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[Error]: The hull has more than 255 polygons. This is invalid.


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1 hour ago, Shurikeeen said:

The log seems to get spammed with "[Error]: The hull has more than 255 polygons. This is invalid." when hitting around 14km when launching a craft.

The ship is stock apart from a few RLA Stockalike parts.

On the latest version of KSP, naturally.

Mods

Log

Craft file

This happens when a model's non-convex collider is too complicated (too many faces) to be converted into a convex collider. As of 1.05 non-convex colliders have gone the way of the dinosaur.

Per the log, Kerbinside (which is not compatible with 1.05 last I knew) appears to be the (first, at least) culprit:

Load(Model): KerbinSide/Parts/Static/Admiral_Kerminsov_Class_Carrier/ks_carrier03
 
(Filename: C:/buildslave/unity/build/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 56)

The hull has more than 255 polygons. This is invalid.

So far as I am aware, there is no workaround for this sort of issue. One would have to add a new collider or alter the existing collider.

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