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Craft stuck to runway when using TailFin


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I'm on 1.1.2 64bit KSP, and I actually noticed this problem a week ago. This bug (that I'll explain in a sec) went away temporarily (for some reason) when I started KSP via the launcher and it began updating something. But then the next day, I started up KSP again and the bug re-appeared. I investigated further and came to the conclusion that it only happens when I add the TailFin to my craft. But basically, where ever I place the TailFin, that part of my craft gets glued to the runway, and is partially floating in the air. As shown here:

fG4EhWFl.jpg

(Front of craft is floating above runway, stuck and can't move)

O77TR0Ol.jpg

(Front of craft floating above runway, can't move)

And it doesn't matter if I have the landing gear or not. This will happen without the landing gear.

I also (In the 2nd picture) turned on SAS and pitched forward while going full throttle, and the rear of my craft lifted up into the air, but it couldn't move because the front was still glued to the ground (or air above it) for some reason.

Now I have a few mods:

BbIhCdL.png

But I've also come to the conclusion that this only occurs when I have ModularFuelTanks(Which depends on MM) and FAR (Which depends on MFI & MM) installed at the same time. But I've talked to the developers and they can't find anything wrong. The logs don't say anything but here they are anyways:

https://www.sendspace.com/filegroup/VgAwgt0pdi8GXL4ikfVLXQ

I'd appreciate if you guys could help me figure out what's going on here.

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  • 2 weeks later...
On 5/20/2016 at 1:09 PM, Razordraac said:

I have exactly the same issue, it's really bugging me. I don't have the same mods as you but I still get this... It suddenly appeared too.

Seems like it was an issue with Tweakscale.

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