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Crashes when loading after Windows update but works with dx11


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So after installing some upgrade Windows 10 had been pestering me about, KSP now crashes while the game is starting (see attached error logs). I managed to get the game to run by forcing d3d11, but I was advised before by some prominent modders (Galileo perhaps?) that the game should be run in dx9, and dx11 will cause issues with some visual mods. Right now I don't have any of those visual mods (eve, scatterer) installed because I'm running KSP1.3, but I would like to get things back on an even keel so I can use those when they're updated.

 

Cheers


https://www.dropbox.com/sh/1589hrp7bytk63l/AAAMfts5TSESPUXQLsRSdnqla?dl=0

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