Rath

Airliner Safety Challenge

47 posts in this topic

I'll add you to the leaderboard once I can get to a computer.

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9 hours ago, Rath said:

You can get on the leaderboard if you include a picture.

I'll redo this and try to get more than 300 Points this time! I honestly are that bad with planes.

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@Rath I'd like to suggest a change in the scoring system. Right now it seems to favor the number of passengers (the x5 multiplier) over anything else. This means that if you have the most amount of passengers, you pretty much win regardless of every other statistic.

I think that more incentive should be given to other statistics, like range and other things that I can't come up with right now.

:) 

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4 hours ago, Hesp said:

Actually, I like the idea of including suborbital spaceplanes.

The only requirement needed for a fair challenge would be to have ONLY airbreather engines to avoid entries like mine :) 

Or just not orbit.  I love the idea of a rocket-boosted space plane jumping between continents.

1 hour ago, TheEpicSquared said:

@Rath I'd like to suggest a change in the scoring system. Right now it seems to favor the number of passengers (the x5 multiplier) over anything else. This means that if you have the most amount of passengers, you pretty much win regardless of every other statistic.

I think that more incentive should be given to other statistics, like range and other things that I can't come up with right now.

:) 

That's why I wrote subject to change.  This challenge is still in its infancy.  I think the bonuses should be boosted a lot too because it's a safety challenge.

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2 hours ago, TheEpicSquared said:

@Rath I'd like to suggest a change in the scoring system. Right now it seems to favor the number of passengers (the x5 multiplier) over anything else. This means that if you have the most amount of passengers, you pretty much win regardless of every other statistic.

I think that more incentive should be given to other statistics, like range and other things that I can't come up with right now.

:) 

That's not correct... As I showed, it's easier to reach 2000m/s than carrying 400 kerbals.

IMHO, I think that all the challenge parameters should be multiplied and not added, i.e.:

Speed X Distance X (Kerbals+Staff) X Bonuses

 

It's the only way to make all the entries consider every design aspect :)

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http://images.akamai.steamusercontent.com/ugc/93853799899003701/B3C78AC91246A3B90E85640B22F8E748B6CC8C6E/

http://images.akamai.steamusercontent.com/ugc/93853799899035779/DB83355D0774DE1AA6FA5B32374B5CBC964D3A0A/

http://images.akamai.steamusercontent.com/ugc/93853799899038122/C07AA7A16CFF1F03ACC4095ABACAF0A118FC483E/

Meet Planie Mc Planeface Mark 2! It's an 48 passenger aircraft that looks like a stubby jumbo. I removed the droptanks, removed fuel and put 4 more Wings on. Now it's stable!

It's cruising speed is 185 m/s at 9500m, 230m/s at 7000m. It manages to hold that speed and height without any control input (but with SAS). Top speed (only achieved on a dive) was 364 m/s. It can land on water without damage, but it can't take off from water. Min takeoff- and landing speed is 60 m/s. It's Max Distance is pretty high. Im sure it could circumnavigate kerbin but my longest flight was just about 800 km (it still had 3/4 of the fuel it started with and I tried some stunts on that flight)

Spoiler

Points: (I simply removed everything that wasnt the case)

  • Your plane cannot tailstrike no matter how hard you pull up on takeoff (20 points)
  • Your plane does not need SAS to fly stably (20 points)
  • Your plane has two engines and can fly on one (20 points)
  • Your plane has airbrakes (10 points)
  • Your plane can ditch in the water with all crew surviving (10 points)
  • Your plane can ditch in the water with no damage (20 points)
  • Your plane can take off and immediately land back on the runway without turning around, and is heavy size or above (10 points for large)
  • Your plane can fly on any two engines.

Point malus:

No Maluses!

 

 

 

364+(800(could do much better)/10)+(48*5)*1+(2/2)) + 110 = 1239

Edited by Physics Student
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1 hour ago, Physics Student said:

Meet Planie Mc Planeface Mark 2!

+++ for making a tri-wing design look good!

1 hour ago, Hesp said:

Speed X Distance X (Kerbals+Staff) X Bonuses

... Mulling over it, I agree this should encourage a wide range of crafts. It also accomplishes that while being a lot simpler than my suggestion, which is great! That said, we're two pages and a half-dozen entries in so it may just be time to play ball. Let's see what Rath thinks.

11 hours ago, Eidahlil said:

With that out of the way, I present a deathtrap plane from HDAY airlines: HDAY 1. Proven to be "technically capable of landing",

Nice "wings" :cool: How do you show the Kerbals inside a pod by the way? I've heard about it but never figured it out.

 

@DoctorDavinci I am duly impressed you got a plane that big to splash down nicely!

