Jump to content

[1.2] Kerbal Font Project 1.0 (October 23th)


sarbian

Recommended Posts

This is a really simple mod to change the content of the Stock font. For now all it does is loading a new Japanese fallback font to replace the stock one that misses some characters. In the future I plan to expand it make it easy to replace, remove or add fallback fonts (and the main font if it is doable)

KerbalFontProject-1.0.0.0.zip
License
Source

v1: Replace the stock Japanese fallback with a new font that implements all of the Shift JIS encoding.

Edited by sarbian
Link to comment
Share on other sites

It runs well in parts descriptive text. and in inputting vessel name, moving of the cursor position is unstable a bit, but it's almost permissible now. do you need something about that action? (I don't know whether it records in a log or not)

Anyway, grateful greatly!

Edit: () and inside it.

Edited by EBOSHI
Link to comment
Share on other sites

This Mod should help us Japanese not only now but also in the future. and as your prospect, this Mod has potential opening a new avenue for localization and visualization of KSP. the last Devnote mentioned localization (adding fonts). then this technique will be useful to it probably.
However, as anyone know, I'm a quite newbie about game programing and developing.;.;

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...