Jump to content

Mission Idea: Emulating Real Life in Kerbal Space Program [WIP] [Submit a Payload] [Become a Launch or Payload Provider]


Recommended Posts

20 hours ago, Skylon said:

Or a 1.875m core

That is correct

20 hours ago, icantmakemodels said:

Let me make sure I have this straight: Phase two allows 1.25m cores with 0.625m SRBs radially attached, with a maximum total height of 25m.

Phase two enables the construction of 1.875 meter core rockets with the height of 30 meters (still under discussion), with the potential of up to 6 radial SRBs. Sounds positive! Can't wait for the imaginative ideas to flow in. :) 

Link to comment
Share on other sites

If anyone on this forum page would like to participate in a Mission Controll emulator for Real Life missions shoot me a PM or post on this fourm page

forum.kerbalspaceprogram.com/index.php?/topic/158759-international-space-exploration-agency-next-launch-june-24t-launch-controller-positions-open/ 

Edited by Uace24
Link to comment
Share on other sites

7 minutes ago, 53miner53 said:

Yes.

ah that's not that bad

also another question:

if a person is a LP and a PP, does the PP budget affect their LP budget, so if someone launches a payload on another rocket, does the LP lose funds?

 

Edited by StupidAndy
Link to comment
Share on other sites

8 hours ago, StupidAndy said:

ah that's not that bad

also another question:

if a person is a LP and a PP, does the PP budget affect their LP budget, so if someone launches a payload on another rocket, does the LP lose funds?

 

PPs don't have funds if I'm not mistaken

Link to comment
Share on other sites

 

4 hours ago, StupidAndy said:

yes, i know, but if a LP launches a payload on another rocket do they lose funds from paying the LP

I would assume so.

 

@TheEpicSquared, He1+Xsat1 Launched yet?

EDIT: Also, for satellites matching /Xsat[123]/, make sure they're 120 degrees from each other.

Edited by icantmakemodels
Link to comment
Share on other sites

On 2017-6-5 at 5:31 PM, Skylon said:

You either use tweakscale or use 1.25m with radial SRBs (I'm assuming 1.875m with SRBs is disallowed for now, correct @Oliverm001x?)

Or wait for 2.5m

We use tweakscale which is in the mod list for reference page at the front, with SRBs allowed!

Link to comment
Share on other sites

so now that its summer-ish and coming for everyone in school probably

will this be going a bit faster? its a bit annoying where we have massive amounts of activity in one day and for the next few its nothing

you are FORCED to play Kerbal! no exceptions! :D

oh and a question...since we are about to roll out Mk2s, can I jump in the LP business and make a Mk2?

Edited by StupidAndy
Link to comment
Share on other sites

an idea for a new rule:

when a launch failiure occures, a launch escape should be in place and be activated, if not present you face a penalty for putting your kerbals in danger, if they die by a faulty launch escape system you get a bit bigger penalty and if they die by the lack of a launch escape system you get an even bigger penalty 

or something like that

Link to comment
Share on other sites

12 minutes ago, tsgaerospace said:

an idea for a new rule:

when a launch failiure occures, a launch escape should be in place and be activated, if not present you face a penalty for putting your kerbals in danger, if they die by a faulty launch escape system you get a bit bigger penalty and if they die by the lack of a launch escape system you get an even bigger penalty 

or something like that

I believe all capsules require redundant launch escape systems already. Good idea though!

Link to comment
Share on other sites

3 hours ago, StupidAndy said:

how about if you kill a Kerbal, its a penalty

but if you kill a Kerbal TOURIST its a bigger penalty

What about if it's a tourist the penalty gets upgraded by one degree and if you kill a tourist by the lack of a les you get an even bigger penalty

The penalty is per each kerbal

Edited by tsgaerospace
Link to comment
Share on other sites

9 hours ago, tsgaerospace said:

What about if it's a tourist the penalty gets upgraded by one degree and if you kill a tourist by the lack of a les you get an even bigger penalty

The penalty is per each kerbal

yeah! that's a good idea

but why would you not have a LES anyways?

Link to comment
Share on other sites

This thread is quite old. Please consider starting a new thread rather than reviving this one.

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...