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Need some help reskinning a parachute


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I have the following MM patch to make a mini copy of the Mk16 parachute:

$PART[parachuteSingle]
{
	@name = miniSondeChute
	@title = Mini MK16 Chute
	@manufacturer = SpaceTux Industries
	@description = A mini version of the MK16 parachute
	%rescaleFactor = 0.5
	@scale = 0.05
	@cost = 300
	-mesh = model.mu
	MODEL
	{
		model = Squad/Parts/Utility/parachuteMk1/model
		texture = model000, Kurrikane/Parts/Chute/model000
		texture = model001, Kurrikane/Parts/Chute/model001
	}


	@MODULE[ModuleParachute]
	{
		name = ModuleParachute
		semiDeployedAnimation = semiDeploySmall
		fullyDeployedAnimation = fullyDeploySmall
		invertCanopy = true
		autoCutSpeed = 0.5
		capName = cap
		canopyName = canopy
		stowedDrag = 0.22
		semiDeployedDrag = 1
		fullyDeployedDrag = 200
		minAirPressureToOpen = 0.04
		clampMinAirPressure = 0.04
		deployAltitude = 500
		deploymentSpeed = 0.12
		semiDeploymentSpeed = 0.5
		chuteMaxTemp = 650
	}
}

I tried editing the model000 in Gimp, but when I load it, the textures are all misplaced.

I know it's not the rescaling, since when I put the original file there, it works.

So, I'm obviously saving it incorrectly in Gimp (I tried saving in both PNG and DDS format).  What would the correct way to save it be?

Second, is there someone who could help me with this?

Thanks in advance

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