Jump to content

[WIP] [1.1.2] DIRECT - Super-Heavy Launchers - REVAMP RELEASE


benjee10

Recommended Posts

Benjee, you have some problems with your tanks:

1: They default to O2 only

2: You need to use a fuel switcher to change the tanks to LH/02

3: The ratio of LH to O2 is way off: you run out of O2 way before LH. It's something like 230000 odd LH to 60000 O2. So either the tanks are off, or the engines don't use fuel right.

 

Edited by awsumindyman
Link to comment
Share on other sites

On 16 July 2016 at 1:18 AM, TimothyC said:

@benjee10, is there any chance of getting a short 2 segment SRB so we can use the parts to simulate SRB-X?

Good idea. Will get on that once I get back into development.

19 minutes ago, awsumindyman said:

Benjee, you have some problems with your tanks:

1: They default to O2 only

2: You need to use a fuel switcher to change the tanks to LH/02

3: The ratio of LH to O2 is way off: you run out of O2 way before LH. It's something like 230000 odd LH to 60000 O2. So either the tanks are off, or the engines don't use fuel right.

 

The tanks are designed to work without a fuel switcher installed. It's possible that whatever fuel switcher you're using may be overwriting the values that the mod ships with. I'll take a look into it once I get back into dev but have very limited time right now. 

Link to comment
Share on other sites

53 minutes ago, benjee10 said:

Good idea. Will get on that once I get back into development.

The tanks are designed to work without a fuel switcher installed. It's possible that whatever fuel switcher you're using may be overwriting the values that the mod ships with. I'll take a look into it once I get back into dev but have very limited time right now. 

K, thanks.

Edited by awsumindyman
Link to comment
Share on other sites

10 hours ago, benjee10 said:

Good idea. Will get on that once I get back into development.

Cool. Just for the record, I had a typo in my post, and the more-or-less final SRB-X design used three segment SRBs, But I'll happily take whatever you see fit to share!

Link to comment
Share on other sites

  • 3 weeks later...

Maybe this is because Im running 1.1.3, but the 926 SRBs appear to be constantly firing and have no effects... they still provide thrust when staged but otherwise appear very very bugged...

 

EDIT: I fixed it... I dont know how I fixed it... but I fixed it..

Edited by Avalon304
Link to comment
Share on other sites

1 minute ago, Stone Blue said:

@legoclone09 It should... Its just parts, with NO plugins... AND theres llittle if any difference between 1.1.2 & .3 to affect parts/.cfgs

I havent fully playtested it yet, but I've had it installed for awhile in 1.1.3, and the parts all load up ok...

Alright, installing time!

Link to comment
Share on other sites

  • 1 month later...

@benjee10 

Great work, I appreciate the effort on textures "stock a like". The result is awesome. I look for a big launcher for my career 1.2, I hope that you still have some energy for the development of this mod and its possible update. 

Even if except the new categories of the VAB, the mod seems to work already correctly with 1.2.

I am going to have a look on your other mod which one the air so fantastic, really a good job, thank you for the sharing :D

Link to comment
Share on other sites

  • 4 weeks later...

Community Tech Tree patch below. (Nodes match SpaceY by diameter.)

Spoiler

// Mk1-3 Command Pod
@PART[directOrion]:NEEDS[CommunityTechTree,DIRECT_LV]
{
    @TechRequired = heavyCommandModules
}

// 5m parts
@PART[5mDecoupler,5mtank*,5mAdapter*,5mEndCap,5mET,5mShuttleCone]:NEEDS[CommunityTechTree,DIRECT_LV]
{
    @TechRequired = experimentalRocketry
}

// 7m parts
@PART[7mtank*]:NEEDS[CommunityTechTree,DIRECT_LV]
{
    @TechRequired = giganticRocketry
}

Edit: And a simple DIRECT flag

Edited by PocketBrotector
flag
Link to comment
Share on other sites

  • 2 weeks later...

These are some neat parts! I especially like the 3.75m command pods. Looking forward to seeing more.

I noticed that the mass ratios on these fuel tanks was not consistent (either with stock or with one another), so I put together a rebalance patch to adjust the mass, capacity, and cost of these tanks.

Operating from the premise that anyone interested in using LqdHydrogen would already have Nertea's CryoTanks, I converted all of the tanks to LFO so that the CryoTanks fuel switcher could do much of the tedious math on my behalf. As an added benefit, this means that we can use the tanks any way we want now - e.g., you can fill an orange external tank with LFO, should you care to. 

I also added some tankage to the adapters, because why not?

