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Addon for max science reward


guitarxe

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I can't seem to find it anymore, but I'm sure I've seen it in the past. There was an addon that would make you get 100% science rewards from experiments, rather than like 80% and then 30% etc, making you do the same thing 3-4 times for full reward.

Is that addon still around? One that work with 1.1?

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Hm, that one is to transmit stuff like surface samples, but the addon I remember it actually separated out stuff that's just a measurement, like for example temperature, crew report, pressure scan, etc, and made that 100% transmittable, but stuff like surface samples, goo experiments, etc, those you had to recover for 100% value. You could transmit them, but only for a max of about 50%. But in both situations, you would get 100% for one of the methods, you wouldn't get only a max of up to 80% or something on your first try, so you didn't had to do the experiment more than once if you fully completed it the first time.

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Hey, going by your example with MM patches I think I found what I need. Here it is for anyone else that might be looking for it:

 

@EXPERIMENT_DEFINITION[*]
	    {
	        %baseValue = #$scienceCap$
	    }

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Hm, I tried that out, and that's almost what I'm looking for, but not quite. For example temperature, seismic scan, pressure scan, they all transmit for only 50%, whereas what I'm looking for is where those simple type of experiments can transmit for 100%, but stuff like goo and parts experiment need to be returned to get 100%.

I think the SETI pack had this. I guess it's not a separate mod that was included? Something that was specific to SETI itself?

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Like i said in the post,that i linked:

@EXPERIMENT_DEFINITION[*]:Final
{
  %baseValue = #$scienceCap$
}

@PART[*]:HAS[@MODULE[ModuleScienceExperiment]]:Final
{    
@MODULE[ModuleScienceExperiment]
 {
  @xmitDataScalar = 1.0
 }
}

you need both patches,first will remove the science cap and second will allow you to transmit for 100% reward.

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  • 5 months later...
On 30.4.2016 at 1:15 PM, sebi.zzr said:

Like i said in the post,that i linked:


@EXPERIMENT_DEFINITION[*]:Final
{
  %baseValue = #$scienceCap$
}

@PART[*]:HAS[@MODULE[ModuleScienceExperiment]]:Final
{    
@MODULE[ModuleScienceExperiment]
 {
  @xmitDataScalar = 1.0
 }
}

you need both patches,first will remove the science cap and second will allow you to transmit for 100% reward.

I have the same problem that guitarxe has. I installed Science full reward and exchanged the previous text in the file with your text. However I still dont get the 100% science when I transmit my temperature scan.

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59 minutes ago, QuietElite said:

I have the same problem that guitarxe has. I installed Science full reward and exchanged the previous text in the file with your text. However I still dont get the 100% science when I transmit my temperature scan.

It's hard to say why is not working for you,because is working for me just fine.Did you install ModuleManager and can you upload your "ModuleManager.ConfigCache"?

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17 minutes ago, sebi.zzr said:

It's hard to say why is not working for you,because is working for me just fine.Did you install ModuleManager and can you upload your "ModuleManager.ConfigCache"?

Ok I fixed. Apparently it was a problem with the ModuleManager, because I downloaded a new one and deleted the old files. Regardless thanks for the help :)

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