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KIS Rescue Mission


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So I've got a bunch of rescue missions and was thinking that instead of transferring them to my ship I would use KIS to turn their pod into a vessel.  So here's the challenge:

Get a rescue mission
Send up parts and as many engineers as required to attach them to your rescue target
Send your new craft home to Kerbin and complete your mission
It must return under its own power

Mods not allowed:
hyper edit
anything that adds engines that are significantly more efficient than stock
no config mods to enhance KIS range or part size.

No alt-12 cheats

Required mods:
Kerbal Inventory System (if there's a similar mod let me know and I'll see about making it an option)

I would like suggestions on scoring as I do not have much interplanetary experience (probably based on required delta-v)

2x points for life support

Bonus points for orbiting extra bodies eg: swing by Duna on your way home from Mun; flybys don't count.

Edited by SteveD80
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