YANFRET

[1.2.2] ♦ Chaka Monkey Exploration Systems ♦

926 posts in this topic

 

Chaka Monkey Exploration Systems 1.2.2

 

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Chaka Monkey 1.2.2 DropBox Link

Chaka Monkey 1.2.2 SpaceDock Link

Chaka Monkey 1.2.2 CurseForge Link

 

 

Click here to "Get Monkey"

 

 

 

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Chaka Monkey Exploration Odyssey is a space program based on NASA and Boeing proposals for future missions. Part models from a wide variety of authors have been licensed, and new original models made, then combined with all new textures, sizes and configurations, to create craft files depicting the proposed missions. This project is modeled at 75% real scale.

 

♦ Recommend installing this pack into a clean KSP install for the first time.

♦ Latest version of Raster Prop Monitor needed for IVA function. Link included in download.

♦ Copy everything in provided GameData to your GameData

♦ Copy VAB folder to Ships

♦ Copy Subassemblies to your save (optional)

♦ Please remove any previous version files before installing!

 

 

 

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Chaka Monkey Exploration Systems includes products licensed from the  following authors:

Winston & Kickasskyle - KW Rocketry https://creativecommons.org/licenses/by-nc-sa/4.0/

Alexustas - A.L.C.O.R. Pod https://creativecommons.org/licenses/by-nc-sa/3.0/

Alexustas - ASET IVA for Monkey Rover and Mk1-2 Pod https://creativecommons.org/licenses/by-nc-sa/3.0/

Bobcat, Ind. American Pack - all rights reserved and belong to BobCat, expressed written permission from Bobcat for American Pack components to be distributed with Chaka

Tiberion - NovaPunch https://creativecommons.org/licenses/by-nc-sa/4.0/

Kosmos Spacecraft Design Bureau - all rights reserved, expressed written permission from Normak and CardBoardBoxProcessor for components to be distributed with Chaka

Lionhead Aerospace https://creativecommons.org/licenses/by-nc-sa/4.0/

Sumghai - SDHI Service Module System https://creativecommons.org/licenses/by-sa/4.0/

Alexey Volynskov (Keramzit Procedural Fairings) https://creativecommons.org/licenses/by-sa/4.0/

BahamutoD - RS-68 Engine - All rights reserved - expressed written permission from BahamutoD for components to be distributed with Chaka

Sumghai / Fustek / Nothke - Habitats https://creativecommons.org/licenses/by-sa/4.0/

LandeTLS - SLS Block I fairings https://creativecommons.org/licenses/by-sa/4.0/

TALISAR - Talisar Large Upper Stage https://creativecommons.org/licenses/by-sa/4.0/

Porkjet - Habitat IVAs - https://creativecommons.org/licenses/by-sa/4.0/ and expressed written permission from Porkjet for components to be distributed with Chaka

Blackheart612 - Aerojet Kerbodyne https://creativecommons.org/licenses/by-nc-nd/4.0/ expressed written permission from Blackheart612 for components to be distributed with Chaka

Kommitz - Chaka Nuclear Thermal Engines https://creativecommons.org/licenses/by-sa/4.0/

Nertea - Octo-Girder Argon Segment https://creativecommons.org/licenses/by-sa/4.0/

NoOneSpecial - NOS Altair pod and lander https://creativecommons.org/licenses/by-sa/4.0/

Hanson Ma / xxhansonmaxx - CST-100 Parachute and NDS https://creativecommons.org/licenses/by-sa/4.0/

CXG2827 - CXaerospace Station Parts -  All Rights Reserved (Models and Textures are permitted for modification and distribution by YANFRET in Chaka Monkey Exploration Systems)

 

Chaka the Monkey would like to extend a special thank you to these developers. They worked very hard to make these parts and we have organized them for Monkey Exploration because they are excellent. Also Chaka wishes to thank our excellent beta test team: Voidryder, AJLSpace85, JoseEduardo, MeCripp, Probus, Drj3199 for putting in many hours of science which made the quality of this release possible. 

