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Kerbalseat and seatPivot


StinkyAce

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Hi like all things Kerbal it's all about what you can't see, namely two transforms one named seat pivot and the other Airlock,  and should be in the positions below to allow for successful boardings , Airlock should be given an Airlock tag and the collider needs to be set as a trigger and it needs to be on Part Triggers layer, any of these things missing and it will not work

0ZzKUAY.png

 

5 hours ago, StinkyAce said:

Module kerbalSeat and seatPivot works? 

 

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