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[1.3 Bug] Custom Terrain Settings Don't Work Correctly Now?


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In settings.cfg, at the bottom, I've always made a custom terrain settings with Medium/High terrain detail but Low ocean detail. It makes the game run much, much better on my laptop.

As of 1.3, I see a small bug. Adding my custom setting doesn't work like it used to. I can add my custom terrain preset, so it seems, but the name doesn't come up. It instead repeats High (i.e. there are two settings called High). When I select the second High setting (presumably my custom setting), click Accept, then return to the graphics settings, it says "New Text". When I try the game, however, I can see that my custom setting has been correctly selected.

Also, when I try to change the Low, Default, or High preset names themselves in settings.cfg, the name change does not show up in the setting menu in game.

Can anyone reproduce this? If they can I'll submit it to the bug tracker.

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Hmm, that's an interesting one.

We supply 3 presets that can be selected from the setting menu. We don't directly support custom presets and manual edits are at your own risk. However, this may have worked in the past and the new preset appeared, but with localization, it seems that only 3 presets are expected. Adjustments of the individual "Planet" detail on the settings page wanders into feature territory, so not really a bug.

Please do report this on the tracker as feedback so we can take a look. Outline exactly what you are trying to do, and provide an example.

In the meantime I can offer two suggestions:

  1. Edit one of the existing presets to your liking - Select this preset from the settings panel
  2. Place your custom preset at the end of the preset list - Select the last preset from the settings panel and ignore the "New Text" label
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