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I don't have very much experience coding, I have only learned HTML and a bit of Javascript.

The only mods I'm able to create are basic part mods and I use textures from other mods (No, I don't release any of them...)

and I also use their configs and stuff.What am interested in is Mods to edit terrain and create parts and add Moar physics!

 

So, Does anyone have a recommended language to write these mods?

Also what 3d editing software? (Paint 3d?)

How to put Everything together?

And how the heck to you use unity?

 

 

Edited by Devan kerman
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43 minutes ago, Devan kerman said:

So, Does anyone have a recommended language to write these mods?

Nearly all KSP mods are written in C#. (Principia is at least partially in C++.)

43 minutes ago, Devan kerman said:

Also what 3d editing software? (Paint 3d?)

I'm under the impression that most people use Blender these days.

43 minutes ago, Devan kerman said:

How to put Everything together?

And how the heck to you use unity?

A tutorial thread is pinned to the top of this subforum:

 

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