Spoiler

//Remove all LqdHydrogen so that CryoTanks can use its fuel switcher
@PART[5mtank_2-5m,5mtank_5m,5mtank_10m,5mShuttleCone,5mEndCap,5mET,7mtank_3m,7mtank_7m,7mtank_15m]:BEFORE[zzz_CryoTanks]{
  !RESOURCE[LqdHydrogen]{}
}

//Kerbodyne S4-A5125 5m Thrust Plate Adapter
//Kerbodyne S4-3 Inline Connection Adapter
@PART[5mAdapter1,5mAdapter2]:BEFORE[zzz_CryoTanks]{
  @category = FuelTank
  @mass = 2.667
  @cost = 3850
  %RESOURCE[LiquidFuel]{
    %amount = 1920
    %maxAmount = 1920
  }
  %RESOURCE[Oxidizer]{
    %amount = 2346.667
    %maxAmount = 2346.667
  }
}

//Kerbodyne S4-520250B 5m LFO Tank
//Olympus S4-1 5m Hydrogen Tank
//Olympus S4-A1 5m Hydrogen Tank Nose Cone
@PART[5mtankB_2-5m,5mtank_2-5m,5mShuttleCone]:BEFORE[zzz_CryoTanks]{
  @mass = 5.333
  @cost = 7700
  %RESOURCE[LiquidFuel]{
    %amount = 3840
    %maxAmount = 3840
  }
  %RESOURCE[Oxidizer]{
    %amount = 4693.333
    %maxAmount = 4693.333
  }
}

//Kerbodyne S4-540510B 5m LFO Tank
//Olympus S4-2 5m Hydrogen Tank
@PART[5mtankB_5m,5mtank_5m]:BEFORE[zzz_CryoTanks]{
  @mass = 10.667
  @cost = 15400
  %RESOURCE[LiquidFuel]{
    %amount = 7680
    %maxAmount = 7680
  }
  %RESOURCE[Oxidizer]{
    %amount = 9386.667
    %maxAmount = 9386.667
  }
}

//Kerbodyne S4-581010B 5m LFO Tank
//Olympus S4-3 5m Hydrogen Tank
@PART[5mtankB_10m,5mtank_10m]:BEFORE[zzz_CryoTanks]{
  @mass = 21.333
  @cost = 30800
  %RESOURCE[LiquidFuel]{
    %amount = 15360
    %maxAmount = 15360
  }
  %RESOURCE[Oxidizer]{
    %amount = 18773.333
    %maxAmount = 18773.333
  }
}

//Olympus S4-B 5m Hydrogen Tank End Cap
@PART[5mEndCap]:BEFORE[zzz_CryoTanks]{
  @mass = 1.333
  @cost = 1925
  %RESOURCE[LiquidFuel]{
    %amount = 960
    %maxAmount = 960
  }
  %RESOURCE[Oxidizer]{
    %amount = 1173.333
    %maxAmount = 1173.333
  }
}

//Olympus S4-JUMBO 5m External Hydrogen Tank
@PART[5mET]:BEFORE[zzz_CryoTanks]{
  @mass = 44
  @cost = 63525
  %RESOURCE[LiquidFuel]{
    %amount = 31680
    %maxAmount = 31680
  }
  %RESOURCE[Oxidizer]{
    %amount = 38720
    %maxAmount = 38720
  }
}

//Kronos S5-1 7m Hydrogen Tank
@PART[7mtank_3m]:BEFORE[zzz_CryoTanks]{
  @mass = 18
  @cost = 26000
  %RESOURCE[LiquidFuel]{
    %amount = 12960
    %maxAmount = 12960
  }
  %RESOURCE[Oxidizer]{
    %amount = 15840
    %maxAmount = 15840
  }
}

//Kronos S5-2 7m Hydrogen Tank
@PART[7mtank_7m]:BEFORE[zzz_CryoTanks]{
  @mass = 36
  @cost = 52000
  %RESOURCE[LiquidFuel]{
    %amount = 25920
    %maxAmount = 25920
  }
  %RESOURCE[Oxidizer]{
    %amount = 31680
    %maxAmount = 25920
  }
}

//Kronos S5-3 7m Hydrogen Tank
@PART[7mtank_15m]:BEFORE[zzz_CryoTanks]{
  @mass = 72
  @cost = 104000
  %RESOURCE[LiquidFuel]{
    %amount = 51840
    %maxAmount = 51840
  }
  %RESOURCE[Oxidizer]{
    %amount = 63360
    %maxAmount = 63360
  }
}

 

 

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...