 

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Special technical services provided by MeCripp Industrial Coding, LLC

 

 

Advanced habitat models provided by:

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Monkey Rover Wheels provided by:
 

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BMW, AG

 

 

 

LICENSE

Unless otherwise specified, all materials available for download on this page are copyrighted and released under the Creative Commons Attribution-ShareAlike 4.0 License. http://creativecommons.org/licenses/by-sa/4.0/

Included plugin licenses:

 

Kerbal Joint Reinforcement is licensed to be distributed only with Chaka Monkey Exploration Systems on express written permission from Ferram4 due to specific critical requirements. Distribution of Kerbal Joint Reinforcement from this download is expressly prohibited:

KJR License is GNU GPL v3 http://www.gnu.org/licenses/gpl-3.0.en.html

For the latest version and updates to KJR, please visit http://forum.kerbalspaceprogram.com/threads/55657-1-0-2-Kerbal-Joint-Reinforcement-v3-1-3-4-27-15

 

KSPAPIEXTENSIONS is licensed via Attribution-ShareAlike 3.0 Unported

http://forum.kerbalspaceprogram.com/threads/81496-1-0-2-KSPAPIExtensions-V1-7-4-Utilities-for-shared-mod-use-1-May

CC BY terms (attribution)

 

Procedural Fairings is licensed via Attribution-ShareAlike 3.0 Unported

http://forum.kerbalspaceprogram.com/threads/39512-0-25-Procedural-Fairings-3-10-payload-auto-struts-%28October-11%29

CC BY terms (attribution)

 

Animated Decouplers ( Starwaster ) is licensed via Attribution-ShareAlike 4.0 International (CC BY-SA 4.0)

https://github.com/Starwaster/AnimatedDecouplers

http://creativecommons.org/licenses/by-sa/4.0/

 

 

 

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Edited by YANFRET
♦ Updated to 1.2.2 ♦
24 people like this

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Congrats on the release! Clearly you've put a lot of time into this pack.

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Out of the utmost vague curiosity, I randomly wonder what this one is. But we are men of action; topical headlines do not become us.

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Dear Superlative Chaka Monkey Exploration Systems Engineers,

Most Jubilant Greetings! We, your very appreciative and humbled customer wish to extend our warmest congratulations on your successful launching of the newest and formal version of CMES' most excellent launch vehicles and spacecraft. In celebration we have added another 21 Kerbalnauts to our Flight Testing division. (Survivors will graduate to our Flight Crew Corps. Additional survivors will graduate to Prime Crews.)

Sincerely,

The Grand Designer,

Voidryder's Aerospace

Edited by Voidryder

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Thanks to you, the AJL Space Program is now back to full operational capabilities!

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Gratz YANFRET on the release now just time to put them monkeys in space :)

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Thank you and congratulations on this wonderful mod. Kerman Smile on you always.

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wow, i must say i was shocked to see this one in the release thread, congrats on the hard work - i'm sure this is buried in the DEV thread somewhere, but hows the memory footprint of this now? They do look like they share a bunch of textures which is good (if they actually do)

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Congrats on the latest release!

Very much looking forward to trying the latest version of this mod. I usually have a separate installation directory just for this one (it's that good). :cool:

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ALL GLORY TO CHAKA MONKEY! Congratulations to all on the release. This is easily one of the most beautiful mods I've ever seen.

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Congrats Yanfret! Been watching this for some time now.

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Hahahahahahahahah oh god why did you pick today...

So yesterday I downloaded the old version and spent most of the day trawling through configs getting the parts I wanted to work :P

No but really thanks for the release! Love this pack. Now I need to download it and go back through picking out the parts I want though..

just wondering are all the parts that were there in the 0.90 version there in this version?

Edited by Squiggsy

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Thank you everyone! You guys are the best!

wow, i must say i was shocked to see this one in the release thread, congrats on the hard work - i'm sure this is buried in the DEV thread somewhere, but hows the memory footprint of this now? They do look like they share a bunch of textures which is good (if they actually do)

It's now lower than ever! Even though there are many more parts and features, the footprint is hundreds of mb less than the previous .90 version.

