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Make docking ports crew hatches/airlocks


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Just a shower thought :)

Particularly the mk1 passenger cabin can be really annoying, but there are plenty of times when it would be easier to get crew out of a part of the vessel that's just not where the cabin is. Clearly the crew can move around within the ship, since they'll happily transfer between pods, so this idea doesn't seem to break the established rules.

Right clicking a hatch should have an option to "eva crew", bringing up the crew list (like clicking a hatch) and showing every kerbal on the vessel.

Approaching a hatch with an eva kerbonaut and hitting B should either bring up a the transfer highlighter so you choose where they go, or just put them in the nearest cabin that has a space and we'd take it from there ourselves.

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3 minutes ago, eddiew said:

bringing up the crew list (like clicking a hatch) and showing every kerbal on the vessel.

That's a good idea. This would make boarding and unboarding much easier.

It's those little details about the game that shouldn't be neglected. I'm sure there's a mod for this (is there?), but nobody wants to have hundreds of mods fixing little things like that.

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