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1.2.9 Pre-Release Changelog

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Hey folks,
This thread will record the changelog and versions for the 1.2.9 Pre-Release.

Here is the list of fixes and changes:

The Current Build version is:  1.2.9.1738

  • Added scroll section to KSC Facility Upgrade stats in Facility pop-up windows.

  • Fixed KSC mini-Biomes Localization.

  • Lots more Localization texts and tag fixes.

  • Lots more UI tweaks and fixes.

  • Fixed some terrain problems in the level 1 Runway (around the outside edges).

  • Fixed an issue where resource system catch-up mechanics would not work due to physics causing vessels to ‘hop’

  • Atmospheric and Exospheric harvesters can now make use of an optional Intake Transform (this can be set via the ‘intakeTransformName’ field.

  • Fixed an issue where overriding a converter’s AutoShutdown property was not working.

  • Lingoona backwards compatible with Windows XP.

  • Fix Map Nodes layout and stuttering.

  • Fixed Bad resolution calls crash X window manager on Linux.

Previous Builds

Build version:   1.2.9.1730

  • Fix Pre-Release pop-up Version Number.

  • Removed \r chars in main menu dialog.

  • Localised resources/resource requirements for parts description in VAB.

  • Fix Planet Biome localisation tags for science in planet biomes.

  • "Log Missing Localisation Keys" in debug menu is now persisted in settings.cfg.

  • Localisation tag fixes and updates including some contracts ones.

  • All fonts are now loaded regardless of language selected, allows display of names, etc in different languages where saves are used across different language settings.

  • Fix text overflow in Load Game dialog.

  • Update keyboard layout bindings for Linux.

  • Fixes for lingoona on contracts.

  • Fixes unlocalised texture resolution and conic path mode strings.

  • Fix Crew Management screens text overflows and alignments.

  • Removed the `;` character at the end of the NavBall distance labels.

  • Removed the `<<1>>` text from the archived contracts status.

  • Fix to the way vessels were named on Kerbal Rescue contracts.

  • Fix admin building pop-up.

  • Fix Japanese last name typo.

  • Fix Asteroid scenario NASA message.

  • Fix Unlocalised agency names on contracts.

  • Fix Chinese Last Name on Kerbals.

  • Fix Chinese Planet Names to be Latin (except Sun).

  • Localised Unknown Object markers and info.

  • Localised KSC Facility Building Menus, Upgrade details, Demolish and Repair UIs.

  • Fix precision to GeeASL on Celestial Bodies.

  • Fix Navball HDG font assignment.

  • Lots of font tweaks.

  • Fix launch site blocked dialog not clearing on vessel spawn dialog.

  • Readme.txt updated

 

Build version:  1.2.9.1727

Localization

  • Keyboard layouts for foreign keyboards in Settings Menu.
  • Localization of all text in game to Spanish, Russian, Japanese, Chinese-Simplified.
  • KSP now reads the language from buildID.txt

Enhancements

  • Compound parts can be selected from both ends.
  • Updated the strut model so the connector does not intersect with the mesh.
  • Contract back stories have been changed/enhanced.
  • GUI control for changing Local/Absolute attachment and editing reference.
  • GUI control for changing symmetry mode.
  • Change Science Containers to pull from experiments before other science containers.
  • Increased the size of the PAW title bar and pin button.
  • (coming soon) Ambient light adjustment.
  • (coming soon) Asteroid Day Mod merged into stock.

Bug fixes

  • Fix logic error in craft list dialog in editor scene.
  • Fix grammar error in FL-R25 RCS Fuel Tank description.
  • Fix MPL functions to only work with Scientist trait.
  • Fix Runway Seams T2 and T3.
  • Flatten the T1 Runway out.
  • Fix Flagpole to Astronaut Center and remove upgrade/downgrade/destroy errors.
  • Fix the math on the ShipConstruct Stage Count.
  • Fix to highlighter Brightness not getting set on entering flight scene.
  • Docking mode indicators corrected.
  • Fix From The Mun tutorial: heatshield on RV jettison via staging.
  • Fix Terrain seams issue (parity with 1.1.3).

Modding

  • Localization class added for Localization string processing.
  • Fix reflected KSPModule attribute on PartModule.
  • Added GameEvent onCommandSeatInteractionEnter which fires before a Kerbal enters/leaves external command seat.
  • Added a mod hook in for science values.
  • Add public accessors to MapView MapNodes for modders.
  • Event for Kerbal name change (to match with type/status change events).
  • Some object renames for clashes with Unity classes
    • BaseEventData -> BaseEventDetails
    • BaseEventDataDelegate -> BaseEventDetailsDelegate
    • MaterialProperty -> MaterialPropertyExtensions.MaterialProperty
  • Add public accessor to instance of tutorial dialog
  • Propellent.displayName added for localization.
  • Resource definitions now have displayName field.
  • FlightGlobals.GetHomeBodyDisplayName() is the localized equivalent of FlightGlobals.GetHomeBodyName()
  • Vessel & Protovessel displaylandedAt is the localized equivalent of landedAt string.
  • Vessel.SetLandedAt() - added two new optional input variables.
  • CustomParameterNode.LocalizedSection added.
  • Added displayseatName and displayseatIndex to InternalSeat Node.
  • CelestialBody has had several variables added and removed for localization.
  • CBAttributeMaps have also had variables added for localization.
  • ResearchAndDevelopment.GetExperimentSubject has a new optional displaybiomeID.
  • ResearchAndDevelopment.GetBiomeTagsLocalized added.
  • ScienceData.displaytitle added for localization.
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New Build 1.2.9.1730 has been released. See opening post for changes.

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A problem has prevented the files from being successfully uploaded to the store. Build 1730 is only available on Steam at present. We will let you know when the problem is resolved.

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3 hours ago, Squelch said:

A problem has prevented the files from being successfully uploaded to the store. Build 1730 is only available on Steam at present. We will let you know when the problem is resolved.

We have resolved the problem and the new build of 1730 is now available on the store together with patched language files for all platforms.

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New Build 1.2.9.1738 has been released. See opening post for changes.
Plase note in a lot of cases you need to start new saves to pick up some of the localized text etc (especially contracts).

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