Hahahahahahahahah oh god why did you pick today...

So yesterday I downloaded the old version and spent most of the day trawling through configs getting the parts I wanted to work :P

No but really thanks for the release! Love this pack. Now I need to download it and go back through picking out the parts I want though..

just wondering are all the parts that were there in the 0.90 version there in this version?

Oh man, well at least you got to know it very well. There are some parts from the last version that were scrubbed out, mostly because they had a higher memory footprint than what they added to the pack. If there is anything specific you want back updated to 1.0.2, let us know, and later we will release some of that as an optional extras pack, but not today :)

Edited by YANFRET

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Wow congrats YANFRET! :) Great work (From your and from the contributers side)!

Will this pack still get updates? Like new rockets or parts, landers etc? :)

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Wow congrats YANFRET! :) Great work (From your and from the contributers side)!

Will this pack still get updates? Like new rockets or parts, landers etc? :)

You bet!

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Just downloaded this. It looks amazing, but I think there's a missing part. A few of the craft files won't load (EMLC II, for example) because it says the XKarmonyStorModule.AdapterS6632 is missing.

Also, I can't see some parts in the tech tree. (Maybe being an idiot) Seem to be missing : FairingBase375, Upper Stage Engine Mount 375 Express, Engine Mount for R568 and the 3.75 CM Fairing.

In addition, I think this download isn't playing nice with RasterPropMonitor and JSI. I haven't launched any Chaka pieces yet, but I'm getting this persistent warning with my other ships now. Maybe an issue with the folder structure? Not sure.

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Edited by BinaryBad

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Just downloaded this. It looks amazing, but I think there's a missing part. A few of the craft files won't load (EMLC II, for example) because it says the XKarmonyStorModule.AdapterS6632 is missing.

In addition, I think this download isn't playing nice with RasterPropMonitor and JSI. I haven't launched any Chaka pieces yet, but I'm getting this persistent warning with my other ships now. Maybe an issue with the folder structure? Not sure.

http://i.imgur.com/tvfsdSQ.png

Same issue, and some parts, clipped inside pods (parachutes) or others, will not work "while stowed". Ksp bug?

Edited by Nansuchao

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It's possible you have a duplicate of a plugin we have included in the CMES folder.

Okay so we will update the file to have the plugins outside the CMES folder and add additional documentation requesting the user to check for existing versions of each plugin if other mods are used.

As always please cross check issues with a clean install.

Sorry for any inconvenience!

Edited by YANFRET

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This is glorious. Congratulations on the new version!

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...Also, I can't see some parts in the tech tree. (Maybe being an idiot) Seem to be missing : FairingBase375, Upper Stage Engine Mount 375 Express, Engine Mount for R568 and the 3.75 CM Fairing.

...

We test in a sandbox environment exclusively... and we may not have included the proper tech tree notation on every part. I promise we will spend some time on tech tree compliance and improve the quality of the career mode experience.

Plugins should always be in their original folders, even if it adds more clutter to the download. If you don't do this people end up with duplicates of the plugins, or the plugins don't work because they need to be in a specific folder structure. This is besides the point of the license issues with changing the structure.

Your feedback is much appreciated. We want the user to have the best possible game experience with as few cross - mod conflicts as possible, and we especially appreciate the plugin authors for making those DLL's available to the community.

Edited by YANFRET

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No problem Yanfret. Every mod has some issues on the first release or upgrade.

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No problem Yanfret. Every mod has some issues on the first release or upgrade.

Oh by the way did that issue happen in sandbox mode?

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There are parts missing in sandbox mode too. Most of the craft files cannot be loaded in the VAB. All these are just teething issues though. There's no doubt that the mod itself is an amazing piece of work. And the Instructional cards are brilliant. It would be great if you could integrate them with KIS. (The KIS mod allows you to store the mod manual as a little book on your craft, so you can read it in game. Would be a flourish in keeping with the overall sheen of this amazing mod.)

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