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Hopter parts?


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I thought you meant "Copter," but no... you actually want jumping parts. Not that I don't like it. Some sort of robotic leg part with movement and jumping ability would be cool

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29 minutes ago, The Optimist said:

There's this thing called "engines"?

There absolutely is. However, the Hopter concepts are meant to save fuel. They presumably use electricity to power their motion parts.

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4 hours ago, The Optimist said:

There's this thing called "engines"?

Lol! Yup, and there's another thing called lander legs! And other parts, called wheels!

What we don't have (In ksp or reality really) is a way to turn easily generated and stored electricity into vertical motion.

This might be too niche for stock, but I think it'd be a cool dedicated mod.

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11 hours ago, Megadeath said:

Lol! Yup, and there's another thing called lander legs! And other parts, called wheels!

What we don't have (In ksp or reality really) is a way to turn easily generated and stored electricity into vertical motion.

This might be too niche for stock, but I think it'd be a cool dedicated mod.

Isn't there a thing called ion engines?

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1 hour ago, Stoney3K said:

Those will still burn fuel. An electric motor doesn't.

I thought they burned electrons.  Dang physics always confused me :wink: .

OP: I'd try a mod with such parts--could be fun.

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Why don't we first let Squad make parts that stay on the ground before parts that are made to hop ? Not that I think that a stable lander is more important than hopping around, but still...

Spoiler

I'm talking about the incredibly bugged landing legs and gears, in case you didn't figure out.

 

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ayyy (that's true tho)

On 7/2/2016 at 1:47 AM, Maximus97 said:

Ah yes, SciShow Space. Personally, I think that the "Hopter" parts would do better as part of a mod if anything.

BahamutoDynamics has a neat Critter-Crawler, so hopters as mods wouldn't be a big deal.

 

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This concept reminds me of a vessel I was toying around with on Mun. By retracting a landing strut to control direction I was using the landing legs to jump into the air.  The craft was a light probe and had no fuel and another biome was close.  It worked but was very slow.  Now if I were to design a craft to just hop now that just might be a challenge.

 

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