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1 minute ago, Cunjo Carl said:

@DoctorDavinci I am duly impressed you got a plane that big to splash down nicely!

Go big or go home they say ... and seeing that I was already at home I had to go big :cool:

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4 hours ago, Cunjo Carl said:

How do you show the Kerbals inside a pod by the way? I've heard about it but never figured it out.

There's a little circle left of the IVA-screens that toggles internal view.

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Anybody else have some ideas on how to improve scoring?  Recalculation will be easy because you have to post your base statistics.  Otherwise I think the scoring will change soon.

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47 minutes ago, rockets-don't-make-toast said:

if its super sonic or not.

What are you asking?  Aircraft can be supersonic.

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if it can go super sonic, extra points if it can. some of my planes can't go super sonic and I bet the kerbals didn't like the fact that it couldn't.

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If you look at the scoring formula, speed is included.  You get 2000 free points if you can hit 2000m/s, which is much easier than carrying 400 kerbals at any speed..

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12 hours ago, Rath said:

Anybody else have some ideas on how to improve scoring?

Remove the plane's range, or make range categories like 100 km, 1000km, 10000km

Edited by Physics Student

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13 hours ago, Rath said:

Anybody else have some ideas on how to improve scoring?  Recalculation will be easy because you have to post your base statistics.  Otherwise I think the scoring will change soon.

I'd say something like:

MaxSpeed + ( Range / 1.5 ) + ( PassengerCapacity * 3 ) + ( FlightAttendants * 2 ) + ( BonusPoints * 3 )

 

Not sure how balanced that is though :) 

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I want range to be a viable way of accumulating points too, and I'm afraid that reducing the value of range or putting it into brackets could harm that.  If it is too good I would prefer dividing it by two or something.

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3 minutes ago, Rath said:

I want range to be a viable way of accumulating points too, and I'm afraid that reducing the value of range or putting it into brackets could harm that.  If it is too good I would prefer dividing it by two or something.

I though dividing by 2 was too much for high-capacity, low-range planes, and multiplying it would give an unfair incentive for high-range planes, so I went in between, resulting in dividing by 1.5.

Untimately it's up to you of course, it's your challenge :) 

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38 minutes ago, TheEpicSquared said:

I'd say something like:

MaxSpeed + ( Range / 1.5 ) + ( PassengerCapacity * 3 ) + ( FlightAttendants * 2 ) + ( BonusPoints * 3 )

Not sure how balanced that is though :) 

Try to multiply all them together rather than adding up :)

Something like this:

(MaxSpeed/10) * (Range/100) * (PassengerCapacity + (FlightAttendants*3)) * (1+(BonusPoints/1000))

Edited by Hesp
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Here's my (first) entry.

pMQxyKh.png

The plane is capable of taking off without a potential tail strike.

1ozgMoc.png

Capable of landing in the water perfectly intact (as you can see with no difference in parts according to KER).

rkpHJFL.png

It can take off an land on the same runway.

cg10f0J.png

It can fly (albeit quite slowly) on any two engines.

IN summary: There is no chance of tail strike (20), No SAS to fly stable (20), has 4 engines but can fly on two (20), airbrakes (10), can ditch in the water with no damage (20), can take off and land on same runway without turning around (20). Power generation is via fuel cells.

1280 M/s + (112 Passengers X5) + (1659 KM/10) + (2/1) + 110 (bonus points) = 2116.9 points! 

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On 3/20/2017 at 7:16 AM, TheEpicSquared said:

@Rath ...Right now it seems to favor the number of passengers (the x5 multiplier) over anything else...

I have to second this. With the current rules I could haul this ugly and very unsafe monster out of my hanger and get 1600x5 = 8000 points just from the passengers. 

pMS2onU.jpg

At which point it becomes "Computer Melter Danger Challenge" which isn't quite as fun.

I don't particularly want to do that, but I could.

Anyways, I have a question: can I enter into more than one category? I've just about finished a plane which can be either heavy or superheavy depending on the number of fuselage sections installed (might even be able to chop off sections and get medium too, but it would look weird and stubby). Got it :)

Edit: @Rath2 more questions:

1: do batteries count as an alternative power source? I added 4k in extra batteries, which is definitely enough to power it until landing if the engines go out.

2: what kind of engine out fly-ability bonuses would apply to an aircraft with say, 6 engines? My plane can fly on any 3 engines. Is this equivalent to a 4 engine plane flying on 2?

Edit2: ugh: that belly-land-without-damage bonus is almost within my grasp! The little glitch ridges between runway sections keep messing me up!

Edited by EpicSpaceTroll139
Questions

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You can enter however many times you want.  Be reasonable though.

 

EDIT: You can only submit once in each category, but submissions can be replaced.

Edited by Rath
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