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Part Textures Not Working


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So this isn't my first time making a part for KSP but it is my first time running into this issue. I made my part and texture, got the mu file and even added the texture into Unity, but when I pull up the part in KSP it is just a solid black color. Can anybody help?

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Are you selecting the correct KSP shader in Unity?  That's my first guess... second guess is... do you have a texture line in the .cfg file that might be pointing to the wrong place?  Third guess -  Any chance you have multiple UV maps assigned to the mesh in blender?  

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