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Cornholio

Landing Legs Position

Question

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  1. Is there any cfg change that I can make to ensure that landing legs turn out like #2 instead of #1?
  2. Also, is there any functional detriment (less friction or something) to #1 vs #2?

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No and no. The devs tried a couple times to make it work right, but it's truly a little visual bug. As soon as the legs touch the ground, the pads reorient correctly.

There is no difference in behavior.

 

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That's what I thought, thanks!

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Posted (edited)

Change the "spring strength" on the legs. For Minmus, you need it really, really low. This will let the legs contract slightly, until all feet pads actually touch the surface. Not sure where to do it in the .cfg though

Is that a base crawler there? Cool design :wink:

EDIT: Never put the dampner on minimum. One would think that for Gilly it would help having the softest possible suspension, but it doesn't...you just keep bouncing, without touching the controls, like a high-bounce rubber ball. Having some dampner should stop this, but minimum spring is also dangerous as legs like to *poof* when they are compressed all the way

Edited by Blaarkies
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4 hours ago, Blaarkies said:

Change the "spring strength" on the legs. For Minmus, you need it really, really low. This will let the legs contract slightly, until all feet pads actually touch the surface. Not sure where to do it in the .cfg though

Good point! I never thought of that, thanks

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Some tweakeables are not that well explained, such as spring strenght, or transmission and dampner ratio in some parts provided by many mods. Its not clear whether moving a spring strenght a given direction is increasing the strenght or decreasing it....

 

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On 3/17/2017 at 2:55 AM, Daniel Prates said:

Some tweakeables are not that well explained, such as spring strenght, or transmission and dampner ratio in some parts provided by many mods. Its not clear whether moving a spring strenght a given direction is increasing the strenght or decreasing it....

 

I understand SPRING is the strength/force with which the leg tries to stay extended. So for a still standing base on Kerbin, lowering this will lower the amount of weight the leg can support...it will give in more, the base will end being lower to the ground(on Minmus, that same base would stand high, since weight is much less there). Think of spring as the thickness of the spring inside the landing leg

DAMPNER is the same as for shock absorbers. They stop the legs from springing up and down repeatedly(they limit the speed at which the leg may extend). Maximizing these wont make the static base stand higher, but you will see it slowly sinking down to the spring strength's height. Think of dampner like a lot of friction inside the legs, so they can only move slowly

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