER INTO A COMBINED VISUAL OVERHAUL. DO NOT POST FILES CONTAINING A COMBINED PACK AS YOU WILL BE VIOLATING THE TERMS OF THE LICENSE USED FOR KSPRC. _________________________________________________ First of all you have to understand what each mod is aiming to do, understand the contents of the packages and how they work... To combine these mods, u basically have to delete the config of one of these mods and give your gamedata the other one. (its not rocketscience, really! ;)) Since I don’t want to discuss each config & feature provided, I’ll just stick to the most common mixtures out there, namely replacing KSPRC’s Scatterer or/and EVE(clouds) config with the one coming with SVE. ------------------------------------------------------------------------ Best way to get this running is starting from the scratch: Cleanup your gamedata folder of all configs for one of the above named mods. Especially the BoulderCo folder(http://i.imgur.com/yOtSmgL.png) beeing is the “stock” EVE config provided by @rbray89. Forgetting this is one of the most common mistakes. You should start then by copying the whole KSPRC folder into your gamedata – we can delete things later. Just don’t forget anything. Start KSP and make sure the config is working => quit Scatterer: Since SVE is just coming with a config for Jool & Eve, you can easily copy and replace the scatterer folder form the SVE -archive over to your gamedata. That would keep KSPRC’s config for everything else. If you want to remove the sunflare, feel free to delete the folder Gamedata/scatterer/sunflare Atmospheric (clouds): that’s the most common thing ppl want to replace. You just have to remove the configs in the KSPRC-folder first. Namely it is: - KSPRC\Atmospheres - KSPRC\CityLights After cleaning those folders, you are free to copy the Folder StockVisualEnhancements over to your gamedata. It basically just providing other configs of what u just removed. Addon (KSP1.1.3+): the current KSPRC version comes with an incompatible Kopernicus version. You can fix this by going to the Kopernicus -thread and get the current version. For further updates, please first check all the named components for updates before asking why any of these compilations wont work Thanks ------------------------------------------------------------------------ And thats what u get: Thanks @Speadge for the how-to!
  6. Hello, I'd like to post here updates of my attempt on Jool5 challenge - First: My design to get there: http://imgur.com/a/tO4ni Filippa: Laythe SSTO: http://imgur.com/GsK5oIT (didnt load to the gallery somehow)
  7. CVE, A small mod built off of SVE that makes the stock solar system truly beautiful, also designed to replicate the beauty of the long gone Astronomer's Visual Pack. All of the textures can be found on NASA's Goddard Spaceflight Center database. Licensed under CC 3.0 You are free to redistribute the textures and the configs, as long as they are modified. Spacedock Mirror:
  8. Tell me what you think. Enjoy