silentvelcro Posted June 26, 2017 Author Share Posted June 26, 2017 Yeah @Gordon Dry i understand what you mean. The thing is i create my models the best way i can. Mesh-wise you have to make the best you can do with a relatively low count of polygons so as to not decrease performance. Texture-wise the amount of work that went on this mod is on the limit of what i can do. The normal map alone i had to create for the capsule was pretty intricate. So of course, this mod is not perfect but i have to strike a balance between many technical aspects plus my real life work load. Since the time i begun modding i learned many things and continue to do so. I hope i can make my mods better and better as time passes. Regarding the pinkish parts, i suspect TextureReplacerReplaced maybe the problem. Although i never tried it since TextureReplacer works great on the latest KSP version. I don't think Transparent Pods has something to do with it but i maybe wrong. There are so many mods out there and i cannot test them all. Cheers S. Quote Link to comment Share on other sites More sharing options...
Gordon Dry Posted June 26, 2017 Share Posted June 26, 2017 Allright, I already got replies on the TR and JSI threads, I will do a test with newest TR instead of TRR next session. Quote Link to comment Share on other sites More sharing options...
thomash Posted July 3, 2017 Share Posted July 3, 2017 I seem to recall that you had updated the engine plumes in 1.2.2 to look realistic for the Titan II. But I just launched a Gusmobile for the first time in 1.3 and it seems to have a stock plume. Quote Link to comment Share on other sites More sharing options...
silentvelcro Posted July 4, 2017 Author Share Posted July 4, 2017 11 hours ago, thomash said: I seem to recall that you had updated the engine plumes in 1.2.2 to look realistic for the Titan II. But I just launched a Gusmobile for the first time in 1.3 and it seems to have a stock plume. Have you installed smokescreen and realplume in your 1.3 install? It works fine on my 1.3. Quote Link to comment Share on other sites More sharing options...
thomash Posted July 4, 2017 Share Posted July 4, 2017 Nevermind. I'm an idiot. I had forgotten to reinstall RealPlume after the upgrade. Thanks. Quote Link to comment Share on other sites More sharing options...
silentvelcro Posted August 7, 2017 Author Share Posted August 7, 2017 Check this out Quote Link to comment Share on other sites More sharing options...
silentvelcro Posted October 7, 2017 Author Share Posted October 7, 2017 Check these out. Quote Link to comment Share on other sites More sharing options...
silentvelcro Posted November 19, 2017 Author Share Posted November 19, 2017 To anyone interested Gusmobile is updated to KSP 1.3.1 Quote Link to comment Share on other sites More sharing options...
THX-1138 Posted November 27, 2017 Share Posted November 27, 2017 Hello silentvelcro, I am enjoying all of your mods including Gusmobile. Thank you very much for your contribution and attention to detail to this era of space flight. Keep up the superb work. Quote Link to comment Share on other sites More sharing options...
Blinkboy77 Posted November 30, 2017 Share Posted November 30, 2017 Hey, it's possible to make a soyuz spacecraft in lonesomeRobots? I love lonesomeRobots, I love soyuz, then...<3 Quote Link to comment Share on other sites More sharing options...
silentvelcro Posted January 7, 2018 Author Share Posted January 7, 2018 Check out the new LRAero release. Quote Link to comment Share on other sites More sharing options...
silentvelcro Posted January 21, 2018 Author Share Posted January 21, 2018 All LonesomeRobots Aerospace mods have been updated. Now reflections are handled by the awesome Textures Unlimited mod by master modder Shadowmage. The solar shader is used in all solar panels. There has been some bugs removed and a little cleanup on all mods. TextureReplacer is no longer used by any LRAero mods, so if you are not using it for anything else you can delete it from your GameData folder. Also the Duna Base Camp & HOYO CEV expansion has been released. Check it out. Quote Link to comment Share on other sites More sharing options...
squeaker0704 Posted June 12, 2020 Share Posted June 12, 2020 hey the retro rockets are not in my part list can you help me ples Quote Link to comment Share on other sites More sharing options...
DocLat Posted August 4, 2020 Share Posted August 4, 2020 On 6/12/2020 at 4:28 PM, squeaker0704 said: hey the retro rockets are not in my part list can you help me ples Having the same problem, It loaded up for me initially, however my game crashed hard and I had to start over, the part is listed, however, I don't know why it's not showing up. Don't know how much help we can expect, mod has been dormant since Jan 2018. Quote Link to comment Share on other sites More sharing options...
b9 part switch fatal error Posted January 29 Share Posted January 29 why is there no retro adapter Quote Link to comment Share on other sites More sharing options...
Cheesecake Posted January 29 Share Posted January 29 9 hours ago, b9 part switch fatal error said: why is there no retro adapter As far as I know there was only a retro adapter on Gemini B which has never flown. And note that this is an old mod that has not been supported for years, the modder has last visited this forum in 2021. So no necroposts, please. Quote Link to comment Share on other sites More sharing options...
OrbitalManeuvers Posted January 29 Share Posted January 29 11 hours ago, b9 part switch fatal error said: why is there no retro adapter say who what now? Quote Link to comment Share on other sites More sharing options...
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