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Craft Exploding When Wheels Touch the Ground


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Hello,

I am running KSP version 1.1.1.1250 with the mods BD armory, Hyperedit, Procedural Parts, North Kerbin Weaponry, Firespitter, and Community Ammunition Library. CAL and Firespitter are "coremods" to have the BDA add-on North Kerbin Weaponry.

I am encountering a very game - braking bug that is making it unplayable. Every time any landing gear (fixed, wheels, retractable) touches the terrain at all, the entire craft explodes, even when lightly touching down from a parachute, or dropping a couple of feet from launch clamps.

Is there a way to fix this?
I am also fairly certain that the bug doesn't come from the mods I have.

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1 hour ago, Wetcat300 said:

Hello,

I am running KSP version 1.1.1.1250 with the mods BD armory, Hyperedit, Procedural Parts, North Kerbin Weaponry, Firespitter, and Community Ammunition Library. CAL and Firespitter are "coremods" to have the BDA add-on North Kerbin Weaponry.

I am encountering a very game - braking bug that is making it unplayable. Every time any landing gear (fixed, wheels, retractable) touches the terrain at all, the entire craft explodes, even when lightly touching down from a parachute, or dropping a couple of feet from launch clamps.

Is there a way to fix this?
I am also fairly certain that the bug doesn't come from the mods I have.

It is fairly well known at the moment that wheels are broke in KSP.  The issue is Unity.  Squad is preparing the next release and is using Unity 5.4, which was just released to solve the problem.  So it is evryone's hope that wheels will work in KSP 1.2

Edited by Papa_Joe
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