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Add No sunlight when there is 0 sun exposure


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I would bet that sun exposure and energy flow are both positive values, but less than the display can hold due to formatting.

Due to the high incident angle that the panel is seeing relative to the sun, the actual energy output would be very minimal.  But greater than zero.

Try rolling that craft a bit to the right, I would wager that the solar panel display will properly tick over to 'occluded / no sun' with an extra degree or three of roll.  Roll it to the left a few degrees, and I bet the values become large enough to see on the UI.

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