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Game wont load


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The game itself will start, get to the main loading screen and the load a single part called servomotor, and not load anything else. the text will keep changing above the load bar but nothing happens. using the launcher to set it to fullscreen made no difference, and neither did changing it to not using the 64 bit version. 

Here is the output log:

Spoiler

 

Kerbal Space Program - 1.1.3.1289 (WindowsPlayer)


OS: Windows 10  (10.0.0)
CPU: Intel(R) Pentium(R) D CPU 2.80GHz (2)
RAM: 3071
GPU: NVIDIA GeForce 9400 GT   (1258MB)
SM: 30 (Direct3D 9.0c [nvd3dum.dll 9.18.13.4192])
RT Formats: ARGB32, Depth, ARGBHalf, Shadowmap, RGB565, Default, ARGB2101010, DefaultHDR, ARGBFloat, RGFloat, RGHalf, RFloat, RHalf, R8


Log started: Mon, Jun 27, 2016 21:51:11


[LOG 21:51:11.369] ******* Log Initiated for Kerbal Space Program - 1.1.3.1289 (WindowsPlayer) *******
[LOG 21:51:11.599] ActionCanvas MASK: 3458764513820540928
[LOG 21:51:11.602] MainCanvas MASK: 3458764513820540928
[WRN 21:51:15.247] [SpaceNavigatorWindows]: Could not initialize device.

[LOG 21:51:15.282] PhysicsGlobals: Loading database
[LOG 21:51:20.001] Load(Assembly): Squad/Plugins/KSPSteamCtrlr
[LOG 21:51:20.007] AssemblyLoader: Loading assembly at D:\Program Files\Steam\steamapps\common\Kerbal Space Program\GameData\Squad\Plugins\KSPSteamCtrlr.dll
[LOG 21:51:20.152] Load(Assembly): Squad/Plugins/SaveUpgradePipeline.Scripts
[LOG 21:51:20.155] AssemblyLoader: Loading assembly at D:\Program Files\Steam\steamapps\common\Kerbal Space Program\GameData\Squad\Plugins\SaveUpgradePipeline.Scripts.dll
[LOG 21:51:20.220] Load(Assembly): Squad/Plugins/Steamworks.NET
[LOG 21:51:20.223] AssemblyLoader: Loading assembly at D:\Program Files\Steam\steamapps\common\Kerbal Space Program\GameData\Squad\Plugins\Steamworks.NET.dll
[LOG 21:51:20.394] AssemblyLoader: Loading assemblies
[LOG 21:51:20.522] VesselModules: Found VesselModule of type FlightIntegrator with order 0
[LOG 21:51:20.532] VesselModules: Found 1 VesselModule types
[LOG 21:51:20.760] 
************************************************************************

Environment Info
Win32NT FFFFFFFFFFFFFFFF  Args: KSP.exe 

Mod DLLs found:
Stock assembly: Assembly-CSharp v0.0.0.0
Stock assembly: KSPSteamCtrlr v0.0.1.33
Stock assembly: SaveUpgradePipeline.Scripts v1.0.0.2 / v1.0.0.21
Stock assembly: Steamworks.NET v8.0.0.0 / v8.0.0

Folders and files in GameData:
Stock folder: Squad


************************************************************************

[LOG 21:51:20.795] AddonLoader: Instantiating addon 'KSPSteamController' from assembly 'KSPSteamCtrlr'
[EXC 21:51:21.262] ExecutionEngineException: SIGILL
    Steamworks.SteamAPI.Init ()
    Steamworks.SteamAPI.InitSafe ()
    SteamController.KSPSteamController.Awake ()
    UnityEngine.GameObject:AddComponent(Type)
    AddonLoader:StartAddon(LoadedAssembly, Type, KSPAddon, Startup)
    AddonLoader:StartAddons(Startup)
    :MoveNext()
    UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
    :MoveNext()
    UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
    GameDatabase:StartLoad()
    :MoveNext()
    UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
    LoadingScreen:Start()
[LOG 21:51:25.178] Load(Audio): Squad/Parts/Utility/landingLegLT-1/sounds/sound_servomotor
[LOG 21:51:25.258] AppCanvas MASK: 3458764513820540928
[LOG 21:53:10.615] Skipped frame because GfxDevice is in invalid state (device lost)
[LOG 21:53:10.727] Skipped frame because GfxDevice is in invalid state (device lost)

 

 

Edited by tinypixel
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Try keeping the window in focus while KSP loads, this suggests you are alt+tabbing away from KSP.

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[LOG 21:53:10.615] Skipped frame because GfxDevice is in invalid state (device lost)

Also please ensure your graphics drivers are up to date, you may need to reinstall them if Windows is misreporting the driver version.

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